Against burn you just cave them in with a 7/7 flying lifelinker. Against tribal decks Elesh Norn is far better, and against combo Griselbrand is perfectly fine. I honestly don't see a need for her anymore.
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Also just throwing this out there but Sire beats both Combo and burn as well. Pretty hard.
I still like Iona. Against UW she shuts off their W removal and you should have a Peedle to deal with Karakas. I also like having a way to deal with High Tide and another option to shut down Elves. Pretty much anything deals with Burn and I think its a favorable match up any way.
I thought of this long ago and was doing it before anyone else, with a Trop and Bayou main. The only thing that sucks is if one of those is your only land in your opener. But Decay is so worth it against every grave hate permanent not named Leyline of the Void.
Throwing a few thoughts out there now that I've picked the deck back up for a few weeks -
I've cut Iona for Sire and haven't looked back. Last Wednesday at the LGS he took down four of my five wins almost singlehandedly (DnT, burn x2, bug). At the SCG invitational he also singlehandedly KOd at least a sneak attack and miracles player. The Karakas decks usually try to sand bag it so we burn resources into griselbrand, and the sidestep into a six four mind twist is incredible. He is my new favorite weapon in reanimator.
The Green board - pretty sure most of us have come to this conclusion at least once. Cage, crypt, spell bomb, rest in peace, deathrite shaman - all nixed by abrupt decay. What I've found is that so does our Show and Tell plan, though, and without weakening our mana base further. I run four basics, and being able to cast all of my spells without opening up to wasteland against the soft counter decks like RUG is huge. The cost isn't worth the benefit as far as I can tell. The one exception might be the cages out of Sneak and Show now that it's common for them to run that again, but usually bringing the tombs and needles in and just attempting to hard cast our guys works. Haven't found a better solution to that specific problem yet, though I'm working in it as cage turns one of our easiest matches into a rather difficult one.
Updates on matches - been playing with the Sire in the Daze shell, and honestly I feel as if miracles and death and taxes are no longer things I mind (inkwell from the board helps, though Aetherling has also done pretty well for me). Blade remains the most irritating thing depending on their draw, but DnT and Miracles are no longer issues with practice, an early Sire, and Pithing Needle. If it wasn't for the blue count for FoW I might actually just main the needles - so mono black players, has anyone tried this? I seem to side them in in almost every matchup.
Also, I still hate Tidespout. I'm running him for blue, but egh. The occasional synergy with Sire does happen, though.
Tl;Dr - sire is the stone cold nuts right now, the green sideboard doesn't work because as a deck were much better at being proactive, has anyone in the mono black builds tried main deck needle, DnT's resurgence has so far made my life easier, not harder. That deck is NOT maverick.
Good to be back, guys. #yolo
Abrupt Decay and Sire of Insanity are this decks future. I am running 1 Sire with 2 in the board for the combo MUs. Decay is the stone cold nuts against basically...everything.
So sire is better then iona vs what match ups storm?
Decay is infinitely better against Delver decks than Show and Tell. Good luck getting SnT to resolve against Force of Will, Spell Pierce, Daze, and red blasts. If you Decay their piece of grave hate eot, then go for reanimation, that's much better against soft counters than throwing SnT out there. Plus Show and Tell is usually a bad idea against Sneak and Show, Omnitell, and anything else that can just drop something to make life miserable. Imagine dropping a Griselbrand against DnT, having them drop Spirit of the Labyrinth and then Swordsíng your demon. Ew. Decay can also kill Counterbalance, Liliana of the Veil, Ensnaring Bridge, Chalice of the Void, and many other annoying things. Relevant. You can't assume you'll always have turn 1 or 2 combo. My opinion is that Decay in the board rocks.
Any combo deck tbh minus except Elves. I prefer Sire over Iona because he's strictly better then her over the karakas matchups...I played in a local tournament and 3/4 rounds were against karakas decks. Being able to reanimate Griselbrand or exhume w/e draw 14 then drop a Sire on them is just game over. They can't karakas you whatsoever.
