Originally Posted by
maharis
I mostly love the maindeck. Stirring Wildwood might be a little unnecessary and lead to some awkward openers with 3 wasteland and Dryad Arbor since you are trying to make a turn 1 play with B and eventually cast Liliana. I would trim the Scullers as you suggest for another black fetchland, a therapy or 2 (i love this card against other Stoneforge decks as well as against combo), and a third piece of equipment. That would allow you to keep Wildwood in a spell/creature slot. Sculler is too fair of a card IMO and I don't think it's as good against the decks it's good against (Storm and S&S) as Therapy is against a wider range of the field. Hitting on both ends of a Therapy is basically game over for Storm, and you can flash it back off a green fetchland (Dryad Arbor). Then of course you can leave them in against any Stoneforge deck to nail what they draw without losing life, and then potentially remove something else that's problematic if you need to.
I also have been following Matt's strategy of no Batterskull, 3 Bob, 3 Library and it has been really good. Skull is powerful but SoFI and SoFF provide card advantage, so with 3 bob, 3 Library and 2 swords we can keep up with the blue decks pretty easily. Also they are super soft to cards like decay and souls.
On the sideboard I wouldn't bother with Choke, it can be countered pretty easily and delver decks can do a lot of damage before it comes down. I would definitely get some Cages and Zealous Persecutions in there because Elves is a nightmare from which there is no escape. The best we can do is gum up their game plan, two-for-one them and try to clock them before they can rebuild. Since you're playing Goyf, Toxic Deluge can also be a consideration over Zealous since it hits a lot of other annoyances as well, like Merfolk or Goblins if you happen to run into those decks.