Possibly, i like playing with Biomancer tho ^^
If not it'll be a toss up between Jace/Gifts BUG or Rector. Probably depending on if i get my Jaces back from the alterer in time :P
Printable View
I have a wolf token that a friend of mine from Ithaca made for me when I was playing and needed one sleeved up -- then I have an SCG wolf to represent my on-camera feature match at SCG Columbus, and a pair of LSV tokens. I used to have a wolf token from AVR that Doug McKay had given me, but one of my friends borrowed the deck and then lost it, so I was annoyed about that.
So....to answer your question, not enough :P
I'm still undecided on whether eventually I want to get german tokens for the deck, or if I want to have some of my artist friends make me some custom ones.
But I think that longterm, I'd probably only bring two of each type....2 wolves, 2 beasts, and 2 plants. Usually you won't need more than 2 Wolves or Beasts, but even if you do (and with the plants), I find a good solution is to have two tokens of the chosen type, and then use dice to represent tapped/untapped tokens.
So if you had 10 plant tokens, and you swung with 8 leaving 2 back, you'd have a Plant token card with a die@8 tapped, and then an untapped Plant token card with a die@2 untapped. I usually use a spindown d20 of a different color placed on the table underneath the plant token area to signify their +1/+1 counters.
I'm sure other people have different ways of doing it -- and I'm sure that some people just carry around a whole nother deckbox stuffed with tokens so they can be degenerates and actually vomit plant tokens on the table. But that's my plan =)
My pimp of choice is artist signatures. While I was chatting with Chris Rahn at GP Denver he asked if I had the wolf token to go with the Sword of Body and Mind. Unfortunately I did not not as the artist search on both Gatherer and magiccards.info doesn't turn up tokens. Lesson learned: check the "Extras" page on magiccards.info when pulling cards to get signed.
I'm quite envious of your signed Pernicious Deeds. I didn't find out some friends were going to Pitt until it was too late for me to get cards to them. My fingers are crossed that Christopher Moeller will be at DC later this year. I'd love to get my Deeds and Zealous Persecutions signed :)
Looks like Vegas has quite the artist lineup too, and that's the only event between now and DC that I'm seriously thinking about.
Out of curiousity (and boredom at work), who is going to SCG Milwaukee in two weekends?
HoneyT is featured on the front page of Daily MTG.
Congrats Tim!
My beef with Sam's article series -- he has no clue what he's writing about. Anyone with half a brain would spot GSZ and Green creatures in the deck to realize why a 6 mana Green dragon is superior than a 6 mana black Zombie.
Whatever happened to critical thinking?
I'll be there. Up in the air on what to play though.
*sigh* When will writers get tired of harping on the name? I cannot abide another article bitching about Legacy deck names in general and Nic Fit in particular. And isn't Sam supposed to be Mr. Synergy-and-sacrifices? GSZ + green creatures & Explorer + Therapy should be right up his alley.Quote:
My beef with Sam's article series -- he has no clue what he's writing about. Anyone with half a brain would spot GSZ and Green creatures in the deck to realize why a 6 mana Green dragon is superior than a 6 mana black Zombie.
500 words "Feature" article about:
- rant on the name of the deck
- being Captain obvious about Explorer and Therapy without commenting his own Claim that therapy is underplayed
- "Why those? Why not? Who cares?"
So these people are our "Platinum Pro Player and longtime writer for StarCityGames.com. He is a respected deck builder"? Very interesting
Yeah, what a mess, lol.
"Tim Wilson recently made the Top 8 of StarCityGames.com Open: Kansas City with a deck called Nic Fit...
...
...
...
—and Broodmate Dragon is a good choice in a format with Swords to Plowshares and Lightning Bolt. The point is that this is a fun deck that has good disruptive elements and ramp, which let you play much sweeter big spells than other Legacy decks."
And that is the entirety of the "article" that isn't wrong. Nonetheless it is nice to see the deck get some attention.
Sigh. Another blurb about the deck, another set of false pretenses. And another pro who thinks that Grave Titan must be all that, in Nic Fit in general, just because Caleb played him in G/B. I sometimes wonder what someone like GerryT would make of Nic Fit, were he to write about it. Someone who played Survival in all of its various forms, and appreciated the fact that what is capital-T True for one list may not necessary be the same for another.
