Re: [Primer/Deck] Nic Fit
Crackling doom would be the best, but needs a red splash.
If you ask me, I would say Humility. But that's just me ;)
One of the best answers would be: Hallowed Moonlight
- It's a can trip
- Manage Merit and an opponnent NO/GSZ at instant speed
- Also very good against any reanimate deck
Re: [Primer/Deck] Nic Fit
Leaving 3 non-green mana open is quite the opportunity cost, if you ask me...
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
You go for the "well this card has never been that bad for me, so I'll just hear what I want to hear" line and make me out to be the badguy for pointing out that playing bad cards to make other bad cards less bad isn't the way you want to go? Lol, whatever floats your boat man.
To which bad cards am I playing that I mentioned to make the life loss from Horizon Canopy off set. I mentioned Siege Rhino, Thragtusk, Kitchen Finks and Umezawa's Jitte.
Siege Rhino and Thragtusk are both pretty common in junk nic fit and both have nice ETB. Siege Rhino has a big body and trample which means he can't be chump blocked all day and Thragtusks second triggered ability is very good, especially against decks like Miracles with Terminus.
Kitchen Finks is ran as a value creature that you can pod into when you aren't looking for a silver bullet and just want to keep podding up into bigger threats. Its also good against aggro decks.
Umezawa's jitte is here for matchups like DnT, Elves and other creature based decks to own the battlefield.
None of these cards are ran to "off set" the life from horizon canopy they are ran for different purposes as mentioned above. It is because they all gain life that adding horizon canopy seemed reasonable.
Re: [Primer/Deck] Nic Fit
Kitchen Finks sucks. Why bother w/ Finks when you can Pod to Eternal Witness, Pod Witness into Meren, recur Witness, Pod Witness into Siege Rhino for several turns in a row?
Or Pod your 2-drop into Eternal Witness, regrow your 2-drop, Pod your 2-drop into Eldrazi Displacer and start bouncing your Eternal Witness..? Displacer + Witness + Path to Exile = screw you, Merit Lage!
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
Kitchen Finks sucks. Why bother w/ Finks when you can Pod to Eternal Witness, Pod Witness into Meren, recur Witness, Pod Witness into Siege Rhino for several turns in a row?
Or Pod your 2-drop into Eternal Witness, regrow your 2-drop, Pod your 2-drop into Eldrazi Displacer and start bouncing your Eternal Witness..? Displacer + Witness + Path to Exile = screw you, Merit Lage!
I can 100% get behind that
Re: [Primer/Deck] Nic Fit
So what are peoples thoughts on bridge?
Stops elves until they can bring out a rec sage in addition to the other stuff.
Hinders sneak attack, reanimator, merit lage. Some of those decks don't even have an answer for it.
Bring it in vs merfolk as they can grow out of hand and keep looping rhinos.
May be a bit cute, but it's a hard to answer, very broad answer.
Re: [Primer/Deck] Nic Fit
Bridge is alright. We should probably have tested it more than we have.
Good against:
- Eldrazi
- Elves
- Sneak and Show
- Reanimator
- Lands
Sneak and Show, Lands and Reanimator will generally have to remove the Bridge.
Eldrazi gets shut down pretty well, I guess they're on Endbringer pings?
Elves have removal for Bridge, or can just kill you with Shaman of the Pack.
Problems, though:
- Doesn't come in against Miracles
- Doesn't come in against Storm
- Doesn't come in against Death and Taxes
- Doesn't come in against Delver
I don't know if we have slots available for cards which aren't relevant in any of those. Personally 100% of my sideboard is relevant in one or more of those matchups - I shore up Elves by running Golgari Charm which also helps with DnT.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
4554551//
Hinders sneak attack, reanimator, merit lage. Some of those decks don't even have an answer for it.
Bring it in vs merfolk as they can grow out of hand and keep looping rhinos.
May be a bit cute, but it's a hard to answer, very broad answer.
Bridge is one of the standard hate cards those decks face, ofcourse they have answers to it. Seriously.
