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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
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Originally Posted by
BVB09
Hi guys, I have some questions, I hoope you can help me :)
- When is the correct time to play Ponder in this deck? And Gitaxian Probe?
- Why some lists have 1x Jace, the Mind Sculptor on the sideboard? Is it there to fight Sneak Show?
- Do we normally counter/burn Dark Confidant? And Mother of Runes? Which cards are an auto counter/burn?
Thank you very much, I love this deck but I don't get good results, maybe I'm not playing It correctly, so that's why I'm here... :)
Your questions are extremely depending on the board state and life totals and your hand. Except for Ponder which I believe is best played as soon as possible unless you have brainstorm with no shuffle effect available, or you are keeping yourself open for Stifle/Snare or Pierce or whatever instant you have in hand and you are willing to play in opp. next turn. Probe should be played as soon as possible. It gives you free information and helps you preventing mistakes.
I don't know how you think to fight Snt with Jtms considering he doesn't do anything apart form bouncing creatures at sorcery speed, considering he can't come off a Snt. In case you want an additional out vs. SnT (I mean other than Reb) Swan Song is your best bet since it can beat those Sneak Show hands where they go for the ''lots of mana, cast Sneak Attack out of Pierce range'' plan; you are completely dead to that plan unless you have double force... Jace only helps in grindy match ups where you are probably reaching late game fairly often.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
The only time I wouldn't bolt Dark Confidant is when the opponent is very low on life... and especially when he has Blood-Braid Elf in play, Confidant's trigger on stack and I got Submerge.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
So, what cheap options does RUG have against TNN besides mana denial and counters? Goyf and Mongoose are just outclassed. I'm starting to think U/R might be the way to go in the new combo/deathblade meta. Otherwise, BUG for Tombstalker, Thoughtseize, and maybe Liliana.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Engineered Explosives - just like mentionned earlier.
But I do not understand why mana denial + countering is not accepted anymore to fight a deck? RUG already has to fight Rest in Peace, Show and Tell, Counterbalance from the stack and succeeds there. And now we have a cc3 spell that every deck now plays? How should that be a problem for our deck? I cannot understand everyone - even the top SCG players - claims that RUG is not good anymore in the meta.
Just play 3 REBS and 2 Ancient Grudges in the SB and crush all TNN decks hard.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Sasan
Engineered Explosives - just like mentionned earlier.
But I do not understand why mana denial + countering is not accepted anymore to fight a deck? RUG already has to fight Rest in Peace, Show and Tell, Counterbalance from the stack and succeeds there. And now we have a cc3 spell that every deck now plays? How should that be a problem for our deck? I cannot understand everyone - even the top SCG players - claims that RUG is not good anymore in the meta.
Just play 3 REBS and 2 Ancient Grudges in the SB and crush all TNN decks hard.
EE is as good an answer as anything else, but it's still so slow. Trading a 5 mana spell for 3 mana spell is not something this deck wants to do.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
keys
EE is as good an answer as anything else, but it's still so slow. Trading a 5 mana spell for 3 mana spell is not something this deck wants to do.
EE is just for the ones that are over-protective and want a removal. But the best way to handle TNN is to have REBs from the board. It supports the tempo plan (trading one mana versus three).
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
I agree with Sasan. 3 Rebs and your main deck Dazes should be enough.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
as ive noticed, the current UWR builts are leaving the stifle plan already..
just keep them off 3 manas, and establish a good clock. im treating this TNN as another KOTR, once resolved, will be having a hard time.
up-ing the REB in the sideboard will be my 1st adjustments, since no one's playing mavs anymore in my meta, i'll just be on 3reb/2sub split...
i just thought that...SULFUR ELEMENTAL is the true nemesis of 1 toughness....creatures.
just make sure u bring this : )
Sleight of Mind
Card Type: Instant
Casting Cost: U
Card Text: Change the text of target spell or permanent by replacing all instances of one color word with another. For example, you may change "Counters black spells" to "Counters blue spells." Sleight of Mind cannot change mana symbols.
Oracle Text: Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
i would wanna try it too naming green : )
it just covers alot of space in our sb..