Still, it's awesome that we get the recognition of front-page on Daily MTG -- and for Tim especially. Although, I do worry that the only effect will be to create a new set of functional retards who pick up the deck because it looks cool, and then proceed to suck with it and drag the deck's reputation through the dirt some more.
I say again: sigh.
-----------
So, I went 4-0, 8-1 in games, last night at my local (with Scapewish, if you've forgotten my post yesterday). My local is currently giving out packs of Onslaught for prize support -- not the most in terms of number (I got 4 packs for first, out of a 14 person event), but hey, it's Onslaught. I was rewarded for my efforts by cracking a Polluted Delta =D
So, here's how I got there:
R1: BUGStill.
As I've said before, I've had to play against this thing so many times that I know the matchup inside and out. He gets blue-screwed game one as he draws into multiple factories and bayous, but only has 1 Trop as a blue source. It doesn't particularly matter -- I crack a Standstill with Therapy (the best way to crack it ever), and call Jace, hitting two. I proceed to run him out of countermagic while dropping bombs, then curve out with Primeval into Avenger into Scapeshift into enormous plants.
Game two I Slaughter Games his Jaces, then proceed to REB his Force on my lethal Scapeshift.
R2: 12post.
I got a bit lucky here. My opponent mulled to 5 both games, and had fairly slow hands both games. I also had fairly slow hands, but they had disruption and my copy of Primeval Titan, so I was protected from Show and Tell. I Shifted for the win both games, but it was a pretty scary experience overall because of the presence of Crop Rotation. I think that Slaughter Games naming Crop Rot is actually a legitimate line of play that could make this matchup significantly easier. If our hand is at all decent, we should be able to ramp faster than they can, and we have the threat of Burning Wish -> Ruination as interaction, as well as disrupting them on the way with Therapy. If we don't have to worry about Crop Rotation into Chasm, it should be significantly easier to kill them. Something to try next time.
R3: Deadguy.
Game one is over quickly. He has a Baneslayer gaining him life, but I have 8 lands and a Scapeshift for 36.
Game two is horrifying. He has a t2 Stoneforge, and proceeds to start vomitting equipment. First he drops War/Peace, then Feast/Famine, then Body/Mind. I make it to 6 mana with 3 life to my name, and drop Deed@3. He plays a pair of Mirran Crusader, which I use my other Deed to get rid of (my opening hand had two). He then drops Elspeth and looks really sad when I Scapeshift for arbitrary amounts of damage.
R4: Loam Pox.
This is actually a scary matchup, made all the scarier because it's for all the marbles. It's a weird match -- Explorer is at a nut-high here, but he has a TON of answers for Huntmaster. Thragtusk is big game, though.
Game one I open on Explorer. He Inquisitions me, and is forced to take a Cabal Therapy, as that's the only thing <3 in my hand. This enables me to t2 a Huntmaster, which does some good work before he Cursed Scrolls it after making it flip back. He has me on the Rack, and we're both under ten life pretty quickly. I keep drawing lands and Wood Elves instead of Burning Wishes, Deeds, or Green Suns. My lack of business eventually kills me.
Game two I again open Explorer. I have Phy Tower in my opener, along with a Thragtusk. I figure he can't beat a t2 Thragtusk, so I'm feeling pretty good. He plays a land and passes. I draw Garruk Primal, and get dirrrrrrrrrrrty. T2 Primal Hunter pretty much carries the game. Thragtusk isn't able to join the party for a few turns because of land disruption, but when he does, my opponent scoops on the spot.
Game three I'm pretty worried because he's on the play, and I'm mulling to 6. My 6 is Badlands, Swamp, Top, Explorer, Avenger, Burning Wish. He leads off with Cursed Scroll and passes. I drop my Top and ship it back after drawing Taiga for my turn. He double Raven's Crimes me. I discard Avenger and something else. I then proceed to gamble:
He has 3 cards in hand, 2 lands in play, with Raven's Crime in the yard. My potential line of play is to Burning Wish for Reanimate. If he has 3 lands in play and draws a land for turn, he can empty my hand, although I can protect myself somewhat by drawing off of Top, and still keep the Reanimate as my sole card in hand. This is also presuming that he doesn't have / draw an Inquisition or a Hymn. He also runs at least one Bojuka Bog, a singleton Surgical and a singleton Extirpate.
