Oh WOW! I didn't think about the interaction when parallax is a creature. That's really good.
Printable View
In that case I hit 4 CT + 4 PtE + 3 Deed and + 1 Qasali Pridemage + 4 Green Sun's Zenith wherever it's applicable. So that's either 11 or 16. To compensate, I present more must-kills though.
Well, at 3/4 it would have been a maybe for SBs. The effect is appealing for the Miracles MU, but the problem is that Miracles can easily answer a single creature.
Also... Serpopard..? WTF.
It's so good it's been a thing since 2000.
Played tonight for the first time in awhile. I feel like the miracles match up felt pretty decent in a junk version that was fairly planeswalker heavy. Beat one miracles player and the second I lost game 1 and just have him the win because I'm just tired of playing against that deck because it's not interesting.
After playing plenty of variants I think BUG w/ Traverse + Emrakul is the best version. Love how quickly we can end the game. And all the planeswalkers help with the 4c control and Miracles everywhere.
I have built bug online and I now understand the insane power level of baleful strix. Better late than never.
By the way 2 Jace 2 lotv 2 nissa is just insane, they are the best walkers in their color and they stall the board very well.
Are you playing Leo on top of the full playset of trackers? The full greed-value deck in my dreams would be strix, tracker, leovold plus hymn to tourach. I don't think the mana base can handle this, we still want to have green mana on T1 consistently, but I will try everything to make his work
Another day of test with Nyx Fit: I hadn't been having this fun for quite some time, like since Sotf era. I'm totally in love with this deck :eek:
I've tried to maindeck Curse and Humility, leaving Giant and Parallax Wave in sb. I don't know how to feel about Wave: it's a nice card because can do many things and many tricks (and i love it), but it isn't even close to be a game-breaker like Himility. I've never tutored for it, and can't imagine how it can be better than Himility in like 95 cases over 100? If a list runs more etb creatures like Recruiter it becomes more and more alluring, of course, otherwise i think i'll go for a second Humility.
Similar reasons about Curse/Giant: sometimes Giant is better (like against an Angler, for example), but i think that the certainty of Curse is definitely better in too many Mu: for example, Giant leaves the possibility for Elves to play a creature+NO, where Curse just leave Nettle and Drs as outcome. It can be removed by stp by D&T and Miracle Mentor and so on.
Beside that, i'm still trying to figure out if the blue splash is enough good for the motivations said above, but i've found other cards that hasn't pleased me too much. My actual List:
// 60 Mazzo
// 3 Artifact
3 Sensei's Divining Top
// 13 Creature
4 Veteran Explorer
1 Courser of Kruphix
1 Eternal Witness
4 Academy Rector
1 Deathrite Shaman
1 Leovold, Emissary of Trest
1 Sigarda, Host of Herons
// 12 Enchantment
3 Sterling Grove
1 Oblivion Ring
3 Pernicious Deed
1 Starfield of Nyx
1 Zur's Weirding
1 Humility
1 Curse of Death's Hold
1 Living Plane
// 2 Instant
2 Abrupt Decay
// 21 Land
4 Windswept Heath
2 Bayou
1 Savannah
2 Forest
1 Swamp
2 Plains
1 Tropical Island
1 Scrubland
4 Verdant Catacombs
3 Phyrexian Tower
// 1 Planeswalker
1 Nissa, Vital Force
// 8 Sorcery
4 Cabal Therapy
3 Green Sun's Zenith
1 Collective Brutality
// 15 Sideboard
// 4 Creature
SB: 1 Eidolon of Rhetoric
SB: 1 Leovold, Emissary of Trest
SB: 1 Scavenging Ooze
SB: 1 Doomwake Giant
// 7 Enchantment
SB: 1 Leyline of Sanctity
SB: 2 Carpet of Flowers
SB: 1 Seal of Primordium
SB: 1 City of Solitude
SB: 1 Parallax Wave
SB: 1 Circle of Protection: Red
// 3 Instant
SB: 2 Surgical Extraction
SB: 1 Flusterstorm
// 1 Sorcery
SB: 1 Toxic Deluge
-Coursier: don't know what to think about her, she's good sometimes and a good card against Burn (a real danger in my meta, as said) and awesome with Grove, but i have never zenithated her and, obv, never tutored her by Rector. I don't really know what to think
-Giant: really dunno if it's needed. Same argument about Wave, Leyline and Seal of Primordium.