I play Reanimator a lot online...I dropped the deck for a while as the meta was too prepared for it. Since picking it back up, I've gone 4-0 in dailies and won a lot of 8 man's with taking out the show and tells, and maindecking abrupt decay and Gitaxian Probe's, here's my latest list:
someguy604 (4-0)
Legacy Daily #7241925 on 06/27/2014
Creature (7)
1 Elesh Norn, Grand Cenobite
4 Griselbrand
1 Iona, Shield of Emeria
1 Tidespout Tyrant
Sorcery (20)
4 Careful Study
4 Exhume
3 Gitaxian Probe
3 Ponder
4 Reanimate
3 Thoughtseize
Instant (15)
1 Abrupt Decay
4 Brainstorm
3 Daze
4 Entomb
4 Force of Will
Land (16)
1 Tropical Island
1 Bayou
1 Island
4 Marsh Flats
4 Polluted Delta
1 Swamp
4 Underground Sea
Sideboard (15)
3 Abrupt Decay
1 Ashen Rider
1 Chain of Vapor
1 Engineered Explosives
1 Flusterstorm
2 Massacre
2 Nihil Spellbomb
2 Pithing Needle
2 Surgical Extraction
Mainly, the changes over stock lists are:
-Getting rid of the lotus petals, which never really felt like they helped that much. Yes, they can enable a turn 1 combo, but its rare, but often I would have no information on what the opponent is playing, so I could just walk into a Karakas or FOW.
-Adding Gitaxian Probe, this card is ridiculously good in Reanimator and combo's with Tidespout. I've won a few games that would have been certain losses just by seeing if my opponenent had a wasteland in hand and whether to get a Sea or a basic. It's the little, crucial decision like that which make it great.
-Abrupt decay with Trop and Bayou to support it. Decay is an answer to almost everything. Anything that it can't hit, pithing needle will get sided in for.
@Wess: why do you play so much graveyard hate in the sideboard? Is one abrupt decay main useful? Maybe cut it for 4th probe?
I wish I had more slots for GY hate, what I have feels insufficient. The MTGO meta is infested with dredge and other gy abuse. I'm guessing becuase Lion's Eye Diamond and Ichorid were just reprinted in VMA and are now super cheap.
As for the decay, yes, you could put a 4th probe in, but, I like knowing I have an "out" maindeck, there's lots of annoying stuff that hits us game 1, like DRS, Liliana, Revoker, Counterbalance, Ooze....etc Besides, 4 sometimes feels a bit heavy for the lifeloss, you really only want to cast it once before going off or setting up the early game. Combined with thoughtseize, reanimate gets dangerous against tempo and burn decks.
Ah ok, i see, the MTGO meta might be different to paper meta. But do you really care about dredge? I mean i never lost a single match against them. Maybe a game, but really never a match. Elesh Norn is an instant win...
What are your experiences with the single abrupt decay, did you ever draw it when needed? With the 4th probe, you increase your chance of drawing one in the early game. Of course, 2 of them makes your hand very risky or weak.
Running a single decay in the maindeck is borderline pointless. You use it from the board to destroy hate that we otherwise wouldn't see g1. Even if your opponent goes turn 1 DRS what are honestly your chances of getting your 1 of decay? Pretty extremely low. If you're gonna main deck it run 4 I think...or none at all.
I've been jamming Reanimator a bit in 2-man and 8-man queues. Seen a lot of Dredge, yes, but I've never actually felt a need for graveyard hate. They don't have any useful way to interact, so I just go all-in on reanimating Elesh Norn as fast as possible. So far seems to work pretty well.
I think you missed the fact that he's running 4 Brainstorm, 4 Careful Study, 3 Gitaxian Probe, and 3 Ponder. I would personally feel more comfortable with 2 Decay or 0 in the main, but I can see the insane amount of digging potential his list has and I understand playing one ofs in such cases.
I ran with the Abrupt Decay package last weekend and it was horrible. The deck completely folded to Wasteland. I would win game one but on game two and three was stuck on two mana and unable to Show and Tell with out being Daze'd. I went four rounds like that to a miserable 0-4 record. There is also Surgical Extraction to worry about which Abrupt Decay does nothing against. I'm positive a solid mana base for SnT is way more important in games 2&3 than fighting through hate.
I feel in a combo/pseudocombo deck like this, proactive cards like Show & Tell and the hilarious DRit into hardcast Griz sideboard strategies are better positioned to fight hate games beyond the first. Reactive cards like Abrupt Decay and other bounce effects take up too much tempo to be effectively deployed on our needed schedule. Turns spent playing Wipe Away aren't turns spent advancing our strategy, and could be better spent just playing S&T. For everything else, the flexibility of Pithing Needle covers well enough.
EDIT - If you're in a top8 with 7 Miracles players, then there is an argument to be made for Abrupt Decay. But going into a open meta, it doesn't pull enough weight for what you have to lose to run it.