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
poxy14
Sulfur Elemental + Sleight of Mind
This works, but 2 cards and 4 mana is unfortunately not the kind of solution we want against Nemesis. Your probably better off splashing an underground sea and some golgari charms in the board if you really need a solution.
I have yet to face the "Tennesee Nemesis", but my plan will certainly be to either Counter it or Race, which is what we are designed to do best.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
poxy14
as ive noticed, the current UWR builts are leaving the stifle plan already..
just keep them off 3 manas, and establish a good clock. im treating this TNN as another KOTR, once resolved, will be having a hard time.
up-ing the REB in the sideboard will be my 1st adjustments, since no one's playing mavs anymore in my meta, i'll just be on 3reb/2sub split...
i just thought that...SULFUR ELEMENTAL is the true nemesis of 1 toughness....creatures.
just make sure u bring this : )
Sleight of Mind
Card Type: Instant
Casting Cost: U
Card Text: Change the text of target spell or permanent by replacing all instances of one color word with another. For example, you may change "Counters black spells" to "Counters blue spells." Sleight of Mind cannot change mana symbols.
Oracle Text: Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)
i would wanna try it too naming green : )
it just covers alot of space in our sb..
http://gatherer.wizards.com/Handlers...4742&type=card
You may even switch the dude back and forth. :smile:
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Can we perhaps make serious suggestions? Sleight of Mind is utterly terrible.
Just play an Usea in the SB and 2 Charms/Toxic Deluge and be done. Or play bUrg if you need solutions after TNN has hit the board.
But neither is needed, TNN is totally racable and deniable and counterable.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Sasan
Just play an Usea in the SB and 2 Charms/Toxic Deluge and be done. Or play bUrg if you need solutions after TNN has hit the board.
But neither is needed, TNN is totally racable and deniable and counterable.
+ 1
getting back to 2 spell snares MD has been my major tweak on my built, as it counters their 2 drops without exhausting my DAZES.
daze, fows, stifle/wastes will be our only answer to this G1..so far i havent lost any game yet vs TNN..
resolving TNN vs us will also be a huge task for them...then comes REBS, pyro, grudges.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Another interesting approach could be playing a couple Misdirection in the board, so whenever your opponent Rebs your delver you misdirect it to TNN, and same vs BUG you misdirect their Decay.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
kiblast
Another interesting approach could be playing a couple Misdirection in the board, so whenever your opponent Rebs your delver you misdirect it to TNN, and same vs BUG you misdirect their Decay.
The example Sword/Bolt on our delver and misdirection on there TNN must be workin because he has only protection from us and not from themselves and we only change the target, NICE!
Interesting idea! Maybe as a 2off in the SB? They only issue will be if they have no creature on board...
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
kiblast
Another interesting approach could be playing a couple Misdirection in the board, so whenever your opponent Rebs your delver you misdirect it to TNN, and same vs BUG you misdirect their Decay.
I'm already rocking divert in the board and that works on the same principle. So that's more options
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Would divert be a better alternative than misdirection? Misdirection is more card disadvantage on top of FoW, so divert could be a better option here.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
Zeph
Would divert be a better alternative than misdirection? Misdirection is more card disadvantage on top of FoW, so divert could be a better option here.
Yep Divert is better. I'm boarding out Fows 95% of the times though :D
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Probably a dumb question. You cannot stifle True-name nemesis choose an opponent. Is this correct I'm curious because it says as TNN enter the battlefield, instead of when
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
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Originally Posted by
trollking21
Probably a dumb question. You cannot stifle True-name nemesis choose an opponent. Is this correct I'm curious because it says as TNN enter the battlefield, instead of when
You're right.
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Re: [DTB] Canadian Thresh (a.k.a. RUG Tempo, Tempo Thresh)
Quote:
Originally Posted by
trollking21
Probably a dumb question. You cannot stifle True-name nemesis choose an opponent. Is this correct I'm curious because it says as TNN enter the battlefield, instead of when
The definition of triggered abilities is "When", "Whenever" or "At", on TNN stands "As" enter's the Battlefield, so no you can not stifle his ability, same like Iona, Shield of Emeria or Painter Servant.