Wish/Fires makes any of those slow control decks much easier.
Printable View
Wish/Fires makes any of those slow control decks much easier.
Well he was basically drawing everything but Deeds off Jace/Brainstorm/Standstill, and the couple Loams I punched through went towards killing Jace so he couldn't keep digging for counters/Deed...but yes, this is the first time I've tested that matchup and I still think it's favorable for Loam, just wondering about the correct lines of play.
@Corp, I was really hurting for some PFires that game, but I've been tinkering with various builds and this one didn't have them.
Question: If your meta is infested with combo, is it worth trying to run Chalices main, or should I just switch to Junk/Rock?
When you're playing this deck, you're conceding to the point that you lose to combo. Unless you start running 4 Chalice and 4 Thorn of Amethyst, you're not getting there. Even then, you're still probably not getting there. And that's for TES; Against Hive Mind, you're basically fucked. I suggest boarding in Cursecatchers, Dazes, and Spellstutter Sprites :P
-Matt
Yeah, there's no point in playing an Aggro Loam deck in a combo meta. You're just going to lose. And be frustrated while you do it.
Took down the once-a-month Legacy playing Aggro Loam again.
My list:
3 Groves
2 Taiga
2 Bayou (should be 1 Bayou 2 Badlands I think)
1 Badlands
4 Wooded Foothills
2 Bloodstained Mire
1 Forest
1 Mountain
4 Wasteland
3 Forgotten Cave
3 Tranquil thicket
1 Volrath's Stronghold
4 Tarmogoyf
4 Dark Confidant
3 Countryside Crusher
1 Terravore
2 Burning Wish (seems just about right, not too many, not too few)
2 Maelstrom Pulse
3 Life from the Loam
3 Seismic Assault
2 Sylvan Library
4 Mox Diamond
2 Go for the Throat
1 Putrefy
1 Terminate (I miss the 2nd a bit...but it became a Wish)
2 Punishing Fires
BOARD:
1 Firespout (really good in this tournament)
2 Perish
1 Hull Breach
1 Life from the Loam
1 Regrowth
3 Extirpate
1 Crucible of Worlds
2 Thrun, the Last Troll
2 Krosan Grip
1 Ancient Grudge
Played against Elves, Folk, and Zoo. So delicious. Dropped a game against Merfolk, due to the "not having anything" plan, and Zoo happened to be living the dream with 3-4 PTE on my Goyfs. Luckily, I lived the dream and dropped Assault. All in all, a good day.
-Matt
I prayed I didn't play against Hive Mind, let's put it that way.
Unless you redesign this deck, you're not beating that deck.
-Matt
Hive Mind sometimes gets poor draws, just like any deck. If you play Naya colors, the matchup improves because you pretty much make them combo you rather than Showing out an Emrakul, meaning they have to find Hive Mind. (You can also sometimes steal Game 1 if they plop down Emrakul without knowledge that you run Knight.) The matchup is still bad, but if you run Angel's Grace, then it vastly improves. But, in general, if Hive Mind is going to be a heavy part of your meta, I would not recommend Aggro Loam unless the rest of your meta is made up of favorable matchups.
What about dropping some removal for Hymns? Seems to work ok for Junk.
Why? Without an actual 8-10 card discard package, there's no benefit in the combo matchup. And even then, this deck isn't consistently fast enough to capitalize on the few turns discard will buy you.
Also, post-board, Hive Mind has Leyline of I-Have-Shroud (whatever it's called).
Oh, not necessarily for the combo matchup, just in general. I play Arzar's list almost exactly, just haven't felt any great need for the Bolts with Assault and Fire.
That said, I don't really know what problem Hymn solves, just looking for something that the deck doesn't already do well in the 1-2 cmc range. Maybe Gamble is better, maybe Edict, maybe Misstep, maybe Bolt is as good as it gets...
I'm leery of having random disruption cards in a deck without any sort of "disruption architecture" to take advantage of them. One or two pieces of disruption tend to just not matter in-game, regardless of whether they're counters, discard, or whatever. It's easy to play around your opponent's disruption when you know that (a) he doesn't have a lot of it, and (b) you know exactly what all of it is - hell, in some cases you don't even have to play around it because, even if your opponent has the spell, it's not that bad for you, and if he doesn't, it's fantastic.
In a deck with Multiple XRR, XGG, and RRR spells, I don't think adding BB would be a great idea. This manabase is already at the brink; adding a BB spell is backbreaking.
Plus, like people said, there's no way to capitalize on the advantage gained by Hymn. You honestly don't get enough out of it. 4 cards of interaction with your opponent isn't worth the effort, although I've always wanted an 8 piece disruption suite in this deck, there's just no room.
I think the deck is fine as is, unless a card comes out that makes Loam even better than it is, or a creature that's even better than the ones we're playing. Like something that searched for lands and put them into your hand, and Dredged, and lived in Christmas Land, where everything went your way.
-Matt
sdematt- In your list why do you run go for the throat over smother? I don't really understand why people think gftt is better.
There have been situations where Go for the Throat is better. I'll just have to think of them....but there have been occasions, mark my words! (Looks up the situations, doesn't find many...Reanimator?)
-Matt
Stuff Smother doesn't hit and GFFT does: Tombstalker, Dark Confidant, any creature from Reanimator, many Dread Return targets, etc...
Stuff Smother *does hit* which GFFT doesn't: Metalworker, Phyrexian Revoker, um....... *drawing a blank*...
I think Go For the Throat is usually better these days.
D'oh on Confidant. This is 'Drunk Duke' talking... Anyhow, Painter's Servant is still relevant, but Affinity is kinda bad right now. I think Dismember + GFFT would be a pretty safe mix of spot removal currently, leaving hugeass artifact creatures as the stuff you can't hit. And there's always Diabolic Edict for the fatties if you want to mix it up more. I'm still not feeling Smother atm.
D'oh on Confidant. This is 'Drunk Duke' talking... Anyhow, Painter's Servant is still relevant, but Affinity is kinda bad right now. I think Dismember + GFFT would be a pretty safe mix of spot removal currently, leaving hugeass artifact creatures as the stuff you can't hit. And there's always Diabolic Edict for the fatties if you want to mix it up more. I'm still not feeling Smother atm.