Originally Posted by
magicmerl
I'm not really sure I understand the point of this discussion. Aggro-loam gets totally destroyed by Rest in Peace. Punishing Fire, Countryside Crusher, Life from the Loam. Nerfed.
From there it almost doesn't matter what the rest of our deck is, as long as Aether Vial is part of the plan. A bunch of durdly goblins is enough to get the job done.
I think that it's a mistake to try an fight the deck on too many fronts. I'd settle for hating the graveyard and having creature removal for their crushers and bobs. So in your shoes I'd just bring in the 3 GY hate (I personally run 4) and I'd take out cards like Sharpshooter, Prospector and 1 MWM.
This line of play sounds fine on the surface of things, but I think you are better off attacking the GY instead, since that's where the REAL power of their deck lies. p.s. I think that Wear // Tear is just strictly better than Disenchant for us. And you don't want to oversideboard too much, since that slows the deck down a whole heap and you run the risk of having the wrong answer to their threat, since they attack along multiple axes (Bob=card advantage, Goyf/Crusher=huge beater, Loam=CA, Devastating Dreams=mana denial + creature control, Seismic Assault=creature control, Engineered Plague=creauure control, Pyroclasm=creature control).
I personally see us as two midrange decks fighting each other, so I see the battle as a card advantage war. That means not caring about 1-for-1 answers. I want to be able to 'turn off' their engines. Seismic Assault and Devastating Dreams are incredibly fair cards if the opponent doesn't have access to Life from the Loam. So by answering Loam we can kinda answer all three of them. Dark Confidant is answered by our normal removal mechanisms (so I wouldn't SB out Gempalms).
Once their CA engine is nerfed, it's just a matter of us systematically playing around mass removal (i.e. don't overextend into sweepers and run out of gas).