Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Maybe some day it will be good again. But right now, you are right. Scapewish is just better. Im also probably going to be taking a bit of a break from nic fit (at least outside of casual events). Right now there is just too much combo in upstate New York. I played against TES 6 times, and other combo decks 4 times, in the past 15 rounds of competitive legacy I played. I'm going to play something blue. I'm not getting rid of scapewish though. It is still, easily, the most fun I've had with a legacy deck.
While we are on the topic of improving scapewish. Has any tried Primal growths? Ive always wondered why this isn't played, and just been too lazy to test it myself. Im guessing its a dead cards often, but if it was a 3-4 of, it would enable the turn 3 kill ALOT more often.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
@Arian: don't let her down ! at least try the Omniscience list :p
kiddin'
but I guess Red splashes have better sideboard vs combo than BGw has. In that sense I admit this must be better.
I still miss some Wood Elves to build and try it. ^^
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Gaze of Granite XBBG
Sorcery (R)
Destroy each nonland permanent with converted mana cost X or less.
Deed that kills jace and lily and is wishable.
Although if we can wish for this and cast it for more than 2 in the same turn we could just win instead. But still could be good in GBx or maybe its playable as a wish target in Scapewish.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Instantly better than Damnation.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
7 Mana to kill a Jace, I am not impressed.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
Qweerios
7 Mana to kill a Jace, I am not impressed.
Karn Liberated also does that for 7 (colorless) mana.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
Qweerios
7 Mana to kill a Jace, I am not impressed.
For you yeah. Scapewish likes it a lot, though.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Did pretty poorly with Scapewish yesterday at NELC, though I got 2 very poor matchups in TES, where I couldn't draw hands with interaction and he killed me before I did anything relevant, and Belcher, which Belcher-ed all over everything. Lost to Shardless BUG as well, had trouble drawing action or tops in both games.
I think I'm going to try out a Regrowth in the wishboard. There were several games where I wanted access to that effect after my wish target got discarded or countered, or was topdecking wishes that didn't do anything because I was low on mana or my other targets didn't do anything. It may be too mana intensive but there were definitely several situations where I wanted it, so we'll see.
Also didn't have the Collective Voyage that Arianrhod has been advocating, so that's on deck for testing as well.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
I've put together this list, thoughts?
4 Green Sun's Zenith
4 Cabal Therapy
4 Veteran Explorer
2 Eternal Witness
1 Scavenging Ooze
1 Deathrite Shaman
1 Thragtusk
1 Thrun, the Last Troll
1 Primeval Titan
2 Jace, The Mind Sculptor
2 Garruk, Primal Hunter
1 Karn Liberated
4 Brainstorm
3 Sensei's Divining Top
3 Pernicious Deed
3 Abrupt Decay
1 Maelstrom Pulse
1 Phyrexian Tower
1 Volrath's Stronghold
1 Creeping Tar Pit
2 Bayou
1 Underground Sea
1 Tropical Island
3 Forest
2 Island
2 Swamp
4 Verdant Catacombs
2 Misty Rainforest
2 Polluted Delta
//SB:
3 Carpet of Flowers
3 Thoughtseize
2 Extirpate
2 Surgical Extraction
3 Counterbalance
2 Flusterstorm
No FoW: don't like in a deck with such a few blue count. Counterbalance should be taking care of combo, along with Flusterstorm, Thoughseize and expirpate/surgical.
1 Trop: just don't have two.
Volrath's Stronghold: I do like to play this one and i actually used it a lot on DRS/Ooze/Witness
DRS: i like this card, since siding out Veteran Explorers sometimes misses ramping/colorfixing.
Ooze: is like a one card combo against a lot of decks.
The rest speaks for themselves i guess.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Drown in Filth :b::g:
Sorcery
Choose target creature. Put the top four cards of your library into your graveyard, then that creatures gets -1/-1 until end of turn for each land card in your graveyard.
In the vein of porting Standard decks into Legacy: Dredge/Durdle-Fit? Or should this just be played in aggroloam?
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Got top 8 today playing Scapeshift at my LGS's 1k event with around 50 players. I didn't take notes, but I will post what I remember at work tomorrow.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Grats, Ayotte =)
I had a rough day at Jupiter this time -- went 3-3 and then dropped for the last round so I could take care of trades for myself and friends. Just gonna do a flashpoint summary:
R1 UWR Geistblade -- favorable matchup, but I draw literally no gas either game and he just kills me while I play lands and ramp critters. I stalled for a long time in g2, but I just couldn't draw into anything. I never saw a Top, a Deed, or a Wish in either game IIRC.
