For the ones testing sparksmith: let me know how it goes. Also, how many did you play and how many haste lords. Thanks
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For the ones testing sparksmith: let me know how it goes. Also, how many did you play and how many haste lords. Thanks
While on the subject of greedy manabases..
In a Vial-less goblins build, would it be possible at all to run Abrupt Decay?
Something like this.
Greedy manabase (23):
4 Wooded Foothills
4 Bloodstained Mire
3 Badlands
3 Taiga
1 Mountain
4 Wasteland
4 Cavern of Souls
Removal (12):
4 Gempalm Incinerator
4 Tarfire
4 Abrupt Decay
Army (25):
4 Warren Instigator
4 Goblin Lackey
2 Goblin Piledriver
4 Goblin Matron
4 Goblin Ringleader
4 Goblin Chieftain
1 Krenko, Mob Boss
2 Siege-Gang Commander
The goblin count is 33.
The basic idea would be that with all that quality removal, opponent will have a hard time putting anything in the way of lackey and instigator. He will mostly have to rely on spot removal to do so, which is usually where goblins want to be.
Decay is useless against combo, but so is Vial most of the time.
Against ALL the fair decks we get uncounterable Decay to take care of problematic things like Goyf, Jitte, all kinds of annoying things.
I started building Goblins, and this is the list I would like to run:
4 Lackey
4 Warchief
4 Matron
4 Ringleader
4 Gempalm
2 MWM
2 Piledriver
2 SGC
1 Scrapper
1 Wort
1 Krenko
1 Sharpshooter
1 Stingscourger
3 Warren Weirding
4 Vial
4 Wasteland
4 Rishadan Port
7 Fetches
2 Badlands
5 Mountains
Thoughts?
@Hof: I dont think that the mana base will work at all.
@mr. foggy: the list is ok but a little slow. Warren W is not so good in the current meta. Take tarfires. Cut a Wort for Chieftain. And cut one Krenko or ScG for the third MWM.
@ScatmanX:
I play with 6 Lords (2 Chieftain) and 2 Sparksmith MD.
Like I said - until now I am VERY impressed by Sparksmith...
He helps you keeping a favourite board state while building up your army.
Yesterday I killed2 5/6-Goyfs in one game - Ok, it was close but he could not recover...
I see some lists cutting Warchief. What is the rationale here? I grant you that he is one of my sacred cows that I'd never cut even 1 of, but since I see people doing it I'm curious why. I'm open to persuasion.
And I did try 3-4 Tarfire in testing, but I found that it always made Goyfs even bigger, so even if I killed a Shaman I'd still have a bigger wall in front of me to deal with.
Alright Mr Froggy, here's what I would change, for what it's worth.
1) i'd make it mono-R. That way you can run 4 Cavern of SOuls as well as 4 Ports. The black splash won't be missed because everything your'e using B for can be approximated by R.
2) Replace 2 Warren Weirding with 2 Sparksmith. This gives you options for dealing with bigger creatures (Goyf, Batterskulls) and you are left with Stingscourger to deal with the truly large fatties of the format.
3) Replace the third Weirding and Sharpshooter with 2 Chieftain. You'll find the Haste and +1/+1 really helps with speeding up your clock, and Chieftain is excellent with Krenko too. You won't miss Sharpshooter. He isn't too horribly useful these days anyway.
4) Replace Wort with Kiki-Jiki. Kiki is faster than Wort and does essentially the same think. Kiki won't recycle removal for you, but Sparksmith is reuseable removal anyway.
4 Lackey
4 Warchief
4 Matron
4 Ringleader
4 Gempalm
2 MWM
2 Piledriver
2 SGC
1 Scrapper
1 Kiki-Jiki
1 Krenko
2 Chieftain
1 Stingscourger
2 Sparksmith
4 Vial
4 Wasteland
4 Rishadan Port
4 Cavern of Souls
10 Mountains
ah I did not see that Mr. Foggy has no Caverns in his list. The playset is a must.
Hey guys! This sunday I will attend to a big tournament (normally more than 100 people) and I will use gobbos but I'm not sure what to splash. At the moment I am testing with Mono R list, since the last tournament I went with Rw list and it didn't work as I expected. I'd like to see your opinion, what would you splash for in a meta with a lot og BUG, RUG, Blade and some GW? (Oh and also expecting some junds since they did very well in the last GP Denver)
RWG for Grips/Grudges/Tin Street Hooligan vs Esper and Swords/RiP vs BUG :-)
I agree for G splash for Artifact / Enchant removal, OK, but I don't see the point using W for swords or RIP, I mean, I tested RIP against BUG and it was not too good... If it resolves it cleans all GY but they can just get rid off it using decay and the tarmos will be 3/4 or 4/5 again in one or two turns, so I think that Relic of Progenitus also does the same work, only for 1 mana and not requiring an specific splash. About the Swords I think it can be good to kill Stalkers and goyfs because normally you can't do it with gempalms.
Also, I only found a Tin Street Hooligan, is there much of a difference between that and Scrapper?
Yeah, that makes sense, lol. I even remember playing against Goblins once, and he ran into the Warchief/Hooligan Paradox.