i think that u are right on sum parts but i dont think replacing gsz entirely is completely the best route cuz sometime you need to put numbers on the broad and swarm the board withh all the blockers
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so i been throwing some cards around in my head from the new set that have some odd potenial in my eyes depending on how u work them
the main one i been playing around with are elder deep fiend, soul separator, and seasons past
i would like to see about others opinions and disscussion on applications for this cards
The primer section seemed a little outdated, but does anyone have an suggestions on a good build to try out on MTGO? or if anyone wants to talk / discuss the deck at all (its p. much the only thing i play cuz im way too cheap to buy wastelands/goyfs?) my name on MTGO is tikigodbob
@Corgimancer, most of the builds discussed here are good for MTGO. And you can see some lists that have done well on MTGO on mtggoldfish, listed in this thread, including my own on the previous page (have a consistent win rate on MTGO), jbones a few pages back (5-0 a league) and any list with a significant tournament report.
Do you have a particular kind of list in mind?
BUG non - pod: good combo matchups, bad finishers
BUG pod: good combo matchups, some clunky draws
Jund Scapeshift: okay matchups all around, bit weak to combo, stomps midrange hardest
Jund Punishing Fire: great against aggro, fine elsewhere, has trouble finishing get fast
Abzan: all rounder, bad against combo, very customisable
Guys, don't get me wrong. I know getting a removal for sfm is great, like I said 'upside eats a removal' but still I was a bit disappointed. I simply thought it gets me way further, maybe I am just said because I lost to bug, I don't know. I agree that rhino isn't a big shot and maybe I change one rhino into thragtusk.
Planeswalker did well. I agree that small sorin is somehow 'better' than small elspeth.
trust me i been playing blue since 2012 yeah there is a definite lack of g/u 5 and 6 drops which does suck i mean sagu mauler but thats about it
but u have the blue drops that are soo strong that u can make due aka deadeye, aetherling, con sphinx, frost titan and i can go on and on yes u cant green sun them bu u always have the route fierce empath and inent which gets me there 95% of the time
but as well as some five cost there is stuff like mimeoplasm which he is devastating on his own
the finishers are there there just not green sunable which yes is annoying but doesnt hurt too bad since blue has all the draw and deck manipulate
Simic Sky Swallower for bug and Dragonlord Atarka for Jund. Are those too expensive for NicFit?
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I too lament that we don't have a 100% win rate against BUG... ;)
And I assume you mean shardless bug.
Have you played against the deck many times and are you finding yourself losing more than your winning on average? If so, we can discuss how to help you out. I'm favourite against shardless, but only 64%. SFM isn't a miracle cure for shardless bug.
ok :wink: but i dont have any issues with consistency any in any variation i built well except the ula temple build that i came up with while drinking but that was bored sissy deck and they have 1 of through 80% of the decks. but i also run intent feirce and i find any of my finishers or already drew them so i dont have to worry bout that
I honestly think Shardless is a better match up for me than Delver is. Lots of Shardless locally, I almost never lose to it.
That's contingent on the tools being in your deck in the first place, which was the point. Blue has some great cards lower on the curve but the higher you go the less they offer. The point of the SE build was to have the consistency advantages blue has in the format while not having to play blue. It's somewhat successful at that.
What do we think of the Nic Fit deck from Legacy Medicore League?
Maindeck
4 Deathrite Shaman
4 Veteran Explorer
3 Stoneforge Mystic
1 Siege Rhino
1 Meren of Clan Nel Toth
1 Thragtusk
1 Eternal Witness
1 Bone Shredder
1 Scavenging Ooze
1 Eldrazi Displacer
1 Gaddock Teeg
1 Peacekeeper
1 Reclamation Sage
1 Minister of Pain
1 Dryad Arbor
4 Green Sun’s Zenith
4 Cabal Therapy
3 Birthing Pod
1 Batterskull
1 Umezawa’s Jitte
1 Sensei’s Divining Top
1 Sword of Fire and Ice
1 Sylvan Library
4 Verdant Catacombs
3 Windswept Heath
2 Bayou
2 Forest
2 Swamp
1 Plains
1 Wastes
1 Savannah
1 Scrubland
1 Karakas
1 Horizon Canopy
1 Phyrexian Tower
1 Volrath’s Stronghold
Sideboard
1 Sigarda, Host of Herons
2 Cursed Totem
4 Abrupt Decay
1 Pernicious Deed
1 Chains of Mephistopheles
1 Night of Souls’ Betrayal
2 Pithing Needle
1 Zealous Persecution
1 Gaddock Teeg
1 Shriekmaw
So im thinking of getting into Nic Fit as it seems you can play pretty much whatever you want and it also seems to be one of the cheapest decks on MTGO.
I like the idea of Pod as a way to get value but im not convinced that I want multiples and I also don't like the way the pod decks cut back so much on the good spells. Has anyone just tried running a 1 of pod as a value card?
The main question I have is abut cards like Dryad Arbour and Sylvan Library. I can see reason to play these (tutorable land/good card selection) but is it worth adding cards that go so badly with deed? It seems some lists run them and some don't, some have library in the side, I just cant figure out what seems best.
I watched the Legacy Mediocre League and I didn't like the Wastes for the Eldrazi Displacer but then there was a sick game against Eldrazi where he activated it twice in one turn and took out both the Eldrazi players Endless Ones, so maybe it is worth some testing. I don't care for the Minister of Pain in his deck, seems to situational to maindeck
It's called Legacy MEDIOCRE league for reason. I've mever seen it and I can't look it up right this second, but isn't it about running some odd cards in decks, hence Eldrazi Displacer?
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