Originally Posted by
Navsi
- Valakut with only 8 mountains is risky and often won't kill unless you get the 8th land
- You can't afford to run Diabolic Intent if you're running only 4 creatures - you at least need a dryad arbor
- Your only ramp is Vet and you have no tutors for it - you have very small odds of getting to 7 lands before turn 5
- You can't Scapeshift into Depths well because Scape puts lands in tapped, so you have two turns of doing nothing before you get your 20/20.
- 7 black sources is probably too few
- Depths + Scape don't belong in the same list because they do the same thing - win you the game, but strain your manabase and lose to wastelands. You don't gain much from playing both other than a worse manabase.
- You're only playing ~15 cards which give you board position, or interact with your opponent in any way. You have lots of filtering but very few cards that actually do anything - not having creatures means your removal will be more taxed, and you don't have enough removal even for a standard list.
Looking at the first few sample hands I tried:
- Wish, Deed, Deed, Grove, Depths, Swamp, Taiga
You do nothing until turn 3-4 at the earliest.
- Therapy, Wish, Deed, Stage, Depths, Forest, Foothills
You have a single Therapy, a bit of slow interaction, and lethal on turn five. Might get there if you can snipe a swords / your opponent isn't faster than you.
- Truths, Deed, Vet, Valakut, Grove, Badlands, Stage
If your opponent has no way around Vet, you can maybe Truths into something. If they do, you do nothing till turn four again.
- Valakut, Grove, Deed, Mountain, Badlands, Wish, PFire
You have Grove + PFire but not much else. If you're against a deck that's weak to Punishing but doesn't play Waste (i.e. Elves) you might be good, otherwise you don't do much till turn 3/4 again.
Scapeshift, Wish, Loam, Waste, Mountain, Vet, Deed
No green sources, no Vet sac outlet.
- If you want to go Scapeshift, you need more ramp cards and ways of getting Veteran into play (ie. GSZ) or you won't get there in time.
- If you want to go Depths, you need better tutors for them (Crop Rotation is wayyy better than Scapeshift at this)
- If you want to go Grove, you need better board control which means more creatures. Your removal won't be enough, particularly because you have difficulty ramping into it so Deed will usuallly be too slow.