R2 Bye AKA Affinity (Ravager/Disciple build) -- Huntmaster RUINS him game one by flipping back and forth killing all of his things and making chumpers. Then mountains. Game two he mulled and never saw blue mana for the thoughtcasts and masters of etherium that were stranded in his hand. I never drew a Deed to completely ruin his mood, but BW->Damnation did pull some work where Pyroclasm wouldn't have gotten there.
R3 U/R Delver -- sick of playing against this thing, lol. We go to three, splitting the first two in very close manor both times. He screws up game three -- we're both pretty low on life, but I'm feeling very unsafe. I've been drawing literally nothing but lands -- at one point, I had 5 lands in my hand in addition to 7 or so in play. Goblin Guide may have had something to do with this, but still. I topdeck a Scapeshift, and decide to go for it. He tanks and eventually Forces -- I find out after the game that he had Price in hand but didn't know that he could Price in resp. to the Valakut triggers. A turn or two later Huntmaster happens, and then happens again. I win from there -- dodged a bullet, though. The increasing popularity of this deck is annoying me.
R4 Sneak/Show -- I've played against Graham a bunch, and they're always interesting games, although it's Sneak, so I mean, blah. Game one I mull to 4 trying to find any kind of interaction. My 4 is Therapy, Avenger, Badlands, Mountain. I GUESS. I lead with Therapy, blind hitting Brainstorm. I see Griselbrand and Sneak Attack, along with a few lands. I draw a Veteran, but have no way to play it. He drops a Top and ships back. I draw a non-green land and pass; he plays a Lotus Petal and a land to play Sneak, but can't activate it. I tap the top of my deck and I get there: Mangrovensumpf for the win! Slam down Vet, Therapy him. He blind-draws off Top hoping to hit a Force, and instead draws a 2nd Griselbrand. Awkward. I procede to draw more lands while he durdles for a few turns. I hit 7 lands and attempt to play Avenger, but he has a Force. A turn or two later he finally hits business, and Intuitions for triple Emrakul. I tank the hit with a Thragtusk and 0 lands left in play. I swing when he passes back, and put him to 1. He rips Griselbrand off the top and gains 7. I put him back to 2, and he draws ANOTHER Griselbrand to kill me. The depths of my tilt. I almost won on a mull to 4 dammit!
Game two is textbook -- I find out that he's running Leyline of Sanctity and my mood immediately drops...but luckily I found it out via a Therapy and not t0 (he drew one for his first turn...awkward). I weave a hymn of Therapy and Slaughter Games and slowly remove his ways to win. We eventually get into the position where he has a Griselbrand in play from Show and Tell, but no longer has Emrakuls or Force of Wills left in his deck. Without Forces, I Shift to victory.
Game three I don't remember exactly off the top of my head. I do remember that it was another very, very close game (where Leyline also did not make an appearance). Unfortunately, he got there in the very end -- I got him close, but I couldn't quite finish. A hasty Emrakul finished me off. I put up one hell of a fight, and am really proud of this match against one of our greatest nemeses.
R5 Esperblade -- vs a good friend of mine. Game one I bricked a ton of draws and he got there. Game two I made the questionable call of Slaughter Gamesing away his Stoneforged Sword of Feast/Famine because I didn't have a discard spell handy. I then won from there. Game three I got to instant-speed sac a Veteran to use a Mountain to shoot a Clique in response to a Batterskull equip, and then took down the game from there after a pair of timely Red Elemental Blasts; the first on Jace TMS and the second on a Venser (with Riptide Lab in play).
R6 U/W Blade -- same as round one. I proceed to draw all lands and mana critters while goes nuts with Jacestorm and Clique beatdown. I still manage to get game two via Scapeshift, and Slaughter Games shows me that he has a TON of stuff for Burning Wish (Snares, BEBs, etc), so I reboard for game three to put the Wish targets in and take the Wishes out. Game three I make a critical mistake where I REB an early brainstorm that I read as being a "dig for lands" situation. A turn later I don't have the REB for his Jace, and things go downhill from there, as he gets to brainstorm every turn while I'm drawing lands.
