Re: [Primer/Deck] High Tide
Besides Retraced Image is there any other cards that put a land into play? When going off I always feel like being able to put a extra Island into play would be good.
Feline,are you still running the same list?
Lordofthepit, how are you liking the deck so far?
Re: [Primer/Deck] High Tide
Basically yes the same as the August SCG Minneapolis one, except it's 2 Preordain 2 Sensei's Divining Top instead of 4 tops all together. Also went up to a 3rd Grafdigger's cage, just running 2 Pact's sideboard at the moment.
Re: [Primer/Deck] High Tide
Soo wow... Lost to U/W Stoneblade in rd 4. I ended up sneaking into top 4 only to have to play the same person again.
I was the guy saying Im a combo player I dont care about TNN. Man after tonight idk. He brought in 11 cards against me, all because TNN freed up those slots.
Still had a blast playing the deck though. I got a tingly feeling every time i casted a Candelabra lol.
Re: [Primer/Deck] High Tide
A sideboarding is always lopsided with them almost always doing more, as most Legacy decks have dead cards against High Tide like, Swords to Plowshares as an example. As well, with a wish board, there isn't as much of a "true" sideboard as the opposing deck that has a whole arsenal of 15. Basically it means our game 1's will almost always be somewhat more favored than our game 2 & 3's.
Re: [Primer/Deck] High Tide, version, Spiral Tide
I have owned candels for a wile. But mine I got so I could play 12 post. Recently I have decided to play tide, only due to it being considered the best combo deck in format.
I found out, game one many decks have lots of dead cards. After sb, you have a lot more to play around.
Still, HT is an insane deck
Re: [Primer/Deck] High Tide
Before you spend a lot of money on building High Tide, full disclosure: there is no reason whatsoever to believe that it's the best combo deck in the format. Current data would suggest that to be more along the lines of Sneak Show.
Re: [Primer/Deck] High Tide
Quote:
Originally Posted by
bjholmes3
Before you spend a lot of money on building High Tide, full disclosure: there is no reason whatsoever to believe that it's the best combo deck in the format. Current data would suggest that to be more along the lines of Sneak Show.
Doesn't Sneak Show have trouble with DNT?
Re: [Primer/Deck] High Tide
Now official for Columbus Ohio on Jan 19th, got my ticket in.
Re: [Primer/Deck] High Tide
Carry over from the solidarity thread:
Has anyone tried a cloud of faeries/snap/snapcaster engine in the sorcery speed build of high tide? I have been siding in cloud to speed up my combo turn in place of resets. Not sure how well it would play with the rest of the deck though.
From the looks of it the list wouldn't play time spiral and would be a different list entirely.
Re: [Primer/Deck] High Tide
Quote:
Originally Posted by
lavafrogg
Carry over from the solidarity thread:
Has anyone tried a cloud of faeries/snap/snapcaster engine in the sorcery speed build of high tide? I have been siding in cloud to speed up my combo turn in place of resets. Not sure how well it would play with the rest of the deck though.
From the looks of it the list wouldn't play time spiral and would be a different list entirely.
Usually if you see anything between those 3 choices it's Cloud of Faeries/Snap.
-edit- January 10th:
After some time off, that being December, from the Open series. I'm back on again, already have SCG Columbus & SCG Baltimore tickets in for the last 2 weekends of January. High Tide attempt # 12 & 13 coming shortly, hoping to put High Tide back on the map and give the deck some attention again!
Re: [Primer/Deck] High Tide
Quote:
Originally Posted by
feline
Usually if you see anything between those 3 choices it's Cloud of Faeries/Snap.
-edit- January 10th:
After some time off, that being December, from the Open series. I'm back on again, already have SCG Columbus & SCG Baltimore tickets in for the last 2 weekends of January. High Tide attempt # 12 & 13 coming shortly, hoping to put High Tide back on the map and give the deck some attention again!
Nice, it'll be good to see this deck in high-level play again.
