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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Curfew is probably the only realistic answer to True-Name Nemesis, and even then, it will probably always be difficult to set up a board state where TNN is their only creature, AND you have counter magic for when it comes back down. Seems pretty rough. Aberration or bust, then? Alternatively, play many, many Tarmogoyfs.
EDIT: Oh wait, I suppose that Engineered Explosives is an out, albeit a slow one.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Exuberance
Curfew is probably the only realistic answer to True-Name Nemesis, and even then, it will probably always be difficult to set up a board state where TNN is their only creature, AND you have counter magic for when it comes back down. Seems pretty rough. Aberration or bust, then? Alternatively, play many, many Tarmogoyfs.
EDIT: Oh wait, I suppose that
Engineered Explosives is an out, albeit a slow one.
You can also cast Skullcrack when a TNN blocks one of your creatures. That way, since damage can't be prevented, the TNN will die to combat damage, even though he has "protection" from you :)
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Just to comment on a few topics:
-I haven't tried Jace yet but it seems like it could be pretty good, especially with Life from the Loam in the SB. It seems exciting to turn the tables and play a card that's a blowout in the midgame instead of losing to cards like Jace. While the versatility of Jace can't be denied, Sylvan Library seems like a similar effect for much less mana.
-It is irritating Jace doesn't deal with True-Name Nemesis, but I think TNN is mostly going to be a bust. It seems like the card could fit into BUG Delver and Mefolk, but that's about it.
-I think Xfire's list is pretty much perfect except I would find it hard to justify running Zuran Orb before Grafdigger's Cage.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Hello Hisa, thanks a lot for the report! It's sad that you've lost to bad luck in R4, but well, that's Magic... :frown:
Water_Wizard is right about the sb cards, I can't remeber anything else that one can use for the mirror. But sadly these cards are too narrow and I wouldn't play them unless my meta would be 50%+ of RUG. Also, REB is pretty powerful, but that's obvious, am I right?
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Played the stock list (3 Probe, 2 Pierce, 1 Dismember in the flex slots) to a 3-0-2 finish today.
Match 1: Hive Mind.
Apparently he borrowed the deck from someone, haven't seen this one in a long time. I put loads of pressure on him game one, he manages to resolve SnT into Hive Mind with me having lethal on the board, and he goes Probe->Blue Pact. He is out of gas and I have the Stifle and swing. Game two he plays Red Pact to kill a Goyf of mine, my only threat and after a Flusterstorm war, I manage to Stifle his only way of getting red mana.
Match 2: UWr DelverBlade
I win game one easily by wrecking his manabase. Both the other games are grindy as all hell but Mongoose is great. I lose game two with lethal on board, and I grind out game 3 with a Mongoose and no less than three Goyfs.
Match 3: Elves!
Don't remember much of game one, but he drew Progenitus off the top on his first draw step. I fly over his elves for lethal with two Delvers with him able to take me to one the turn before. I board 3 Submerge and 2 Roughs and in game two I draw all four bolts and two Submerges.
Match 4,5 ID
QF: Lost two rather uninteresting games to OmniShow, I played poorly and drew poorly. Not much to say.
My sideboard:
2 Sulfur Elemental
1 Flusterstorm
3 Submerge
2 Pyroblast
1 Ancient Grudge
2 Rough // Tumble
2 Surgical Extraction
1 Life from the Loam
1 Tormod's Crypt
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Interesting sb, I see you are ready for LD and you really don't wanna lose to gy based decks. Were the three slots needed? Was the room full of Dredge/Reanimator/PiF?
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
If you guys were going to be playing in Grand Prix DC tomorrow, what you play in your sideboard?
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Here we go:
Sideboard:15
3 Flusterstorm
2 Grafdigger's Cage
2 Pyroblast
1 Ancient Grudge
1 Life from the Loam
2 Rough // Tumble
1 True-Name Nemesis
3 Submerge
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
ShiftyKapree
If you guys were going to be playing in Grand Prix DC tomorrow, what you play in your sideboard?
I never been to GP, but I expect that one can't play there without GY hate. :frown: Thus my usual sb would need some tweaks...
2 Rough/Tumble (humans, merfolks, zombies, goblins and elves)
3 Submerge (Goyf/KotR fights)
1 Krosan Grip (CBalance, BSkull)
1 Ancient Grudge (equipments, Shardless, occasional Affinity/Chalice)
1 Flusterstorm (S&T, combo in general)
2 Pyroblast (dtto + Delver.dec and Folks/U control)
2 Grafdigger's Cage (grave based decks + PiF combo)
2 Pithing Needle (mostly for DRS, Liliana and SDT, good against random stuff like Maze or Port)
1 Sulfur Elemental (white creature decks and attrition wars)
I'd love to squeeze on LftL somewhere. I hate to lose to Pox. It's good in mirror, too.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
ShiftyKapree
If you guys were going to be playing in Grand Prix DC tomorrow, what you play in your sideboard?
