Re: [Deck] Deadguy Ale (B/w Confidant)
Nothing too noteworthy from the tournament, other than using surgical extraction to screw up sensei's divining top draw ability. He still draws a card, but not likely the card he was hoping to get. Elves is a good match up for me. I pack s ton of board wipes post board. They usually play progenitus in the board... But I'm not worried. I have a councils judgment, humility and lol I suppose deluge works. Nice, hope u do well in Atlanta. Since u have a shriekmaw, I have some tech u may or may not know..... OK say u have it in hand and opponent has narcomoeba in play with bridges in yard. U can evoke putting the terror ability on stack first. Evoke trigger second. When it resolves....bridges go, then narcomoeba dies and they get no zombies. Lol. I know corner case but I've done it.
Re: [Deck] Deadguy Ale (B/w Confidant)
I think he has Bob and Lily in there (probably 4 and 2 respectively) I just didn't ask about that composition. The -1 Equip, -1 SFM, comes from trying to max Hawk for testing. Unsure where the other slots came from (possibly a sculler?)
The ZP spam was brutal though; as people don't often play around combat tricks in Legacy because they're so rare or are a bluff. E.G. I fell for it once double-blocking a sculler with SFM and DRS, planning on getting my card back (BSK) to drop with another SFM. Instead he ZP'd and simply 2-for-1'd me. It also was a lot of evasive damage.
I had tried a concept similar to this about a year ago but my deck was a lot more clunky since I was new to the archtype; blood moon spam at the shop put a stop to my testing too.
Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
tescrin
A local guy went 3-1 with a deck that looks something like:
14-20 creatures
4 Deathrite Shaman
3 Stoneforge Mystic
4 Squadron Hawk
3 Tidehollow Sculler
16-18 non-creature spells
4 Lingering Souls
3 Inquisition of Kozilek
3 Thoughtseize
3-4 Zealous Persecution
3-4 Swords to Plowshares
1 Umezawa's Jitte
1 Batterskull
22-23 lands
1 Bayou
21-22 other lands
he beat a pair of Junk decks (including me) and I'm unsure on the other MUs. This seems like it'd have strong interaction with elves. I suspect the list is missing Bob, Lily, and probably a pair of vindicates. But, if you notice the deck swarms pretty hard and can survive multiple -1/-1 effects while always having more flyers. It was pretty obnoxious to face.
You know who I bet really finds Squadron Hawk obnoxious? Miracles. Just always keep one in your hand and let the termini flow.
Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Wilkin
. Nice, hope u do well in Atlanta. Since u have a shriekmaw, I have some tech u may or may not know..... OK say u have it in hand and opponent has narcomoeba in play with bridges in yard. U can evoke putting the terror ability on stack first. Evoke trigger second. When it resolves....bridges go, then narcomoeba dies and they get no zombies. Lol. I know corner case but I've done it.
Didn't think about that interaction. Thanks for the tip. Shriekmaw is still just a nice solid piece of removal.
As for revokers, I haven't played much in the past few weeks but last night naming a SoLaS after am opponent fetches it up was nice. Also it just is randomly solid against elves to turn off Wirewood or Ranger who may be preventing you from accumulating jitte counters
Re: [Deck] Deadguy Ale (B/w Confidant)
Super Pumped went 4-0 last night as local Legacy event. The list i played was the follows
lands
4x Wasteland
4x Scrubland
4x Marsh Flats
2x Windswept Heath
3x Swamp
2x Plains
1x Urborg Tomb of Yagmoth
Non Creature Spells
4x Swords to Plowshares
4x Hymn to Tourach
3x Thoughtseize
1x Inquisition of Kozilek
2x Vindicate
1x Sensei's Divining Top
3x Lilliana of the Veil
1x Batterskull
1x Jitty
1x Sword of Fire and Ice
Creatures
3x Mother of Ruins
4x TideHallow Sculler
4x Stoneforge Mystic
4x Dark Confidant
3x Serra Avenger
1x Brimaz
Sideboard
3x Leyline of the Void
2x Engineered Plague
1x Toxic Deluge
2x Spirit of the Labyrith
1x Engineered Explosives
2x Perish
1x Bile Blight
2x Rule of Law
1x Disenchant
Round 1 (Fetchless Burn) This was alot easier than I thought It was going to be because this guy was new but at the same time he seemed unfamiliar with most cards but once batterskull was going he couldnt win I just stripped most of his hand game 1. Game 2 i stabilized turn 4 and I still had 10 life so once again when I got batterskull he couldnt do much
Round 2(dredge Manaless) this was an auto loss game 1 but game 2 and 3 i mulliganed down to A leyline of the Void and after that he just scooped both games.