Fairly good meta for Scapewish at Jupiter this time -- deck just decided that it didn't feel like winning. Lots of Blade, and most of the combo was Show and Tell based, which is oddly winnable for Scapewish due to the REBs/Games. Not something you WANT to play against, but it's at least winnable...as long as they don't have Leyline of Sanctity too.
---------------------------
Collective Voyage was never used, mostly because the situation that it's in the deck for never came up. I switched Perish to Virtue's Ruin again because of the resurgence of DnT (and indeed, there were a few DnT decks present), but I never used it in my matches (nor would I have used Perish, either). I successfully got to Bramblecrush a Jace, which felt awesome and hilarious. Chameleon Colossus was a horrifying monster several times on the day, and pro-Batterskull is amazing, as was pro-Vindicate vs Esper. Unfortunately Swords and/or Supreme Verdicts were found before he got to go too insane, but he applied a ton of pressure and did some pretty good work. I can also see situations happening where Show and Tell puts out Griselbrand and you drop Chameleon and just kill them.
Happy with where things stand overall for Scapewish. Gaze of Granite will definitely replace Damnation in the wisboard -- I expect that I'll lose a game now and then because it isn't Damnation and it costs too much to Wish+use in most situations; but I also expect that it'll win me some games that Damnation wouldn't have, so it'll balance out. Overall, I'd rather have Gaze as I think that it's better in more situations.
I don't see anything else in Dragon's Maze that's relevant for Scapewish. Drown in Filth is interesting, but seems more at home in something like Aggro Loam if it's going to see play anywhere.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Congrats Ayotte! Can't wait to see your list.
So I'm trying to brainstorm this new deed sorcery. Here are some situations I'm considering.
X=0 to kill goblin tokens, flipped delvers, or souls. Pulse is easier to cast here.
X=1 to kill mongeese, delvers, goblin guide, lackeys, shaman, veteran, etc.
Pyroclasm hits all of those cheaper.
Perish/Virtue are cheaper and hits tougher creatures.
Damnation costs the same but also hits their tougher creatures.
However you can use it as a one-sided damnation here since your creatures (usually) cost more
X=2 to kill goyfs, thalia, stoneforge, also rest in peace, etc.
Damnation is cheaper, but this can at least save your creatures.
X=3 to kill Equipment, Liliana, and MOST legacy creatures
I believe this is the card's sweet spot--taking out multiple permanent types your opponents control, including planeswalkers, while leaving your guys relatively unharmed.
x=4 to kill Jace, leylines, helm.
Now you're talking 7 mana, not counting 1R to wish for it. As was previously stated, if you have 9 mana in one turn, scapeshift is the better out, except vs a leyline, I suppose.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
I dont think Gaze will be playable as a wish target. If you can wish+gaze for 2, you can just win instead. Maelstrom pulse can deal with tokens/helm/jace/leyline, etc. Damnation/pyroclasm/perish/ruin can deal with creatures.
I think the UR matchup is really good. You have just had some poor luck. Kind of like RUG, unless they draw the actual nuts, none of their threats matter and thragtusk and huntmaster beat their whole deck.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
So yeah, my LGS is less than a year old and the owner, who is a really cool guy, has decided to start doing monthly $1k+ tournaments alternating between Legacy and Standard. This sunday, he had one, and I played Scapewish. Identical to Arianrhod's list except:
+1 Wood Elves
+1 Kessig Wolf Run
+1 Verdant Catacombs
-1 Forest
-1 Chameleon Colossus
-1 Avenger of Zendikar
SB:
-1 Bramblecrush
-1 Virtue's Ruin
+1 Maelstrom Pulse
+1 Ruination
Round 1: Enchantress with RIP/Helm combo
Game 1 he combos off on turn 3 or something before I even get a chance to play+pop deed
Game 2 he is stuck on 2 lands so eventually I deed him and kill him from there
Game 3 I don't remember at all but I win
Matches 1-0 Games 2-1
Round 2: Miracles with Punishing Fire
Game 1 I cast Thrag, then GSZ@6, both of which he counters, which was all part of the plan because I Scapeshift him the next turn (was turn 5 or so)
Game 2 I don't really remember but I won
Matches 2-0 Games 4-1
Round 3: Goblins
Game 1 He gets a nut draw with Lackey into matron into double warchief ringleader and I die on turn 4.
