Re: [DTB] Miracle Control
Quote:
Originally Posted by
Nekrataal
I've been testing Dig Through Time as well and 2 so far has been the optimal number substituting 2 Ponders in the 4 Ponder Build of Einherjer. 3 often enough was too clunky or I didn't wanna cast it with Snapcaster targets in the GY. 1 is too random. 2 felt good and leaves enough material for Snapcaster to be valuable. Of course if you do not play him it doesn't matter.
Two is the number I found to be correct as well, and Im even running 3 Snaps. Snaping back this card feels amazing, I'm really blown away with how much this card has impressed me.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
Zllig
Two is the number I found to be correct as well, and Im even running 3 Snaps. Snaping back this card feels amazing, I'm really blown away with how much this card has impressed me.
You can't snap back Dig Through Time using Delve.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
Kanadell~
You can't snap back Dig Through Time using Delve.
Are you sure? According to Gatherer (http://gatherer.wizards.com/Pages/Ca...through%20Time), delve isn't an alternative cost. So you cast Snap, target DTT, cast the spell, and when you pay costs you use the Delve ability of the card to decrease costs. I know Snap doesn't allow alternative costs, but this seems like it's an ability that allows you to pay less. I'm really not sure but would like to know.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
Kanadell~
You can't snap back Dig Through Time using Delve.
Yes you can. Delve is not an alternate cost, it's a cost reduction, and can be used with flashback.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
Zllig
Two is the number I found to be correct as well, and Im even running 3 Snaps. Snaping back this card feels amazing, I'm really blown away with how much this card has impressed me.
I'll likely try DTT in a miracles shell tonight, see what I think. Very small sample but it's something.
Re: [DTB] Miracle Control
Here's something to think about: 1st Dig Through Time or 4th Jace?
Re: [DTB] Miracle Control
Oh my God. I have a real important event coming up and I dont know how worried i should be about the new delve cards. I have done some testing on cockatrice but most people are... well lets say not that good on there. Has anybody done some intesive testing with any of the miracle builds against treasure cruising delvers? are Pyroblasts and Red Blasts now mandatory? If so, two is ideal, right?
Re: [DTB] Miracle Control
I don't know an awful lot about this deck so I thought I'd read through the primer and see if I could pick a few things up, and I noticed that it's more than a little out of date. The comments on match-ups and sideboarding plans talk about irrelevant decks while missing out anything that actually gets played these days, and the section card choices is so utterly anachronistic that it doesn't even mention Terminus or Entreat!
Can we get this fixed?
Re: [DTB] Miracle Control
I play Moat main, it kills everything that is not Delver flat. Also, if you get Countertop online, do not fear the Delve because to while they might draw 3 cards, all of them will be in a CMC range that is easy to counter.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
Cipher
Here's something to think about: 1st Dig Through Time or 4th Jace?
I'm currently playing both.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
ANRoebuck
I don't know an awful lot about this deck so I thought I'd read through the primer and see if I could pick a few things up, and I noticed that it's more than a little out of date. The comments on match-ups and sideboarding plans talk about irrelevant decks while missing out anything that actually gets played these days, and the section card choices is so utterly anachronistic that it doesn't even mention Terminus or Entreat!
Can we get this fixed?
This is something that definitely needs to get handled sometime soon. I would volunteer to do it but I'm rather swamped with school at the moment. If no one works on it within the next few weeks, I should be able to get on it when I'm done with midterms.
In the mean time ANRoebuck, I suggest you look Einjerher's articles on Eternal Central and Starcitygames. They are linked in his signature in any of his posts.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
decan
Oh my God. I have a real important event coming up and I dont know how worried i should be about the new delve cards. I have done some testing on cockatrice but most people are... well lets say not that good on there. Has anybody done some intesive testing with any of the miracle builds against treasure cruising delvers? are Pyroblasts and Red Blasts now mandatory? If so, two is ideal, right?
Cut the Legends, Snapcasters, Spell Pierces, etc. to squeeze in 4-5 REBs and rule over S&T, Delver, Treasure Cruise and the Mirror
Re: [DTB] Miracle Control
Quote:
Originally Posted by
Lemnear
Cut the Legends, Snapcasters, Spell Pierces, etc. to squeeze in 4-5 REBs and rule over S&T, Delver, Treasure Cruise and the Mirror
Please don't give over-reacting responses. With that said, the builds with MD Blasts are now better than ever. You don't even have to run Legend build. Yim and creature-less version have some relevance as well.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
twndomn
Please don't give over-reacting responses. With that said, the builds with MD Blasts are now better than ever. You don't even have to run Legend build. Yim and creature-less version have some relevance as well.
By Yim are you referring to Chi Hoi? I thought he was on a slightly modded version of Joe's list.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
exallium
By Yim are you referring to Chi Hoi? I thought he was on a slightly modded version of Joe's list.
You are correct....
Re: [DTB] Miracle Control
Two good friends of mine, Tomas Vlcek and Angelo Cadei just met in the finals of Ovino9, both piloting the one and only and best 4-Ponder version with the correct sideboard. Angelo took it down 2-1.
Greetings
Re: [DTB] Miracle Control
Maybe it's just me, but in testing I did not like the Ponder build. I just found it did not have the punch that other builds have and that could hurt it. I found myself spending more time looking for things to do than actually doing anything. Maybe I am playing it wrong, but I can not see the draw of that list.
Re: [DTB] Miracle Control
Quote:
Originally Posted by
Einherjer
Two good friends of mine, Tomas Vlcek and Angelo Cadei just met in the finals of Ovino9, both piloting the one and only and best 4-Ponder version with the correct sideboard. Angelo took it down 2-1.
Greetings
Assuming it's your signature list? ;-)
Quote:
Originally Posted by
Dice_Box
Maybe it's just me, but in testing I did not like the Ponder build. I just found it did not have the punch that other builds have and that could hurt it. I found myself spending more time looking for things to do than actually doing anything. Maybe I am playing it wrong, but I can not see the draw of that list.
I had the exact opposite. 0 Ponder list and lots of times had 1-2 Brainstorms in hand and SDT revealing nothing useful for several turns and no shuffle effects (10 fetch MD). But i must also add that i don't like having 8 cantrips and 4 (mandatory) SDT. As you said, it feels like it's missing that "punch". I haven't found my personal mix yet. Sometimes you'd wanted Brainstorm to be Ponder and sometimes the other way around.
Re: [DTB] Miracle Control
It's the list of my signature, but we built a different sideboard, based on Angelo Cadei's ideas, which solved one problem I had with constructing a good sideboard.
And, to be perfectly honest, I don't really care any more if people (don't) like this list. I am more sure than ever before that it is superior to whatever else is out there, and these two meeting in the finals is just another proof of that, I mean they were the only two with this exact configuration. But as said, I am losing interest in explaining the same shit over and over again. I'm just tired of it.
Greetings
Re: [DTB] Miracle Control
Look man, I am not trying to pick at you. I have read what you have posted, I have ready everything in your signature. I have read everything else I can find and I have watched Vids. I just personally find that I rather the build with Moon and Thopter. That's not a Dig at you, no insult or abuse, it's just me. I can not see the draw of your list. I understand your points, maybe I am playing it wrong, maybe it's just not suited to how I play. I don't know, I just know that with your build the deck feels like rice paper in many hands while I am trying to stop a train. It's something, but I am better off with a different tool.