We got enemy fetches. I think we're obligated not to bitch for at least another block.
Printable View
Pitfall Trap, and maybe other Traps as well, fit into my Cascade-Living End-deck well (which I think is better than it sounds).
Also, Crypt of Agadeem is something for my cyclers-Living Death-deck.
Notice a pattern here ?
How's this?
http://forums.mtgsalvation.com/showthread.php?t=183439
World Queller
:3::w::w:
Creature - Avatar
At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type.
4/4
It's yet another card that makes me wonder why they took crucible of worlds out of standard just in time to print the "land matters" set.
http://forums.mtgsalvation.com/attac...1&d=1252641776
LOL, anyone else feel like they will, almost always, be able to play this for zero in every legacy game?
Oh why can't it be target PLAYER, Ichorid would have loved it...
And casual decks built around Shelldock Isle. :P
Extirpate just got a got much, much better. Reanimate is another cheap option to steal Goyfs and other stuff. And while talking about Goyf, powering it up early never got easier.
Even if the opponent doesn't use fetchlands, you could still use Path to Exile or maybe even Ghostquarter to let them run into the trap.
While quite crappy by itself (which is bad), but the ways to abuse it are excellent.
Edit: Acceling into Haunting Echoes seems pretty brutal, too.
The wording on this makes me a sad panda.
I wish that if an opponent searched his library this turn you could target yourself with it (Ichorid would go nuts!:D) But it seems like its a ligitiment stratigy to mill out an opponent with things like 4 glimps 4 of this you just need one or two other mill cards and your golden as this card ligitmently takes about a 1/4th of the entire deck from turn 1. So with a glimpse or two this card could make mill viable finaly? probably not, we are one or two cards short I think still.
Where did I say it's a good play? Just because it got better, it doesn't mean it's a tournament-viable play.
If anything, the best possibility to use this card would be the combo with Reanimate in a meta with lots of cheap beaters (read: lots of Goyfs) while playing Goyfs on your own.
If anything this actually makes extirpate worse (if that's even possible). I would much rather play a deck that ran extirpate than play a deck that ran extirpate + this trap card. Adding this card to your deck will make your deck worse. But the kind of people that play extirpate would be the kind of people that would play this card (people that have never heard the term card advantage before).
New, spoiled card
The five-land requirement sucks, but hey, it only costs :g: and keeps growing really fast once the requirement is fulfilled. Maybe playable in some kind of control shell?
Just spoiled on MTGS:
Scute Mob - G
Rare
Creature Insect
At the beginning of your upkeep, if you control 5 or more lands, put 4 +1/+1 counters on Scute Mob.
1/1
Seems to be a great 1-drop that stays relevant in the late game, and is a good late-game draw too. Might be quite useful in a deck abusing KotR or exploration.