Game 2 I win with deeds and thragtusks
Game 3 I win with deeds and thragtusks
Matches 3-0 Games 6-2
Round 4: Affinity
Game 1 comes down to him using Tezzeret ult, then me casting Scapeshift for 18 and him scooping the turn before I die to plated fliers. While shuffling for next game, he remembers that Tezzeret's ult gains him life, which I didn't even know. He calls a judge and tries to get me to concede the game to him but I'm like "you already scooped." The judge is like "you scooped, what do you want?"
Game 2 he gets double plating and turn 3s me.
Game 3 is a close one but deed and scapeshift get there. I offer him a handshake but then he goes off on me about how I don't deserve it and how I cheated by lying to him about his life total game 1 and how I'm a scumbag and he'll be watching me for cheating for the rest of the day. Ok bro.
Matches 4-0 Games 8-3
Round 5: Show and Tell
This match goes exactly as one would expect.
Matches 4-1 Games 8-5
Round 6: UR Delver
Both games, he gives me a bunch of lands off of goblin guide into my SDT, which means I'm casting Thragtusks and Huntmasters and there's not much he can do against that.
Matches 5-1 Games 10-5
Top 8 Round 1 vs Combo Elves
Game 1: I keep a 5 card hand with no green source and turn 3 natural order kills me before I have a chance to wish for pyroclasm.
Game 2: I keep a 6 card hand with no green source but with top and deed so I keep. Deed gives me the time to set up scapeshift.
Game 3: My starting hand is veteran explorer, veteran explorer, phyrexian tower, bayou, therapy, burning wish, huntmaster. I double therapy him and leave him with regal force and glimpse of nature in hand, with me having huntmaster in play, 6 lands, and a land and a burning wish ready for the kill next turn. He top decks the second glimpse, then goes off with quirion ranger/symbiote and kills me.
Overall, fun tournament, except for the kerfuffle on round 4. I really like what the LGS owner is doing for our Legacy community. He has 2 weekly $5 tournaments that draw 12-20 players, and this one had people from Iowa/Chicago/Milwaukee all driving over to play.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
TheArchitect
I dont think Gaze will be playable as a wish target. If you can wish+gaze for 2, you can just win instead. Maelstrom pulse can deal with tokens/helm/jace/leyline, etc. Damnation/pyroclasm/perish/ruin can deal with creatures.
I think the UR matchup is really good. You have just had some poor luck. Kind of like RUG, unless they draw the actual nuts, none of their threats matter and thragtusk and huntmaster beat their whole deck.
Yeah@U/R -- I never had a problem with it in the past, historically. Then at some point a few months ago, they started magically always having a Price of Progress in their hand to stop me from Shifting, and a fast enough clock that getting to Huntmaster/Thragtusk is not a certain thing. It's like they just stopped drawing basics and dazes completely and every draw they have all game is live, which is a miserable feeling (and how we lose to burn, incidentally). I know it isn't a bad matchup, and it's not like I'm planning changes to better plan for it or something....I'm just bellyaching, lol.
As for Gaze, I look at it a little differently. Consider the wishboard. Each option needs to have a unique purpose...to give Burning Wish a different Mode, if you will....ala Cryptic Command:
1R+B: Each player sacrifices a creature. Necessary as a black-based Explorer sac outlet; also to remove problem creatures on an empty board (Show and Tell, post-sweep)
1R+B: Reanimate for value, to get back E.Wit to get back something else, their Griselbrand/other fatty, etc.
1R+B: Target player reveals their hand, you lose 2 life and make them discard a nonland. Burning into discard is good vs combo (obv) and also for getting rid of pesky equipment from Stoneforge Mystic.
1R+G (+x): Ramp. Voyage is essentially a pass-the-turn option, since you don't want to waste the 2 mana from the Wish as a rule. A ramp option needs to present, still not sure if Voyage is correct.
1R+1R: Weenie sweeper. Tokens, Delvers, Lavamen, and so on.
1R+2B: Teeg killer. Also useful vs DnT or Elves, depending on which way you go; either option also kills Progenitus and obliterates Maverick.
1R+xBBB: General purpose sweeper for when you need sweep vs non-green/white options. Merfolk is a prime offender, as is Junk, BUG, and Blade: scenarios where Pyroclasm won't get it done, and the colors are either too evenly divided or not right.
1R+2GG: Destroy target Glacial Chasm, Jace, Academy Ruins, Riptide Lab, Karakas, Batterskull, Jitte, Sword of Dumb/Dumber, and so on.
1R+2GG: Win the game.
1R+2RB: Win the game (vs different decks).