Round 3(BUG delver) this match was a battle he won game 1 off 2 blind flip delvers that I couldnt find answers for. Game 2 was a nuts my notes dont make a ton of sense but it was a back and forth affair it came down to both of us top decking and I won that fight because I got top going earlier in the game. Game 3 honestly could have gone either way but he missed his delver trigger early in the game really set him behind. Also he spent alot of resources trying to fight my Top and Spirit of the Labs which suprised me because it allowed me to land a stoneforge and a serra avenger. which in time got me there in the end.
Round 4( U/r Burn) this wasnt close Game 1 he mulliganed down to 4 and i just out powered him with Bobs and Stoneforge's. Game 2 I dont know what he was thinking I was playing but after a turn 3 Hymn resolved and he boarded in a REB i was super confused. Once again I pushed threw a Serra Avenger with a Sword of Fire and Ice for the win.
just like to share my triumphs it was a good night love this archetype
Re: [Deck] Deadguy Ale (B/w Confidant)
Went 2-1-1 tonight. First non ID draw I've had in a loooong time. Can't help playing against slower players in grindy match ups though.
Beat Sneak and Show. He keeps a hand of 2 sol lands, Show and tell, ponder, sneak attack, emrakul, and force. I TS him, taking Show and tell. He draws a petal and ponders. Next turn plays something after my Bob and he plays his sneak attack. I vindicate sneak attack then keep applying pressure and he eventually gets show and tell for emrakul but I have Liliana ftw. G2 he keeps another sketchy hand and I TS away a sneak attack while he has like 3 emrakuls and something else and just beat him to death after I vindicate his sol land leaving him on a single misty. I just don't see how people win with Sneak and Show. It's so damn inconsistent.
Beat Death and Taxes in a long game that went to turns but I was able to win the equipment war thanks to timely draws of disenchant.
Lost to esper deathblade. Mull to 5 in G1 and could've come back if I have drawn more than 1 land. G2 I mull to 6 but again a 1 lander and I only draw one more land but he has double waste and I die. Such is variance.
Drew with Death and Taxes. After a 30 minute game 1 where he got double mom with thalia but no real pressure, a naturally cast Batterskull forced his moms to play defense and I STP'd then vindicated them and eventually took it. Game 2 I got in a great position when I ripped EPlague to name human while he has 2 Mom and a Thalia. He is forced to play cataclysm keeping Jitte, a plains and another plains (from Flagstones) to my Batterskull, Scrubland, Germ token, and EPlague and it looked like I was going to take him down but he had a stoneforge for manriki the turn before I could kill him and we have to grind for a bit more and I lose in turn 5 to his mirran crusader with a SoFaI and Jitte to force the ID. I think if we had a G3 I would have been favored. I have a decent amount of experience in the MU and his build was especially soft to Zealous if I ever drew one. The one really annoying card was crusader in both DnT MU's.
Re: [Deck] Deadguy Ale (B/w Confidant)
With the power of lingering dwilling with main decked deluge, golgari charm and strong board options massacre and dread of night cant relie on them to much anymore. Thought now lies puting a couple dread of night in the board such a unfair tutor target. It does so much against DNT.
Re: [Deck] Deadguy Ale (B/w Confidant)
Are you saying you are thinking of cutting Lingering Souls, then adding in Dread of Night to the SB? I personally still think souls is one of the best things that we can be doing in the fair MU's, but maybe in a meta full of DnT or something you could try that out?
Re: [Deck] Deadguy Ale (B/w Confidant)
I agree with Megadeus im planning on putting Lingering Souls back in my list because it helps with some of the fair MU and with delver getting popular again its turning into an almost needed
Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Megadeus
Are you saying you are thinking of cutting Lingering Souls, then adding in Dread of Night to the SB? I personally still think souls is one of the best things that we can be doing in the fair MU's, but maybe in a meta full of DnT or something you could try that out?
After rereading what I wrote, I see why it looks confusing :P I really liked souls when playing with sorin as the emblem made them in to a strong threat. But most of the time they feel like better fog. Best aplications against liliana. I currently run 2 in the main. Got lot of mixed feelings about them. Maybe they just dont fit my packrat version.
Been thinking of adding an extra green source instead of the 4 th scrubland to be able to add a couple of abrubt decays to the deck.
My version of the deck run 25 lands.
4 scrublands
1 bayou
4 bloodstained mire
4 marsh flats
1 karakas
1 plain
2 swamp
4 mutavault
4 wasteland
I run minimal amount of double black and no double white cards.
