Originally Posted by
maharis
Grafdigger's Cage, Nihil Spellbomb, DRS, Scooze, discard on your animation spells. The idea is to keep them from getting something into play, not trying to remove that threat if they do. At least that's how I see it...Iona on white is a lockout if they get something into play.... but if that happens, you are likely just dead.
You should note that they can put something into play T1 a non-trivial percentage of the time. T2 is fantastically easy. Being able to kill the thing before it kills you is good. Things like Equips, utility lands, or other weirdness can come out. It's not like in my deck I have much to side in.
I would board out Lili against Reanimator because I can die turn 2 when they bring out Griz. Maybe turn 3 I drop her and edict (And somehow Lili doesn't get forced). Then what do I do assuming there isn't some other huge jerk in play again the next turn? Tick her up and do half their job for them? Seems awful.
Having 4 Plow X Lily gives you a lot of answers, let alone KotR/Karakas or something. You sometimes don't start with DRS -> IoK -> Beater. Contingency plans for not having god hands are important. DRS that gets active and can't be played around is basically christmas land. What if they simply drop two guys in the grave and exhume? You lose if you can't answer it.
Your post sounds as though you haven't played the MU; so I highly recommend you practice it with and without so you can see a difference.
Believe me when I say I like your deck, love Deluge, and hope you do very well! I just think we happen to disagree on the best way to deal with these huge threats like Grisebrand or what is essentially Ancestral Recall. I am much more interested in preventing it from happening than dealing with the aftermath. I don't want to be in a position where it's like, discard here, edict here and now we're back to neutral... oh they have another.
But you also already edicted something in that situation. The point is that Bob is Treasure Cruise but 2-3 turns ago, the same goes for Lily. There's no reason to play answers to Cruise; just know that it can happen. It's not like Shardless where they can get a recall on T2 or T3. Even if they cantrip cantrip fetch fetch tapout recall; they haven't done *anything for three turns.* In that situation you could've landed bob, drawn a card, landed lily, discarded a card each, had drs picking at them or keeping cruise from firing.
Further, the stuff they draw has to be relevant. If they draw two creatures (which is hugely unlikely) then ok, Lily will get maybe only one of them; but you should be able to handle things like this; shardless has been doing it for a long time now; and at a better tempo.