(+5 REB/additional Games)
Some of these are pretty terrible. Bramblecrush in particular emerges looking atrocious: 6 mana for a non-creature vindicate? Really? But, keep in mind something about Burning Wish: it's not always used as a Cryptic Command. Sometimes it's used as a down payment. Lots of times vs DnT I'll Burning for Virtue's Ruin on t2 and then slam it on t3, which is significantly better. In the same way, consider Slaughter Games. I don't think there's a person playing this deck who will say that Slaughter Games is bad. In fact, I think most will agree it's pretty damn awesome. But 1R+2RB is miserable. That's why the more common line is to Burning for it earlier, then play it on the next turn. This is exactly how I see Gaze of Granite going. It's a "pass the turn pile," so to speak. You Burning for it, then next turn you slam it down and everything goes away. Now, I'll grant you that for X=4 you need to have 7 lands in play, at which point you can usually just win. But sometimes, you can't. Sometimes they've had a batterskull trucking away, or they have an onboard Wasteland. Sometimes they've got a Swords in their hand and can Swords their KotR to gain a million life. Etc.
It may end up not being good enough. But I'm at least going to try it and make that evaluation before giving up on it sight unseen.
---------
I will say, though, that my modern deck is very happy about it. Glittering Gifts ftw =D
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
Ayotte
So yeah, my LGS is less than a year old and the owner, who is a really cool guy, has decided to start doing monthly $1k+ tournaments alternating between Legacy and Standard. This sunday, he had one, and I played Scapewish. Identical to Arianrhod's list except:
+1 Wood Elves
+1 Kessig Wolf Run
+1 Verdant Catacombs
-1 Forest
-1 Chameleon Colossus
-1 Avenger of Zendikar
SB:
-1 Bramblecrush
-1 Virtue's Ruin
+1 Maelstrom Pulse
+1 Ruination
Round 1: Enchantress with RIP/Helm combo
Game 1 he combos off on turn 3 or something before I even get a chance to play+pop deed
Game 2 he is stuck on 2 lands so eventually I deed him and kill him from there
Game 3 I don't remember at all but I win
Matches 1-0 Games 2-1
Round 2: Miracles with Punishing Fire
Game 1 I cast Thrag, then GSZ@6, both of which he counters, which was all part of the plan because I Scapeshift him the next turn (was turn 5 or so)
Game 2 I don't really remember but I won
Matches 2-0 Games 4-1
Round 3: Goblins
Game 1 He gets a nut draw with Lackey into matron into double warchief ringleader and I die on turn 4.
Game 2 I win with deeds and thragtusks
Game 3 I win with deeds and thragtusks
Matches 3-0 Games 6-2
Round 4: Affinity
Game 1 comes down to him using Tezzeret ult, then me casting Scapeshift for 18 and him scooping the turn before I die to plated fliers. While shuffling for next game, he remembers that Tezzeret's ult gains him life, which I didn't even know. He calls a judge and tries to get me to concede the game to him but I'm like "you already scooped." The judge is like "you scooped, what do you want?"
Game 2 he gets double plating and turn 3s me.
Game 3 is a close one but deed and scapeshift get there. I offer him a handshake but then he goes off on me about how I don't deserve it and how I cheated by lying to him about his life total game 1 and how I'm a scumbag and he'll be watching me for cheating for the rest of the day. Ok bro.
Matches 4-0 Games 8-3
Round 5: Show and Tell
This match goes exactly as one would expect.
Matches 4-1 Games 8-5
Round 6: UR Delver
Both games, he gives me a bunch of lands off of goblin guide into my SDT, which means I'm casting Thragtusks and Huntmasters and there's not much he can do against that.
Matches 5-1 Games 10-5
Top 8 Round 1 vs Combo Elves
Game 1: I keep a 5 card hand with no green source and turn 3 natural order kills me before I have a chance to wish for pyroclasm.
Game 2: I keep a 6 card hand with no green source but with top and deed so I keep. Deed gives me the time to set up scapeshift.
Game 3: My starting hand is veteran explorer, veteran explorer, phyrexian tower, bayou, therapy, burning wish, huntmaster. I double therapy him and leave him with regal force and glimpse of nature in hand, with me having huntmaster in play, 6 lands, and a land and a burning wish ready for the kill next turn. He top decks the second glimpse, then goes off with quirion ranger/symbiote and kills me.
Overall, fun tournament, except for the kerfuffle on round 5. I really like what the LGS owner is doing for our Legacy community. He has 2 weekly $5 tournaments that draw 12-20 players, and this one had people from Iowa/Chicago/Milwaukee all driving over to play.
