Ended up playing monored today anyway. Next time might change it up.
8-man, went 3-1.
List:
4 Wasteland
4 Rishadan Port
3 Cavern of Souls
9 Mountain
2 Chrome Mox
4 Aether Vial
4 Goblin Lackey
4 Goblin Matron
4 Goblin Ringleader
4 Goblin Warchief
4 Mogg Warmarchall
2 Goblin Piledriver
1 Goblin Chieftain
2 Krenko, Mob Boss
1 Kiki-Jiki Mirror Breaker
3 Gempalm Incinerator
3 Tarfire
1 Stingscourger
1 Skirk Prospector
SB:
3 Confusion in the Ranks
2 Needle
2 Mindbreak Trap
2 Chalice of the Void
1 Chrome Mox
2 Boartusk Liege
1 Goblin Sharpshooter
1 Lightning Crafter
1 Tuktuk Scrapper
Match 1 monoblue control
Game 1: I mull, he FoW's Lackey, and get Shackles and Energy Field. I can't take it out. Luckly, he plays a Wurmcoil sometime, and died when I Gempalmd it.
Side in Crafter, Tuktuk, 2 Needle, 2 Confusion, for 6 removals.
Game 2: Pretty much the same. Slow rolled a Waste for if he played a Fecth. It worked. He died.
Match 2 TES
Game 1: He mulls to 5, I get him with Lackey+Port.
Side in Trap, CotV, Mox, Shooter, Crafter, Tuktuk, take removal and Krenko out.
Game 2: I Mull a Vial+CotV+Port+Mountai+dudes, into the same hand, but with Trap instead of CotV. He goes of T1, and I get him.
Match 3 AnT
Game 1: I mull to 4 and dia.
SB: Same as TES
Game 2: I mull 5 Mountains, Lackey, Matron, then mull Waste, Mox, MWM, Warchief, Ringleader, Trap, that maybe I should have kept, then mull a no lander into Vial + Trap. He therapies and I die.
Match 4 GBu NicFit (finally some magic)
Game 1: He gets a Pod online, after 1 or 2 Veteran died. I failed to find a Matron or a Ringleader, that might have turned the tables, so I die to Shriekmaw + Shaman 'beats'. Krenko bought me a LOT of turns. Unfortunately did not get more gas.
SB (take Deed into consideration): 2 Needle, 1 Tuktuk, 1 Crafter, 2 Liege, 1 Shooter, -3 Tarfire, -1 Piledriver, -Stingscourger (mistake, should have been a MWM) and -2 Mox.
Game 2: Kept a 1 lander, with Vial and Needle. after he plays Veteran, recap Therapy and cast Pod, I Needle it, and he Deeds them. Ringleader gets me 4 cards, and next turn Tuktuk handles Pod. He is left out of gas way sooner than me, and I get to overwhelm him this time.
Game 3: This one was great. Kept a weird 2 Port, 2 Mountain, MWM, Warchief, Matron. He Therapies and accelerates the game. I get Wahrchief and dudes, but he kills them all. Again, a natural drawn Tuktuk handles Pod. This time he has Ooz though, that with Shriekmaw and Shaman start eating my life. I chumpblock as good as I can, Gempalm Maw when I can, and the field ends up like this eventually: he has a GIANT Ooze (12 counters I guess), Explorer, Finks and Shaman, with lots of lands. I have a Vial@2, 2 1/1 guys, and 8 life. I block Explorer and Ooze, go to 5, and get more lands (13 now I guess). We shuffle, I up Vial to 3, and slam my draw without seing it: Ringleader. It gets Lackey and MWM. Crap. Cast both. Go to 3, but he doesn't has more spells to remove, neither do I (thank god for taking Tarfire out, and not taking dmg form my lands). Time is called. People gather around. Tension builds up. He attacks. I chump. My turn (1): draw Lightning Crafter, play it championing Ringleader. He attacks (T2). I trade Crafter with Finks, and chump Ooze. He goes up to 44. Ringleader reveals some dudes, he Therapies 2 of them up, leaving me with MWM. I draw (T3) a Kiki Jiki! Yey! EoT I make a Ringleader token - eot because if Ringleader don't reveal anything, I may be able to push the draw - but it reveals Krenko, Boartusk Liege, Lackey and Chieftain. He goes to 46. He didn't even attacks (T4). I Vial in Liege. My turn (T5), Play Chieftain, Vial Krenko, play Lackey, Make a Boartusk Liege token, make 9 tokens with Krenko, and attack with the 2 6/7 Lieges, 5/5 Ringleader, and 12 4/4 dudes. He blocks 2, and takes 50 dmg. That's how you win against NicFit.
What I love about this version is that things like this actually happen in post-boarded games, and my Ringleaders don't reveal like, 2 lands, RiP and Wear/Tear. Still need to play Jons Rw list though, but will change the SB to make this strategy viable.
Always great to play goblins. Cheers.

