Originally Posted by
Vandalize
jin and Lejay were talking about the Elfball matchup. This is another matchup where CotV @1 simply kills the deck. If they board in some KGrips or something, CotV can delay them two or three turns, and you can OFTEN find a sharpshooter in time.
I play monoR list with 4 CotV in board. And it has been REALLY useful against the Zoo matchup. Starting off with a Vial turn 1, followed by a turn 2 CotV @1 means shutting off their spot removal (in form of Swords to Plowshares, Lightning Bolt, Chain Lightning, Path to Exile, Grim Lavamancer and still hit semi-big dudes like Wild Nacatl, Loam Lion and Kird Ape).
I use this sideboard:
4 Chalice of the Void
3 Pyrokinesis
3 Pithing Needle
2 Tormod's Crypt
2 Shattering Spree
1 TukTuk Scrapper
And I usually side like this against Zoo:
+4 CotV
+3 Pyrokinesis
-3 Piledriver
-3 Lightning Bolt (weak with CotV)
-1 SGC