In the end, I hear the dice rolling in my head Mat Cauthon style, and I go for it -- I raw Wish for Reanimate and pass the turn.
He doesn't get there.
On my turn, I reanimate Avenger + 3 plants, play Explorer finally, and pass back.
His draw for the turn: Bojuka Bog.
Needless to say, even with only 3 plants, he can't handle a t3 Avenger, and dies shortly thereafter.
-----------
So, thoughts on the changes.
I saw Garruk Primal twice -- the first time was vs BUGStill, and it got immediately countered. The second was as above, vs Pox, where it carried a game on its own -- as I would expect it to do whenever I get the Primal + Tower + Explorer opener....which is admittedly not often. But it is nice to have -that- strong of a nut draw. Triple green was no problem for me at any stage, in stark contrast to the problems I was having hitting triple black. Primal's definitely getting some more testing. I'd kind of like to find room for a second copy just so I could see it more often, but I have no idea what I would cut for him. Unfortunately I can't Burning Wish for him, unlike Promise. #trollface
Collective Voyage was actually more useful for me tonight than it had been in the past -- I went for it twice; once vs BUGStill and once vs 12post. I was actively mana screwed vs 12post -- 4 lands + a Top, with Top not showing me a shuffle or any additional lands. Voyage helped me dig out that game. Vs BUGStill I just wanted to ramp harder to get to my fat stuff sooner. I'm less sure about Voyage now in general, so it'll probably stick around for a bit of additional testing. It does make the deck incredibly consistent for a deck with 0 fetchlands. Like, turning Burning Wish into ramp/fixing can dig you out of the one class of hands that can cause you to lose to yourself. It may be that it's one of those cards that you rarely wish for, but will win you games when you need it to be there. Kind of like Reanimate, which once again earned its keep last night. I won't say that I go for Reanimate very often -- but when I do, it almost always wins me the game.
Oh man, that could be me :) I do love me some Nic Fit, and every time I play something else I find myself wishing I were playing Nic Fit but I really should keep my results with the deck to myself lest anyone blame the deck (good) and not the pilot (mediocre).
So for those going to Milwaukee in a couple weeks, anyone care to hazard a guess about the meta? Is day 1 of Strasbourg going to have any influence?
Arianrhod. have you outlined your SB strategies specifically with Scapewish in the past?
No, I haven't. I don't really like going over sideboard strategies...mostly because I don't have them. I sideboard differently for each match, oftentimes based on my opponent. My read of my opponent and his specific list (not just his archetype) influences my choices. I can give some general guidelines, though, if you can give me a few matchups in specific that you want advice on.
I will note that one thing to keep in mind is that sideboarding out a Cabal Therapy and/or a Green Sun's Zenith is sometimes correct vs some matchups -- you can adjust your Burning Wish toolbox with those two options should it be necessary. Running the 4 Therapieas and 4 Green Suns all main is not necessarily correct for every matchup. One matchup where I would normally board out a Green Sun would be BUGStill - except I don't vs my personal BUGStill list (the one that it seems I always play vs because I loan it out to my friends and then get paired with it). This is because I know that my personal BUGStill list runs 3 Snares, 2 Snapcasters, and 2 BEBs in the board, which makes Burning Wish substantially less useful. In fact, I usually board out 1 or 2 Burning Wishes in that matchup because of that fact.
However, a lot of other BUGStill lists either don't run Snapcaster, or they don't run BEB, or they don't run / run fewer Snares. In those cases, boarding out a Green Sun and leaving in the Burning Wishes is usually correct.
See what I mean? lol -- I can give you general advice on specific matchups if you have issues with something, or just want to know my thoughts, but I actively dislike "sideboard strategies" because all too often, you need to adjust those strategies so much that having in the first place becomes meaningless.
Well, basically I'm trying to figure out which blue decks deserve the blasts and/or slaughter games.
Do you only side in 2 slaughter games to have more virtual copies (wish) maindeck?
And aside from the wish and a gsz, what usually comes out?