Don't forget to also try Trace of Abundance to see if you like it.
Guarding lands against Rishadan Port and protecting Serra's Sanctum happens more than you might expect, at least in my weird build.
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Don't forget to also try Trace of Abundance to see if you like it.
Guarding lands against Rishadan Port and protecting Serra's Sanctum happens more than you might expect, at least in my weird build.
been lurkin on this thread for about awhile now, and have been jamming enchantress in paper/cockatrice and absolutely love it.
was able to take this list to top 8 at the GP colombus trial joint @ stomping grounds in warminster,pa earlier today.
faced off against 12post mud thing (won 2-1) - U/R delver (loss 0-2) -- miracles (won 2-1 & 2-0) - and then ID'd into top 8 where we split
Babes
4 Argothian Enchantress
4 Enchantress's Presence
4 Green Sun's Zenith
1 Eidolon of Blossoms
1 Doomwake Giant
1 Emrakul, the Aeons Torn
1 Sigil of the Empty Throne
Acceleration:
4 Wild Growth
4 Utopia Sprawl
1 Exploration
1 Cryptolith Rite
Dig
4 Mirri's Guile
2 Sterling Grove
1 Vessel of Nascency
Breathing Room
3 Elephant Grass
2 Solitary Confinement
1 Banishing Light
1 Sphere of Safety
Lands
6 Forest
4 Serra's Sanctum
4 Windswept Heath
3 Wooded Foothills
1 Plains
1 Bayou
1 Karakas
1 Savannah
SB: 4 Leyline of Sanctity
SB: 2 Suppression Field
SB: 2 City of Solitude
SB: 2 Rest in Peace
SB: 1 Seal of Primordium
SB: 1 The Abyss
SB: 1 Stony Silence
SB: 1 Krosan Grip
SB: 1 Helm of Obedience
too tired to really do a full report at the moment, but if anyone would like some insight into how specific matches went, i'd be glad to answer.
I also think there is some truth to playing lock pieces prior to getting the engine running, but it isn't always a black & white scenario. For instance, against mud i kept enchantresses back and went for grove into stony silence to effectively lock him out of the game off his own trinisphere - then the following turns got the engine running and the spaghetti cookin'. Same thing happened in a g2 against miracles where i went guile into suppression field into city of solitude, into spaghetti dinner.
This however isn't always the case, but i think it's important to be open to those lines of play, given your hand/the matchup/board state/etc.,
Hi, I want to play Enchantress in GP Prague in 2 weeks and because I didn't get to test as much as i wanted to, I have some problems with sideboarding. This is my List for reference:
Enchantresses
4 Argothian Enchantress
4 Enchantress's Presence
3 Green Sun's Zenith
1 Eidolon of Blossoms
Win Conditons:
1 Emrakul, the Aeons Torn
1 Helm of Obediance
Acceleration:
4 Wild Growth
4 Utopia Sprawl
1 Exploration
Enchantments
3 Mirri's Guile
3 Sterling Grove
4 Elephant Grass
3 Solitary Confinement
1 Banishing Light
1 Sphere of Safety
2 Rest in Peace
Lands
7 Forest
3 Serra's Sanctum
4 Windswept Heath
2 Wooded Foothills
2 Plains
1 Karakas
1 Savannah
Sideboard
3 Leyline of Sanctity
1 Suppression Field
1 City of Solitude
2 Replenish
2 Stony Silence
1 Aegis of the God
1 Carpet of Flowers
1 Choke
2 Swords to Plowshares
1 Karmic Justice
What do you typically side out? Of course sometimes it's pretty obvious, but more often than not I find myself just taking out basically 1 of everything and that can't be right.
Would be great to hear some opinions about sideboarding!
That's a really open ended question. If you wanted matchup specific advice you could start with what matchup and what your sideboarding decisions already are.
So for example with Miracles I would probably side
-2 RIP
-1 Helm
-1 Solitary Confinement
-2 Elephant Grass
-1 Exploration
+2 Stony Silence
+1 City of Solitude
+1 Choke
+2 Replenish
+1 Suppression Field
My choices are because you don't need to be so anti-aggro against Miracles and RIP/Helm is dangerous because I've played plenty of Miracles matches that required re-shuffling the graveyard with Emrakul to not die. Plus Helm is a non-bo with Stony Silence.
http://magiccards.info/scans/en/jou/59.jpg
If you insist on one or two card and not running 4xLeyline there's this. Everything else is symmetrical or not a permanent. Surgical can have some text against Storm on the draw. Faerie Macabre is the best vs. Reanimator, because it's un counterable and gives you a Wind Drake vs. Exhume.
Anybody rocking Enchantress in one of the GPs next week? Would be interested in how your lists look and what you think about the deck in the current metagame?:smile:
I'm going to play in GP Prague and I hope I can somehow escape the combo decks for a day, because I really like our position against most fair deck right now.
I'm not playing in the legacy GP sadly.