1 Grafdigger's Cage
3 REB
1 Ancient Grudge
1 Life from the Loam
2 Rough // Tumble
2 Submerge
1 Rancor
1 Sulfur Elemental
1 Vendilion Clique
1 Gilded Drake
1 Pithing Needle
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Tormod
1 Rancor
:confused: What am I missing?
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Bed Decks Palyer
:confused: What am I missing?
You bring it in vs TNN to push the damage race so blocking your goyf is unprofitable. Its an answer that adds to the tempo strategy, vs having to use cards to deal with TNN that cost you tempo.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Tormod
You bring it in vs TNN to push the damage race so blocking your goyf is unprofitable. Its an answer that adds to the tempo strategy, vs having to use cards to deal with TNN that cost you tempo.
Oh so. What I realized is that it's a good card for Goyf vs. Goyf stalls. Sounds reasonable.
However, I fear that our mere eight creatures might be too low for Rancor, not to mention the usual danger of two-for-one ourselves.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Bed Decks Palyer
Oh so. What I realized is that it's a good card for Goyf vs. Goyf stalls. Sounds reasonable.
However, I fear that our mere eight creatures might be too low for Rancor, not to mention the usual danger of two-for-one ourselves.
4 Ponder and 4 Brainstorm says we can
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Bed Decks Palyer
Interesting sb, I see you are ready for LD and you really don't wanna lose to gy based decks. Were the three slots needed? Was the room full of Dredge/Reanimator/PiF?
It's Sweden, so there's always a number of combo decks in the room. I didn't see any Dredge, but a couple of Reanimators. Extraction doubles as funny hate for the OmniShow decks that runs Intuition.
I failed in the main event, going 4-2 and missing T8, but it was fun nonetheless. The decks feels really solid.
My two losses were vs 4C goodstuff.dec, where I failed to draw the proper amount of Bolts for his elves and Wasteland, and my second loss was against Shardless, where I think I made some mistakes and he had great cascades at time which tighter tipped the scale to him.
But hey, I won the Modern tournament the same day and got a whole bunch of Theros packs which me and my mates minimaster'd while we waited for the T8 to play :smile:
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
I went 7-2, getting knocked out of contention in rd 7, of Legacy Champs yesterday.
My loses were to Death & Taxes and TES.
Maindeck was pretty standard but I played 3 Stifle and 3 Pierce, with 3 Probe, and 1 Fire/Ice.
My board was:
3 Submerge
1 Life from the Loam
2 Pyroblast
1 Tormod's Crypt
1 Grafdigger's Cage
1 Flusterstorm
1 Spell Pierce
2 Rough/Tumble
1 Ancient Grudge
1 Young Pyromancer
1 Sulfur Elemental
I'm planning on playing this at GP DC but might switch a few cards. I'm thinking of upping the Pyroblasts to 3 in the board over the Flust to help deal with True Name Nemesis. I'm also thinking of adding a Krosan Grip to help against Counterbalance.
Other thoughts, that would need testing, is playing 1 True Name main, and 1 in the board, though I'm not sold on him yet in this deck.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
I think my current sideboard for this deck if I decide to run it at Grand Prix DC would be 1 Life from the loam 4 submerge 2 REB, 2 Ancient Grudge, 2 Rough/tumble, 1 Zuran Orb, 3 Surgical Extraction. Debating on 2 Cursed Totems as well. I'm debating on this and Shardless Bug. The Zuran Orb is there for mostly burn and control matchups with the one Life from the loam.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
ShiftyKapree
I think my current sideboard for this deck if I decide to run it at Grand Prix DC would be 1 Life from the loam 4 submerge 2 REB, 2 Ancient Grudge, 2 Rough/tumble, 1 Zuran Orb, 3 Surgical Extraction. Debating on 2 Cursed Totems as well. I'm debating on this and Shardless Bug. The Zuran Orb is there for mostly burn and control matchups with the one Life from the loam.
I'm a great fan of Needle. Seriously, your turn1 answer to DRS that works as a Liliana hoser? I take two. :smile:
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Anybody see the SCG coverage of Andrew Murch against Eric Froelich on ANT? I believe Andrew punted hard by never casting the Flusterstorm in hand, did I miss something?
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
personalbackfire
I went 7-2, getting knocked out of contention in rd 7, of Legacy Champs yesterday.
My loses were to Death & Taxes and TES.
Maindeck was pretty standard but I played 3 Stifle and 3 Pierce, with 3 Probe, and 1 Fire/Ice.
My board was:
3 Submerge
1 Life from the Loam
2 Pyroblast
1 Tormod's Crypt
1 Grafdigger's Cage
1 Flusterstorm
1 Spell Pierce
2 Rough/Tumble
1 Ancient Grudge
1 Young Pyromancer
1 Sulfur Elemental
I'm planning on playing this at GP DC but might switch a few cards. I'm thinking of upping the Pyroblasts to 3 in the board over the Flust to help deal with True Name Nemesis. I'm also thinking of adding a Krosan Grip to help against Counterbalance.
Other thoughts, that would need testing, is playing 1 True Name main, and 1 in the board, though I'm not sold on him yet in this deck.
How was Fire/Ice?