I played High Tide for the first time in probably two years at my local the other night, went 2-1-1 and missed top four on breakers. I played this list:
4 Ponder
4 Brainstorm
2 Preordain
4 Merchant Scroll
3 Cunning Wish
1 Intuition
1 Blue Sun's Zenith
4 Time Spiral
4 High Tide
3 Candelabra of Tawnos
2 Sensei's Divining Top
3 Turnabout
1 Pact of Negation
2 Flusterstorm
4 Force of Will
1 Flooded Strand
2 Scalding Tarn
1 Misty Rainforest
3 Polluted Delta
11 Island
Sideboard
3 Defense Grid
1 Pact of Negation
1 Chain of Vapor
2 Divert
1 Surgical Extraction
1 Echoing Truth
2 Snap
1 Brain Freeze
1 Rebuild
1 Blue Sun's Zenith
1 Turnabout
Sideboard was/is a mess and I will be making some changes there. The deck performed reasonably well, only fizzling once when I had both Merchant Scroll and High Tide Extirpated (still almost got there but couldn't find my BSZ or final Wish after cantripping a bunch of times with 20+ storm). Round one I lost to Forgemaster MUD 1-2, winning game one but then dying to huge amounts of hate the other two games (triple Lodestone Golem turn 3 game 3). In hindsight, I may have been able to win this one if I had exerted proper mulligan discipline in games 2-3 but mulling to Force instead of keeping decent all-around hands. I boarded Rebuild and some other bounce. In round 2 I beat Dark Maverick 2-0, boarding in bounce and maybe Divert. In round 3 I beat RUG Delver 2-0, sculpting hands that were able to win the turn before I died both games. Game 2 we had an enormous and entertaining stack battle at the start of my combo turn involving 2 fetchland activations, a Stifle, 2 High Tides, a Pact, a FOW, a Daze, a Pierce, and a Flusterstorm all at once. I boarded in the 2nd Pact and the Defense Grids, although I didn't draw the Grid until I was already far into the combo. I drew the final round 1-1-1 with Pox. This deck gave me significant trouble considering the massive discard and land destruction - the game I won I had an empty hand due to Liliana but top-decked Time Spiral with six lands in play. Game three I went off but fizzled after casting 4 Spirals and 20+ other spells due to Extirpate pressure. I never drew the Diverts I boarded this match.
Overall the maindeck seemed completely fine, I don't think I will make any changes there. The sideboard needs something to the effect of -1 Surgical, -2 Divert, +1 Bounce Spell, +2 Spell Pierce or Spell Snare (my meta has multiple Chalice decks and lots of bears nowadays).
Re: [Primer/Deck] High Tide
I'm thinking about dropping my maindeck USZ. The card does too little pre-spiral.
Re: [Primer/Deck] High Tide
Quote:
Originally Posted by
clavio
I'm thinking about dropping my maindeck USZ. The card does too little pre-spiral.
I played the deck for at least a year without a maindeck BSZ, but wanted to try one out. It's been both good and bad depending on the situation, although I feel like it might be necessary because I don't run Meditate anymore.
Re: [Primer/Deck] High Tide
If it helps, I haven't run a maindeck Blue Sun's Zenith, or maindeck Pact of Negation pretty much since running the deck as they are less useful pre spiral. But the average list does maindeck 1 Blue Sun's Zenith.
Re: [Primer/Deck] High Tide
No top 16+, but a 41st of 342 for Columbus, so hoping for 40th or better next weekend at Baltimore!
Re: [Primer/Deck] High Tide
Not bad!
Any chance of a small report?
Re: [Primer/Deck] High Tide
Born of the Gods spoiler just recently spoiled a new card, Spirit of the Labyrinth. How is this deck going to deal with this card? Is it just going to just pray and hope this card never shows up?
Can this deck still be a deck with that card in existence?
Re: [Primer/Deck] High Tide
Quote:
Originally Posted by
203995014
Born of the Gods spoiler just recently spoiled a new card, Spirit of the Labyrinth. How is this deck going to deal with this card? Is it just going to just pray and hope this card never shows up?
Can this deck still be a deck with that card in existence?
yes, brain freeze, snap/wipe away and chai. of vapour.
Re: [Primer/Deck] High Tide
Quote:
Originally Posted by
203995014
Born of the Gods spoiler just recently spoiled a new card, Spirit of the Labyrinth. How is this deck going to deal with this card? Is it just going to just pray and hope this card never shows up?
Can this deck still be a deck with that card in existence?
It's like ethersworn canonist with more power.
Re: [Primer/Deck] High Tide
Quote:
Originally Posted by
feline
No top 16+, but a 41st of 342 for Columbus, so hoping for 40th or better next weekend at Baltimore!
Congrats! Hope to see you there