Re: Obscure Cards with Latent Potential
Zirilan of the Claw :cool: Why, yes; I did spend my allowance collecting dragon cards when I was a kid.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Scott
Zirilan of the Claw :cool: Why, yes; I did spend my allowance collecting dragon cards when I was a kid.
idk maybe I'm missing something here but he would force you to pack your deck with overcommitted dragons, almost none of which compare to other creatures. not to mention that he himself cost 5. While he does provide a fairly strong engine alone, building around him would lead to a very inefficient and inconsistent deck i feel. maybe you toss him into dragon storm... and he reaches max potential there. at that point you can combine him with sneak attack.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
apple713
idk maybe I'm missing something here but he would force you to pack your deck with overcommitted dragons, almost none of which compare to other creatures. not to mention that he himself cost 5. While he does provide a fairly strong engine alone, building around him would lead to a very inefficient and inconsistent deck i feel. maybe you toss him into dragon storm... and he reaches max potential there. at that point you can combine him with sneak attack.
My thought was basically, if Moggcatcher has found a home in a decent Legacy deck, surely Zirilan can too.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
apple713
idk maybe I'm missing something here but he would force you to pack your deck with overcommitted dragons, almost none of which compare to other creatures. not to mention that he himself cost 5. While he does provide a fairly strong engine alone, building around him would lead to a very inefficient and inconsistent deck i feel. maybe you toss him into dragon storm... and he reaches max potential there. at that point you can combine him with sneak attack.
Perhaps when Sneak Attack gets a dragon more powerful than Emrakul, this can serve as #5-8 for it.
Re: Obscure Cards with Latent Potential
transmute artifact
so im not sure if there has been mention of this on here before but this card is good. in fact, its really good. It sees very little play in very few decks. its more of like something people test out. with the new feldon I'm imagining a red blue deck being amazing. it essentially tutors a card into play or at the very least the graveyard. someone posted a UR list on another forum i think this would go well with.
anyone play with this card have reservations about it or know why its not seeing a lot more play?
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
apple713
transmute artifact
so im not sure if there has been mention of this on here before but this card is good. in fact, its really good. It sees very little play in very few decks. its more of like something people test out. with the new feldon I'm imagining a red blue deck being amazing. it essentially tutors a card into play or at the very least the graveyard. someone posted a UR list on another forum i think this would go well with.
anyone play with this card have reservations about it or know why its not seeing a lot more play?
It's been fantastic in Tezzeret decks even since the deck was called Bridgewalkers. The main problems with the card are that you have to build around it, that it is inherently a two-for-one, and that it often costs a lot of mana to do anything significant with it.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
apple713
idk maybe I'm missing something here but he would force you to pack your deck with overcommitted dragons, almost none of which compare to other creatures. not to mention that he himself cost 5. While he does provide a fairly strong engine alone, building around him would lead to a very inefficient and inconsistent deck i feel. maybe you toss him into dragon storm... and he reaches max potential there. at that point you can combine him with sneak attack.
http://www.tcdecks.net/deck.php?id=6149&iddeck=44578
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Undomian
It's been fantastic in Tezzeret decks even since the deck was called Bridgewalkers. The main problems with the card are that you have to build around it, that it is inherently a two-for-one, and that it often costs a lot of mana to do anything significant with it.
I really like the idea of using Transmute Artifact in an affinity deck that uses Metamorphic / Porcelain Legionnaire (or another creature with phyrexian mana), Frogmite and Myr Enforcer. Transmuting Myr Enforcer for something like Spine of Ish Sah, Triskelavus, Myr Battlesphere sounds pretty powerful, especially when you can power out affinity creatures so fast.
Re: Obscure Cards with Latent Potential
I always thought that Transmute Artifact->Lotus Bloom would be a decent thing to be able to do in storm decks or... maybe it's better with Second Sunrise / Fath's Reward stuff or in affinity.
Re: Obscure Cards with Latent Potential
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Originally Posted by
rufus
So, a Lotus Petal?
Re: Obscure Cards with Latent Potential
I can't remember if I've brought these up before but Sindbad and Fa'adiyah Seer both work really well with SDT, Sylvan Library, and Counterbalance. They can clear the chaff off the top of your deck easily and dig really fast. There are situations even without having those other cards that these can be quite good.
Re: Obscure Cards with Latent Potential
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Originally Posted by
iamajellydonut
So, a Lotus Petal?
Often think you come across as a dick, and it's off putting.
However, this is just really funny. Thanks for making my Friday a bit better toward the end of the work day.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
iamajellydonut
So, a Lotus Petal?
It's actually even worse, as it's a Lotus Petal that requires UU to get started, the color that storm decks generally are the most restricted on. The most reliable way a storm deck could likely cast transmute artifact for lotus bloom would, ironically, be having a lotus bloom in play to begin with.
Re: Obscure Cards with Latent Potential
I always thought it would be good with artifact combos like painter grindstone, thopter sword or even something like leyline helm like that tezz deck that top8'd the eternal weekend.
Re: Obscure Cards with Latent Potential
So, how about that Twinflame?
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Lurker101
I can't remember if I've brought these up before but
Sindbad and
Fa'adiyah Seer both work really well with SDT, Sylvan Library, and Counterbalance. They can clear the chaff off the top of your deck easily and dig really fast.
They are 1/1s. Otoh, a cmc2 Jayemdae Tome that simply needs to tap to draw... umm, me likes. Definitely strong casual cards at least. Sindbad also may be good in 93/94.
Quote:
Originally Posted by
Lurker101
There are situations even without having those other cards that these can be quite good.
Transparent sleeves and Mirage-only basic lands. :tongue:
Re: Obscure Cards with Latent Potential
Spellstutter sprite
Yes, there are delve spells but sprite used to be pretty damn good, even though nobody played it.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Lurker101
I can't remember if I've brought these up before but
Sindbad and
Fa'adiyah Seer both work really well with SDT, Sylvan Library, and Counterbalance. They can clear the chaff off the top of your deck easily and dig really fast. There are situations even without having those other cards that these can be quite good.
Courser of Kruphix is a better card than those two tbh. Yeah 1 more mana but a relevant body + some lifegain.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
Gheizen64
Courser of Kruphix is a better card than those two tbh. Yeah 1 more mana but a relevant body + some lifegain.
Also immediately useful, and it gives information for your fetchlands.
Re: Obscure Cards with Latent Potential
Quote:
Originally Posted by
thefreakaccident
Spellstutter sprite
Yes, there are delve spells but sprite used to be pretty damn good, even though nobody played it.
Spellstutter Sprite is the only hard counter specifically for 1-cc besides our banned friend, Mental Misstep. Unfortunately, it's not a 1 mana card, but it's still solid since Spell Snare is hardly played and Spell Pierce can't do much about this. It even gets progressively better, and it's an evasive body that can carry equipment.