Re: [Deck] Deadguy Ale (B/w Confidant)
Okay that make sense I don't splash Green I'm only W/B
Re: [Deck] Deadguy Ale (B/w Confidant)
Bayou ia there only for deathrite atm
Re: [Deck] Deadguy Ale (B/w Confidant)
I run 2 bayou and I've tried abrupt decay main, too often I couldn't play them because i was missing green. Also my sideboard choke has been sitting in my hand a couple of times. Maybe that’s just my bad luck but i don't think that two green sources are enough, if I would try abrupt decay again I would at least paly a third source and possibly even a fourth.
Re: [Deck] Deadguy Ale (B/w Confidant)
Any time I board in choke, I make it a point to either save a fetch land, or fetch the single bayou early. Generally I'm really only bringing it in against decks that don't play wasteland anyway so it's not a big deal to fetch it early
Re: [Deck] Deadguy Ale (B/w Confidant)
Do you play a single bayou main? or double? and would you run Decays main with that?
I've had this problem multiple times, generally I need to fetch a Scrubland first and a second fetch does not always show up. As i said, maybe this is just my bad luck.
And you don't board in choke vs delver decks then? I’ve experienced that delver decks board out their FoW often after seeing my hymns, allowing me to board in choke and steel a game with it (that is, if I can find green)
Re: [Deck] Deadguy Ale (B/w Confidant)
I play one bayou. If I wanted decay I'd play two and probably a Savannah. I don't board it vs delver usually but maybe I should. I randomly brought it in vs a 5 Color deck and ravaged him on turn 2.
Re: [Deck] Deadguy Ale (B/w Confidant)
During the last tournament I felt difficult against Jund, so I decided to tweak the list a bit. Starting with the Megadeus list I put in
+1 Sensei's Divining top
+2 Phyrexian Obliterator (the creature, that would be most problematic for Jund and BUG in my opinion)
I cut:
-1 Spirit of the Labyrinth
-1 Sorin
-1 Revoker
the second revoker was changed earlier for the 3rd Hymn. Shriekmaw was cut, as I don't like playing 61 cards. Now the list looks like this:
4 Deathrite Shaman
4 Dark Confidant
4 Stoneforge Mystic
2 Phyrexian Obliterator
4 Thoughtseize
3 Liliana of the Veil
3 Vindicate
3 Lingering Souls
1 Sensei's Divining top
1 Umezawa's Jitte
1 Batterskull
1 Sword of Fire and Ice
3 Hymn to Tourach
4 Swords to Plowshares
3 Scrubland
1 Bayou
4 Marsh Flats
2 Windswept Heath
2 Polluted Delta
1 Bloodstained Mire
1 Karakas
1 Fetid Heath
2 Swamp
1 Plains
4 Wasteland
After that I didn't have opportunity to play with Jund, but made some life testing:
3-0 against DnT preboard
3-2 against Shardless preboard; 1-1 postboard
1-4 against Miracles preboard
The side is close to Megadeus', but I changed 2 perish for 2 Revokers and immidiately felt this with Shardless after boarding, where perish would win me a couple of situations, in case I board it in instead of RIP.
And almost forgot, during testing I made a couple of videos of my games which I thought I could share. Here are 3 games with shardless bug. Unfortunately I lost 2 of these 3 games =)
preboard game, postboard game 1, postboard game 2 (it is cut due to a 25 minute camera limit, but it is clear, that I win eventually in 1 or 2 turns). Sorry for some slow-play and limited visibility, but it was a Sunday home testing with tea, cat and music =)
Also I have 2 videos with Miracles, but the games are long, boring and hopeless...
Re: [Deck] Deadguy Ale (B/w Confidant)
Interesting take. I like obliterator. Did you ever find yourself unable to cast it? Between wasteland, a plains and a karakas it seems awkward. The miracles and shardless match ups are both matches where sorin is real good. Also revoker is solid against miracles. How have you liked 3 hymn? I found it to be too much personally, but I also was always worried about top decking it late game.
Re: [Deck] Deadguy Ale (B/w Confidant)
Quote:
Originally Posted by
Megadeus
Interesting take. I like obliterator. Did you ever find yourself unable to cast it? Between wasteland, a plains and a karakas it seems awkward. The miracles and shardless match ups are both matches where sorin is real good. Also revoker is solid against miracles. How have you liked 3 hymn? I found it to be too much personally, but I also was always worried about top decking it late game.
Used to play obliterator. Too hard to cast for me. Lol, it was a house in some matchups like say burn. But ever since I went to hero, I didn't go back. Taking out a gym main to put in another thought seize. And putting a one mana removal in board...still deciding between path, innocent blood or dismember. Want to lower curve a bit in my deck...
Re: [Deck] Deadguy Ale (B/w Confidant)
What do you run for sideboard?
I always thought the BUG matchup was prety bad, but you put up quite ok results. Any tips for me on the machup? i supose the obliterator helps there?