Even though I've been off of RiP helm for quite some time I really like the look of the list that you posted previously. I think that I'd recommend 2 changes to the maindeck. I'd swap 1 basic plains for a Nykthos, shrine to Nyx, and I'd find room for the 4th GSZ. I wasn't a believer in GSZ #4, but when I finally tried it, it was great. For the SB I'd recommend cutting Karmic Justice, since it has very little utility except against pernicious deed decks (ie just nic fit), and I'd cut carpet of flowers, which has never seemed that great to me. I'd replace them with Teeg, which is an excellent hoser vs storm and miracles, and I urge you to consider reclamation sage which is a great out to random stuff like chalice of the void.
Someone went to the gp's?
enchantress bests a 50 player outside Seattle. ESG kicked my butt:
http://www.mtgtop8.com/event?e=12777&d=274099&f=LE
1 Replenish
1 Sigil of the Empty Throne
1 Emrakul, the Aeons Torn
1 Seal of Primordium
1 Banishing Light
4 Solitary Confinement
3 Elephant Grass
4 Carpet of Flowers
4 Utopia Sprawl
4 Wild Growth
3 Sensei's Divining Top
1 Eidolon of Blossoms
4 Green Sun's Zenith
4 Enchantress's Presence
4 Argothian Enchantress
2 Serra's Sanctum
1 Wooded Foothills
4 Windswept Heath
1 Savannah
1 Plains
11 Forest
Sideboard
1 Gaea's Touch
2 Krosan Grip
1 Garruk, Primal Hunter
1 Oblivion Ring
1 Mirri's Guile
1 Karmic Justice
1 Worship
1 Pithing Needle
1 Tormod's Crypt
1 Rest in Peace
1 Scavenging Ooze
1 Surgical Extraction
1 Seal of Primordium
1 Elephant Grass
Yeah I'm not a fan at all of that list. So many weird choices. Carpet seems poor as a 4 of. I don't like 4 Confinement, and top? WTF?
Carpet of Flowers seems good against the blue decks.
soliary confinement seems good against everything non-miracles.
Seems like you get a lot of mana with this list, so top seems good for digging.
What are the cons of these cards- or is it just a general feeling of dislike for them? Explain yourself, useless Sourcer!
Maybe they'll print a green top that's also an enchantment someday, maybe even one that doesn't tax your mana.
http://magiccards.info/scans/en/tp/130.jpg
Solitary confinement is the second clunkiest card in the deck right after Emrakul. Having one in your opening hand is usually a dead card for multiple turns and only turns on once you're landing Enchantresses.
Carpet of Flowers is a fine card but to run 4 means that you assume you'll see nothing but blue decks. They're dead cards against Eldrazi, Death and Taxes, and Elves. The deck already has too many 1 drops to begin with so they're also weak to Chalice and CounterTop. And what are you going to do with all that extra mana? There's still only just 1 Emrakul in the list and you have to be able to find it.
I don't even like small details like including Karmic Justice which I always found to be awkward since in my experience it was just a bad Sterling Grove.
EDIT:
And that's weird to me too. Why 1 in the sideboard? Why not a 4th top in the sideboard if somehow top is better? What is the matchup you're bringing in 1 Mirri's Guile that it wouldn't have been better to have 3 maindeck instead of the tops?
Tops are better in multiples than guile, and you can make use of "all that mana" but on the draw against mana denial strategies would be one situation top is not great in. Perhaps the guile comes in there. Maybe confinement is clunky but damn is it powerful against almost everything.
In the very beginning I played 2 flowers main but too often it was a dead card and I simply cut it. Maybe the tournament was very blue, I didn't check it tbh.
I would like to test top because somehow I like the card advantage when confinement is in play because u can still draw a card
Basically what Simdude said, but I'll elaborate my thoughts as well. Carpet as a 4 of seems egregious imo. The meta would have to be pretty heavily blue decks for me to really consider even more than 1, much less four. I can't imagine many scenarios I'd want 4. Solitary is fine, but 4 also seems excessive to me. That's more a personal preference I'd guess, but like was said, it's pretty bad early game and the more you draw the worse they get. It's a card that requires a decent amount of set up to be good. I'd rather play sphere of safety or even a gentlemens Leyline before the fourth, and probably even the third one. Again that's personal preference more than anything. As for top it just doesn't make sense because there's an enchantment substitute for it that yes is worse in multiples, but costs no mana to activate. It's just an odd omission, but with the weird side board numbers I'm somewhat led to think that maybe card availability played a factor in his seemingly nonsensical choices.
Someone beat me to it!
Hello all! New poster here. I'm new to Legacy and I'm considering building Enchantress. I'm also conaidering using this list as a template and testing with it, perhaps building it. What are people's thoughts on this deck? What needs to be changed?
EDIT: Hmm it appears many of you have already stated your thoughts. In that case, what's a a good template list that can handle the following? My local meta is very small, so this is what I know about.
Eldrazi (if it can't beat this, I can't play it)
Mono Black Reanimator
Infect
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Honestly, most of the lists in the last few pages are quite solid. I guess if I had to recommend a particular list it would be...
http://mtgtop8.com/event?e=10487&d=260029&f=LE
I think this is a solid starting point to play the deck. I talked to Curtis after the event and he said that runed halo was pretty weak but other than that the main deck is rock solid. The SB needs retuning since it was designed for an Omni-tell meta before the DTT time ban.