Originally Posted by 
dte
				
			 
			Shouldn't you 1-4 WoP? 
T1 therapist. If WoP plays temple, you sac therapist and name hangarback. And then it is a starring contest, as OP cannot play Sower first. So WoP can play hangarback from T1 city, and sower will never be played. R play champion and attack (w19). WoP passes. Grave crawler, attack with champion (w17). HW becomes 2/2 end of turn. Pass. Attack with crawler. If blocked and pump walker to 3/3, R replay crawler, champion becomes 3/3. If not WoP drops to 15. 
Next turn WoP has to pass, being behind in the race vs more power and lower life. WoP will not have a window to attack when R cannot block with therapist, and win on the backswing. So gravecrawler attacks and dies and reassemble itself every turn, as a good zombie should.