How was Wolf Run this time?
Also, I think I would cut the 3rd Wood Elves before cutting Chameleon. That guy has been REALLY impressing me.
Shame about the Elves match -- I've noticed that Elves has a tendency of doing that (you're fine, then they rip Glimpse and just kill you). Not much we can do about it other than hope that they don't get it, though.
I've never met a legacy Affinity player that I've liked yet (in about 6 years now of playing legacy). They're universally douchebags and the less interaction one has with them, the better. #ReasonsToPlayDeed.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
Arianrhod
How was Wolf Run this time?
Also, I think I would cut the 3rd Wood Elves before cutting Chameleon. That guy has been REALLY impressing me.
Shame about the Elves match -- I've noticed that Elves has a tendency of doing that (you're fine, then they rip Glimpse and just kill you). Not much we can do about it other than hope that they don't get it, though.
I've never met a legacy Affinity player that I've liked yet (in about 6 years now of playing legacy). They're universally douchebags and the less interaction one has with them, the better. #ReasonsToPlayDeed.
I really like wolf run. I used to have it in place of a colored land, which sucked, but after putting it in instead of a guy, I really like it. It's great to have random Sakura-Tribe Elder topdecks not be completely irrelevant late game. About Wood Elves: I feel like the reason I lose games with this deck is usually because I couldn't ramp fast enough. Wood elves helps with that, while Chameleon doesn't really. Also, it wasn't really a decision on what to cut, it was just a decision not to add Chameleon :). I haven't tested him at all.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
At the moment I am still tinkering with my BUG fit list. Thinking about adding more control in the form of MB FoW and counterspells. Couple of questions (that have been answered a zillion times before, I know). How many blue cards do you need for 3 or 4 FoW's? Currently Im thinking of running 17-18 blue cards, but deck space is REALLY tight atm, so if I could do with less that would be a relieve.
What other counters might be good MB in nic fit? I like Daze in SB vs combo and stuff, but I feel it's gonna be dead half of the times in the main. Spell pierce and negate seem both so so, but UU for counterspell is not ideal either. So kind of a dilemma here. Maybe something like a 2/2 negate/spell pierce split could work?
Final question: are there any good UG creatures? Ideally I could add some sort of finisher that is Zenithable and pitchable to FoW. Gatherer didn't reveal much on first sight, but maybe I have overlooked one.
Final remark, Im gonna try out Notion Thief as a 2 off. He seems pretty cool and castable in Nic Fit. It would be hilarious in response to Brainstorm, because if Im correct they still need to put two cards from their hand back. Also going to test Far//Away as a one off, really like that card. Will let you know once I have some results.
Re: [Deck] Nic Fit (GBW Explorer Zenith Control)
Quote:
Originally Posted by
UseLess
At the moment I am still tinkering with my BUG fit list. Thinking about adding more control in the form of MB FoW and counterspells. Couple of questions (that have been answered a zillion times before, I know). How many blue cards do you need for 3 or 4 FoW's? Currently Im thinking of running 17-18 blue cards, but deck space is REALLY tight atm, so if I could do with less that would be a relieve.
What other counters might be good MB in nic fit? I like Daze in SB vs combo and stuff, but I feel it's gonna be dead half of the times in the main. Spell pierce and negate seem both so so, but UU for counterspell is not ideal either. So kind of a dilemma here. Maybe something like a 2/2 negate/spell pierce split could work?
Final question: are there any good UG creatures? Ideally I could add some sort of finisher that is Zenithable and pitchable to FoW. Gatherer didn't reveal much on first sight, but maybe I have overlooked one.
Final remark, Im gonna try out Notion Thief as a 2 off. He seems pretty cool and castable in Nic Fit. It would be hilarious in response to Brainstorm, because if Im correct they still need to put two cards from their hand back. Also going to test Far//Away as a one off, really like that card. Will let you know once I have some results.
I've had decks with as few as 16, but it's very unreliable at that point. In my opinion, 18 is the reliable minimum, although I've seen arguments for 17. It's a real shame that RTR Block didn't give us any great Simic creatures. The deck has a real synergy problem if you run both GSZ and Force of Will.
I do like Notion Thief as a 2-of in BUG Nic Fit. It's a casual 6-for-1 against Brainstorm and that's generally going to be enough to completely end a game most of the time.