Is this really all this type of deck would have? There's got to be more options somewhere...
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Well, there are, but they're all White cards.
Really Red is a victim of Red in this circumstance; it relies too heavily on punisher stuff like Ash Zealot or Pyrostatic Pillar to try and get more burns in, but none of it actually stop the opponent from doing anything until their life total would be reduced to 0 or less. Meanwhile, White can actually limit players' mobility with guys like Aven Mindcensor or Thalia while still advancing with efficient creatures.
I think that if there were any merit to a Red and Taxes approach it would ultimately have to concede some deckspace to White; the problem then is, are there actually cards that are bad enough in D&T that warrant a splash, and if there are, does the deck does go "oops I'm Maverick again" or is it actually a legit splash like adding Red to the old Fish decks.
If you want to go for a disruptive red strategy, a Stompy/Stax/Sol Land shell that combines artifacts like Trinisphere,Tangle Wire and/or Lodestone Golem, Daretti, Blood Moon, Magus with the many LD options red has access to might be the route to go...
Wasteland
Volcanic Offering - taking out both an opponent's land and creature with just one card makes it worth considering.
Fulminator Mage
Stone Rain
Goblin Settler
Avalanche Riders
Hey, does anybody remember when Dualcaster Mage was going to see all sorts of Legacy play?
Reminds me of when Temporal Mastery destroyed the format...
When Lion's Eye Diamond came out, people knew it was broken, but couldn't figure out how. Both of those will probably find their way into decks eventually.
temporal mastery probably will not ever because it's exiled on use, so unless you plan do isochron scepter it or something to that effect its just bad. 1 extra turn doesn't help much in legacy if you have to fill ur deck with cards like that.
maybe dual caster but the best thing is twin flame right now and its too expensive to breach the legacy format
Not sure how many insisted it was going to be a staple. But note how long before Thespian's Stage made an impact, despite being awesome with Dark Depths. People didn't really play it. Dualcaster is strong, I'm sure there will be a home for it sometime in the future.
I don't think that its failure to breach in the six weeks since EDH14 came out is telling of anything, except maybe that Carsten Kotter is righter than I originally thought and more people just play Delver because more people just play it and don't have the balls to dick with the list unless they just can't afford different cards.
I'm still fairly certain that there are enough 0- and 1-cmc spells worth copying and getting a dude out of the deal to look into mono-Red brewing. It could be that the 3 cast is scaring people off but it needs to be taken into account against the rest of the putative spells in the deck; like, even something as shitty as Fireblast -> Dualcaster copies Fireblast, untap and swing is fairly sexy. Hell, let's see someone break Blazing Shoal; Fireblasts, Blazing Shoals, Flame Javelin because 4 damage for :r::r::r: is almost as cool as +6/+0 for free, right? Why aren't we all playing like 6x Reckless Abandon, can I ask because it's really been bugging me. There are enough efficient Red dudes that are non-Goblin that the old gold Goblin Grenade just may not cut it anymore. Shrapnel Blast and Galvanic Blast are fairly cheap, let's copy and paste those assholes onto the stack. Mono-brick Affinity Sligh; Oxidda Golem, I choose yoooooooooou
It's a romantic strategy, but that's offset by the fact that I just don't give a fuck.
God, I wish people around here actually still played Legacy just so I could umadbro my way to a Top 8. I may need to venture to Kansas City just for shits and googles.
I'm still a big believer in Dualcaster Mage. It's a very powerful effect and a very good card. The problem -- and I think everyone and their brother pointed this out at the time -- is that it's overcosted by 1 red mana. Now, perhaps the best way to look at it is that Snapcaster Mage is undercosted by 1 blue mana (see: Eternal Witness), but whatever. The point is that Mage got that extra mana, making it no longer a no-brainer easy include into lists.
Make no mistake, however, Dualcaster's time will come. I make no predictions about the size of the wave it will create, but it will create waves somewhere. A printing into Modern, for example, would do that. Another possibility would be a card, like Twinflame, that combos with Dualcaster but has more general utility.
In a deck where Dualcaster is good, Fork will be better unless that deck uses the fact that 'caster is a creature in a significant way, and fork effects just aren't seeing a lot of play these days. ...
Maybe there's a spot for him in some kind of UR draw-go control deck. Using his ability to copy an opponent's Treasure Cruise or even Brainstorm should be pretty strong.
I can't help but disagree, on the basis that Fork isn't a creature. Fork cannot affect the board state on its own, whereas Dualcaster requires no target to be cast. Even if it serves the role of a 'functional Fog' to disallow the opponent to get in for lethal, it allows the Red player to be more discerning about where to throw the copy of the spell. There's too many differences between card types to say one is strictly better under all circumstances.