I play Curse and Humility in my sideboard rather than the maindeck. Giant and Wave are in the main.
This is because while Curse & Humility are better when they're good, they're also complete garbage in a lot of matchups. Giant and Wave's worst-case scenarios are a lot less common - Doomwake still threatens to kill the opponent even if they're on Storm, and Wave can save your creatures from removal and/or go infinite with Starfield even if your opponent is creatureless (or beat down when animated) rather than actively shutting your game plan down against some decks like Humility does. Humility also is a nonbo with Doomwake (which I prefer in my maindeck for the reasons above) and is bad against Miracles where Wave is actually pretty handy (since you can apply pressure to Jaces and not need to worry about entreat so much, or save your creatures from removal).
I recognise that Recruiter makes my choices better than they would be otherwise, though. I do think that running 1-2 recruiters really helps the deck's consistency. The build you have is even heavier on the 4-5cmc bombs than mine which worries me a lot - it'll be deadly when it goes off but stumble a lot of the time.
Sell me on Chromanticore. Just a concession to Delver?
So, after a year and half of not playing legacy, there was a casual legacy FNM in Zagreb, capitol of Croatia. Since I was there, I've decided to go and have some fun. There were 10 of us, and decks were (I think):
2x Nic Fit
1x Sneak & Show
1x Combo Elves
1x Goblins
1x Miracles
1x Standstill homebrew
1x Tezzerator (homebrew I think)
1x Death and Taxes
1x Modern Abzan Midrange
This was my list I've played. Since I wasn't playing for so much time, I've decided to have some fun playing random cards and beaters.
Mainboard:
2x Forest
2x Plains
2x Swamp
4x Verdant Ctacombs
4x Windswept Heath
2x Bayou
2x Savannah
1x Scrubland
1x Volrath's Stronghold
1x Phyrexian Tower
4x Veteran Explorer
2x Deathrite Shaman
1x Eternal Witness
1x Qasali Pridemage
4x Siege Rhino
1x Meren of Clan Nel Toth
1x Sigarda, Host of Herons
1x Dragonlord Dromoka
1x Scavenging Ooze
1x Thragtusk
4x Cabal Therapy
4x Green Sun's Zenith
3x Pernicious Deed
2x Abrupt Decay
1x Vindicate
1x Painful Truths
3x Path to Exile
2x Sensei's Divining Top
1x Elspeth, Knight-Errant
1x Sorin, Grim Nemesis
Sideboard:
1x Pithing Needle
1x Relic of Progenitus
1x Nihil Spellbomb
1x Extirpate
1x Duress
2x Lost Legacy
1x Ethersworn Cannonist
1X Engineered Plague
1x Golgari Charm
2x Krosan Grip
2x Tsunami
1x Garruk Relentless
Round 1: Tezzerator 2:1
He started with a Chalice on 1 with Ancient Tomb, and I was so scared that he was playing Eldrazi. I've lost game one in less than 10 minutes. I've sided in RoP, Extirpate and Duress. Game 2 was easy with double Rhinos, and dealing with Ensnaring Bridge. Game 3 was a close one. PDeed cleared the board and Elspeth was online. Topdecked GSZ into Sigarda and started attacking. He was flooded. I've drew Extirpate, thought for a second to look his graveyard and saw Ens. Bridge, played it and removed them. And I was so lucky. There was one on the top of the library. Exiled them, and attacked for lethal.
Round 2: Goblins 2:0
Game 1 he had a mulligan to 5. I've started with Therapy hitting 2 Lackeys. There were 2x lands and a Matron. His hand was empty in two turns, and then double Rhinos sealed the deal. Game 2 was so close. Plague was keeping me alive. Ringleader slowed me so much, he revealed 3x goblins (one lord) and attacked me for 9. I've topdecked Golgari Charm and killed them all. Round was done in less than 15 minutes.
Round 3: Nic Fit 0:1
Game 1 I was to damn flooded. Everything I drew was lands (almost). I was playing against this guy before, beat him 2:0 I think, and the list was exactly the same. Fierce Empath into White/Black Titan, Kitchen Finks, 1x LotV, 1x Sigarda, etc. Game 2 was so damn slow. Topdeck mode saved him. He had an active SDTop and had control almost all of the time. We went into time and that was it. I scooped.
