I stand corrected.
Still I stand by my comments on black. In legacy, black is the colour that matters after blue.
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I stand corrected.
Still I stand by my comments on black. In legacy, black is the colour that matters after blue.
Strong Legacy Black cards:
Dark Confidant
Thoughtseize
Inquisition of Kozilek
Tombstalker
Deathrite Shaman
Liliana of the Veil
Griselbrand
Dismember
Abrupt Decay
Cabal Therapy
Hymn to Tourach
some degenerate combo enablers that would be banned in Modern either way
Subset of these legal in Modern:
Dark Confidant
Thoughtseize
Inquisition of Kozilek
Tombstalker
Deathrite Shaman
Liliana of the Veil
Griselbrand
Dismember
Abrupt Decay
Yeah, Modern really got screwed on the black cards.
FTW, why would I post "Underground (sea)" and "Legacy" If I was talking about black in modern?
It's a pain to cycle back and forth between pages.
You were talking about Blue in Modern. Black in modern was mentioned. I thought "my comments on black" also linked to the statement about black being worst in Modern, which was Lord Seth not you. Oops.
If it is worst in Modern, my point was that was a separate issue from the power level of black cards they are printing... most strong black cards in Legacy are also modern playable. New printings in black seem fine. Blue, however, needs a boost in neither Modern nor Legacy yet is strongly affected by the power level of new cards printed. WTF.
Standard is dominated by mono-blue aggro...
Then perhaps you should have read what I actually said, namely:
"Not to mention that, at least looking at the Top 8 of the Pro Tour Philadelphia, Blue was the best color at the time in the format, with 6 decks in it having Blue in them. Black was the worst, having 0 decks in the Top 8."
I mean, I kinda clearly said "at the time" and was talking about Pro Tour Philadelphia, which happened about a month after the format was created. Heck, 4 of the cards you listed (Liliana of the Veil, Deathrite Shaman, Abrupt Decay, and Griselbrand) weren't even released at that point.
To be fair, 7/8 decks were playing lands that tapped for Red and 8/8 decks were playing Red cards so I'd contend that Red was the best color at the start of Modern, but that's not particularly relevant to the Legacy B&R list.
In reality I think WotC just needs to print solid cards outside of Blue that are harder to play in Blue, they need to give more incentive to non-blue decks. Spirt of the Labyrinth is an awesome card in this respect because its an aggressive beater that punishes decks that try to be greedy by counting on cantrips to smooth their draws. However its symmetrical so you have to play it in a deck that can generate CA outside of drawing cards, hence it can't be played in the blue decks. Unfortunately I'm not sure it will make a huge splash at the moment because its extremely fragile with everyone and their mother playing Golgari Charm, Zealous Persecution, Toxic Deluge, etc.
At the same time WotC needs to stop printing dumb pushed aggressive creatures in Blue like TNN and to a lesser extent Delver of Secrets. These cards basically fill a hole in Blue's power level since up until recently, Blue never got very many powerful aggressive creatures as that wasn't really in its part of the color pie.
Finally, I don't think that TNN is a good thing to have in Legacy in the long run, it may not have the pure results to be banned at the moment but I do think it will constrain the format eventually. I do see Non-Blue Midrange getting pushed out of the top tier since its very hard to beat both the fair decks and the unfair decks if you're not playing Blue. In addition I think TNN will also prevent new creature decks from rising up due to the splash hate from TNN hating other creature decks out.
Yeah, what I meant was I'm not contesting anything you said. I was replying to a merger of the two comments that was a non-point that no one was making. I stand the point I tried to make. I think it's quite valid; it just doesn't contradict anyone else.
In a nut shell --> WotC should stop printing broken blue creatures
Lets see here, taking into account the number of decks brainstorm can be played in, brainstorm is better than: Black Vise, Channel (maybe), Earthcraft, Frantic Search, Flash (maybe), Mana Drain, Memory Jar, Mind Twist, Mind's Desire and Mystical Tutor.
Blazing Shoal Infect played Red cards, but it had no intention of casting a single one of those I wouldn't count it as a Red deck. Though you're correct that there was more Red than Blue, with 7/8 of the decks actually planning to cast Red cards, so it probably would be fair to say that Red was the best, with Blue in second place, at least at that early point in the format.
Dude whatever, I want Frantic Search legal because I can go back to casting my favorite 4/4 Trampler for 2G EOT. Oh whatever okay it's better in combo lolol shhhh stfu
sent from phone, don't be a dick
I want to see the following unbanned:
Black Vise
Earthcraft
Frantic Search
Mana Drain
Memory Jar
Mind Twist
Survival of the Fittest
Yawgmoth's Bargain
I honestly don't think any of these cards would "break" the format. Survival would absolutely NOT be dominant in this modern world of Legacy. Yawg Bargain gets the nod over Desire in the list because countermagic is just as effective against Bargain as it is against the current ANT builds. Mind's Desire, on the other hand, is way too difficult for non-black fair decks to reasonably interact with. It's sad that the cost of Mana Drain is so prohibitive, because that would be a very cool card in Legacy, especially with some of these strong combo cards coming off the list to balance things out.
Unbanning mana drain will drive it's price up only. Cool card tho but I don't think it will be healthy for the format. Besides the price, people will just bitch about blue getting stronger.
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Control decks and esperblade decks are already playing counterspells in some number (2-4). Mana drain would be a 4-of in any deck playing Jace (and probably more, that card is the definition of tempo!). Also, turn 3 Jaces would be stupid.
On the results issue, I would weight any tournament with less than 33 players to be of lesser value when determining the metagame. The reason for this is that it reduces the effect that variance has on a placing.