It's 2 badlands 2 Taiga not 4 taiga, will edit in.
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It's 2 badlands 2 Taiga not 4 taiga, will edit in.
Many decks play 1 or 4 Spree, when they play 4 they board in 3.. Against Chant they haven't answers (ok,, Swarm or Chant himself..). Also they can combo when you have a CotV,, when you have 2, one on 0 and one on 1 its verry hard, but if you have 1,, there hand can be that way that they can still combo. But if you want them more then EE,, you play 4 instead of 4 EE or something,, but in my meta they don't play combo very much (im one of the few who play it ;P)... EE is good in many matches,, to kill goyfs or something,,
Mvg
Has ever brought in Serenity in from the board? What sort of results did you have?
Overall, seems to be a decent card against Chalice Prision type decks. Unforunately, gives your opponent a whole turn to remove it. Decks like Survial or Landstill could find ways to remove it during their turn.
Seems to me that Leave No Trace is more in likely a better option for removing those nasty Engineered Plagues.
EE for 3 in Rgb builds takes care of EPlague, and also takes care of ETW/Bridge tokens nicely, and can take out Tarmogoyfs in a pinch as well. For these reasons EE seems like a great SB option, and further justifies running Rgb because Grip and Therapy (along with Wort and Tin-Street MD) are great in the SB as well.
Okay, so how about this for a R/g/b sideboard (assuming the main deck plays Tin-street and Wort)?
Sideboard
4 Cabal Therapy
4 Krosan Grip
4 Thorn of Amethyst
3 Pyrokinesis
I prefer Smother to Pyrokinesis because a lot of times, Pyrokinesis isn't going to kill Tarmagoyf. I also still run a Sharpshooter in the main, so the killing multiple threats thing with Pyrokinesis isn't really missed.
I'm also not sold on Thorn either. But whatever floats your boat.
I like the Smother idea. I'm not a fan of Pyrokinesis either (I didn't run it at TMLO). I'm interested in your opinion of Thorn though. I thought everyone was really hyped over it; I saw some lists playing it in the main deck. Although I never agreed with it in the main (it does nothing to further the Goblins' deck strategy - ie, it doesn't turn sideways), I found it useful in the board. Can you list some reasons you don't like Thorn? I think it deserves discussion.
I dont really see the point of Thorn, even if you get it down turn 2 Combo could have done its thing already, and it seems underwhelming when cast after turn 2-3. What matchups are yall running Thorn hoping to shore up with it?
Smother seems like a good idea to kill Goyf/Bob/Sea Drake/whatever, I'm not sure I like it better than EE though.
I'm not completely sold on EE, but I'll test it tonight. Do Tormod's Crypt and Pithing Needle still deserve a slot? They handle sooo much random stuff.
My current Rgb has 4 Crypt SB, Thorn of Amythyst may take that spot though because I'm not as worried about the Ichorid and Breakfast matchups as I used to be.
I actually really like the idea of EE in the three color build. It's just versatile, and that's what I like my SB to be. I'm not sure what I'd cut from my board for it, though.
What does your board look like?
My current SB is 4 Therapy, 3 Krosan Grip, 4 EE, 4 Crypt. the Therapys and Grips are pretty much neccessary and I'm liking EE, but again Im not sure Crypt is better than Thorn right now.
2 Crypt
3 Grip
3 Needle
3 Smother
4 Therapy
is what I played last weekend.
So, no needle? Are we not worried about Survival, Belcher, Fairy Stompy, etc? (Damn the list is huge).
On EE: I think I'm just afraid to set EE to 3. Also, setting it at two hurts the piledriver kill.
Needle is another valid option as well, Im not worried about Survival because no one in my area plays it (and for good reason I say), Belcher is fading as well but EE for 0 can take care of ETW tokens (the most common win con), and Therapy can help in that matchup too. I guess in FS your worried about Needling equipment but I think its just as good if not better to tutor up Tin-Street and kill the equipment rather than nueter it and possibly become vulnerable if need dies. Basically, I have a way to kill everything Needle nueters and am not sure I need the speed/redundancy of Needle, its definitely a good option though.
Excellent points. Can I hear some more arguments for or against Thorn of Amethyst?
used to play thorn of Amethyst maindeck. These were my thoughts on it.
Vs fish / thresh they usually have to choose wether to play cantrips OR play creatures OR counter things on your turn, that's a lot of tempo loss on their side. However, the card was not fantastic past turn 2-3. Unfortunately, i couldn't test vs UGr, tested only UGw, UBW fish and UBWg (goyf) fish
VS control (landstill, Stax, Truffle Shuffle, Trainwreck, The Rock) that's not Rift it's a house. You really have ways to cheat on mana, A LOT of mana disruption, and they play almost no creatures. That's unfair.
Vs Storm combo: they don't expect it (so maybe they're slowing down the combo). If they expect it it's only good on the play. Storm decks are quite fast right now.
Vs Grave-based combo it's not that hot. Fortunately, Breakfast was already a good matchup. vs Ichorid it can be good if you can couple it with a wasteland. This usually shut down their entire manabase, so they can't Therapy, Dread Return...
Vs Goblins it sucks. Plain and simple. Even Mountain Goat would be better here.
Vs Burn it wins games. Plain and simple.
Vs Enchantress it helps, but not enough. Pre-Thorn it was like 8-2 on their side, now it's 7-3, 6-4 at best.
Vs Loam decks it's surprisingly good. Loam+Swords costs 5, a Mox Diamond costs 1... it really slows them down. Same thing about 43.lands. they have to choose to play Loam or activate their critters. If they start with manabond they usually win, but if they start with Exploration or nothing they have trouble times.
I don't see why people are not playing thoughtsieze in there boards.
4 thoughtsieze
4 therapy
3 grips
4 smother
I agree with teeniebopper about smother. With the decline of goblins and the increase of threshold and other aggro control decks, it is necessary to run smother. Also it kills goyf.
Thoughtsieze seems good as well, but I really think EE is better than Smother because it can kill Goyfs and Geese plural, creating more potential card advantage and can also blow up tokens from EtW and Bridge, as well as EPlague when set at 3. Now that I think about it Thoughtseize is probably the best choice for my last SB slot but I still need to get a set ><.