Round 4: Combo Elves 2:1
Game 1 Cabal Therapy bought me some time, but he rushed me with Shaman exiles and attacks with his creatures. No Deed at all. I've sided in creature hate. Game 2 was kinda slow with me reccuring Witness for Golgari Charm and Path to buy me some time for a finisher. Rhino and Sigarda killed him. Last game I was so tired, I pray to Nic Fit god now for not missplaying. I've cleared the board for 2 times, I was on 2 life. GSZ into Dromoka, then Sorin for creature control, and voila, another win.
Second place, MM3 booster, opened a Sphinx's Revelation.
So, to conclude, I need some tips on how to play against mirror. That thing is so hard for me to play against. Any tips/suggestions? TnQ in advance! :)
Beats Delver single handedly.
Zenithable pressure.
Rector target that doesn't need other combo pieces to be good. (this is actually really important)
Blocks Marit Lage forever with Starfield
Beats any fair deck (not just Delver, Leovold BUG can't kill or race it either if you play around Liliana) unless they have Swords *and* you don't have Sterling Grove.
Can be pitched to Collective Brutality in an emergency.
I could see dropping it for a Sigarda but imo it's better in the deck than she is, just because of all the synergies and the Lifelink.
One amazing thing i've noticed with my list is that it has almost touched the point where removal isn't usefull against it. Playing 8 sac outlets is huge, and other creatures just fulfill a role that often doesn't require them to remain in the battlefield. Curse is, for example, way better against Miracle, and i don't see the great usefulness of Wave against Jace+Mentor to protect it. If you have Starfield you don't really care about Wave when you can simply make a deed every turn, right? While jace remains their only reliable win-condition (good point for both our versions, i think).
You said that my list is heavier (how many slots? i don't think so many, eh), but in my experience Recruiter slow down your game, because making a recruiter+Rector is 7 mana, 8 with tower.
Another card i can't understand in your list is maindeck Aegis: why?
How often would you say that you lock your opponent out with Curse + Living Plane?
I haven't really tried the removal-immunity plan much, but if we do go down that line we already have Sterling Grove. Curse is better against Miracles in that it permanently slows them down, but they aren't particularly vulnerable anyway (not like it stops Entreat - still need a Deed) and Doomwake also applies pressure.
Humility is only good if you're under pressure from large creatures. Wave helps in that situation too, but also helps you to attack through if the board is relatively even (which admittedly is gonna happen more if you have other guys).
Recruiter slows down the game, but he's still a play you can make at only 3 mana and can fetch Explorer if you stumble. If you're using those slots for extra Starfield etc then suddenly you're more vulnerable to getting beaten to death by Goyfs. Recruiter also lets you find Rector more which means you can actually find that cards that are good in a matchup, so you have lower odds of ending up with deed/starfield against Lands, or Curse/Doomwake against Reanimator or whatever.
Aegis is mainly there so a single Rector trigger lets me actually stop Storm or other noninteractive combo decks. Otherwise you have no way of interacting with them even if you do do well.
@Grove: Dunno, in my list i often use the first grove to tutor and it's often very good, so it doesn't stay in the board too much (also, dies with Deed like our small creatures). Against Miracle having Grove+creatures is obv good, but why bother when you can tutor Zur's/starfield and win? Curse is amazing against Mentor, that is much more present in Miracle lists than Entreat (there again, Giant do nothing against them).
I've found Humility incredibly good against most of decks, especially when you are against big creatures like Angler (without Strix it could be a pain) or Eldrazi. Plus, Humility is pretty much GG in many games and it's permanent, when Parallax can for example remove 3 creatures for 2 turns? Sometime it could be enough, many (in my experience) other times no.
I'm still unsure about Rector, or why prefer him over Eladamri's call.
Aegis: i don't see many Storm or other combo that are touched by Aegis. In italy i find many S&T, Reanimator and Elves, for example (another good reason to play humility).
Edit: long story short, i'm thinking about cutting 1 gsz and maybe Coursier and try Eladamri/Recruiter, trying to make the deck even more removal- resistence.
Surprisingly often. Last time I ran Nyx Fit through two leagues, it felt like the main win con. Sometimes the first rector target is doomwake or curse which stabilizes you. Then it's just one more rector or grove search away from winning. People don't see it coming at all.
I've wondered if adding a second Plane as well as having both Curse and Doomwake in the main could be good.