Originally Posted by
IamHANDSOME
I've been testing online since Friday non stop with UR, playtime around 11-12 hours in 2 days ^^ A couple of more things I have to add which I can say for sure now:
1. The deck is weakened a lot, but so is the meta. Gitaxian Probe was pretty busted because we were allowed to play a 56 cards deck which was insane in our prowess build. Now with Probe gone the deck is significantly slower, sometimes a little, sometimes a lot. You feel your speed loss in the early turns the most. On the other hand there are no real T1 threats anymore, I played vs. couple of Goblins and D&T builds which you need to answer possible T1 creatures, but the format looks like UR Delver being a REAL AGGRO-TEMPO build which can dominate in that category. Also Price of Progress still feels overpowered in our deck which is a good thing. This leads to point number 2.
2. Monastery Swiftspear is still a MUST in the build. So the reason for this is very simple. We are an aggro deck and we need to follow a tempo strategy. The format without Shaman is 1. slower (because all the shells are missing the most powerful dork) and 2. better for combo (because blue decks got worse in genereal, slower in cantripping and finding counterspells and hate cards because of Shaman ban). Means for both you need Swiftspear to 1. make Tempo yourself to follow your aggro plan 2. actually being able to race combo decks. The 2. point is insane, Swiftspear is even when weakened a necessary evil to race combo such as ANT, TES, Lands, even Reanimator and something like Charbelcher. So where Canadian Thresh can be a little slow and have to rely on Stifles, Wasteland and counterspells, Ur Delver can be better by making more damage and being faster in general. I also tested a build without Swiftspears but 3 Lavamancer, 4 Delver, 3 YP, 2 Snapcaster and 2 TNN and the build was just okay but not fast enough to beat several combo decks.
3. D&T with Brightling and Goblins became new decks to beat or lets say bad matchups for us. Both decks can screw us hard soooo I feel that 2 Lavamancer are needed to try to improve these matchups. Also Goblins is not an aggro deck, they play very midrange like so it becomes difficult to fight through Chalice, Vial, Wastelands and several Goblins. Also Lavamancer is a more steady card so it makes the deck without Probe more consistent.
4. Stormchaser and Bedlam Reveler feel like being dead. I could not make them look good in my build since the ban. Reveler looks good on paper but is just awful drawing it early. Also now with having to fight vs. D&T and Stoneblade decks instead of 4c Control Reveler got even worse and Lavamancer is needed. So I cut Reveler and Stormchaser entirely from my list. Its time to play Snapcaster in UR I think.
5. 1-2 Preordain are fine, didn't like to have more.
cheers