Merfolk should be managable w/ your spot removal suite (as long as it's > 1 Abrupt Decay) and Pernicious Deeds, no need to bring in Bridge there. You should only aim to use Bridge vs. decks that sneak fatties into play. When doing so, be aware that it's mostly just a speedbump - you still need to close the game ASAP.
Re: [Primer/Deck] Nic Fit
Sure, it is a speedbump, but that's still better than no speedbump.
It's also a matter of maybe getting away with it game 2 as they may not expect a bridge out of nicfit, or 3 if it's not seen game 2.
I'd bring it in for miracles. Sure it's not amazing, but holds off angels and monks. They have disenchant but then they have to deal with it and deeds. Not great, but we've got a lot we can take out.
Also, golgari charm.. It's a nice hit for instant gain, but I've really been getting mileage out of engineered play. Names elves, merfolk, and against delver decks and hate bears, names human.
Also against miracles names monk and against infect inkmoth (or blinkmoth is the type I believe) . Or human if you're having agent problems. With heirarcs being a bonus casualty (again both human)
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
4554551//
Also, golgari charm.. It's a nice hit for instant gain, but I've really been getting mileage out of engineered play. Names elves, merfolk, and against delver decks and hate bears, names human.
Also against miracles names monk and against infect inkmoth (or blinkmoth is the type I believe) . Or human if you're having agent problems. With heirarcs being a bonus casualty (again both human)
Yet costs 1 mana more, which can be the difference between life and death.
On a side note, vs. Elves! Golgari Charm also takes out Wirewood Symbiote, which is a pretty big thing. As a former Elves! pilot I can tell you Plague isn't quite the end-all and b/c Charm also kills off Symbiote it possibly hurts the Elves! player more than Engineered Plague does. But that's just nit picking.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Echelon
Bridge is one of the standard hate cards those decks face, ofcourse they have answers to it. Seriously.
Merfolk should be managable w/ your spot removal suite (as long as it's > 1 Abrupt Decay) and Pernicious Deeds, no need to bring in Bridge there. You should only aim to use Bridge vs. decks that sneak fatties into play. When doing so, be aware that it's mostly just a speedbump - you still need to close the game ASAP.
Bridge is also something that no one would really expect from Nic Fit. Not saying it's a good idea...maybe as a siding replacement for Deeds against the decks that sneak stuff in? I often have a lot of trouble with Sneak/Show.
If it has a home in Nic Fit as a sideboard card, it would probably be in a more controlling walker shell. I could see BUG Fit with Jace and Liliana being willing to have Bridges available. Or something close to what Danny is running in the Mediocre League - 4 Oath of Nissa, 9 Planeswalkers (which I really really want to try sometime).
Curious question - are there any 5-6 drop bomby creatures, preferably green, that can win a game, or control the board through a Bridge? I don't think we are a bridge deck, but am just curious if there are any GSZ-able creatures that can reliably win under one.
Re: [Primer/Deck] Nic Fit
Diabolic Edict or Clip Wings are fine answers to Marit Lage that will come in vs a number of other decks. Edict is likely better generally, but Clip Wings gets a Delver even with YP on board.
Re: [Primer/Deck] Nic Fit
JBone got a shout out from Seth(SaffronOlive) from mtggoldfish
go vote for the deck tech so we can get more viewership. Youtube/mtggoldfish
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Ricardio
JBone got a shout out from Seth(SaffronOlive) from mtggoldfish
go vote for the deck tech so we can get more viewership. Youtube/mtggoldfish
My buddies mentioned that to me. Sweet.
Also, I resolved and ultimated an Ugin against miracles yesterday. That was sweet.
Re: [Primer/Deck] Nic Fit
So I've been thinking about my question a page or two back about Ranger of Eos. The conclusion I've come to is that it's basically the same thing as Stoneforge Mystic. They're both non GSZ'able tutors that act as mana sinks, and can swing. The only question is, would you rather tutor equipment or 1 drops.
Here's the pro's/con's I see for each
Stoneforge Mystic:
Pro:
Equipment (Jitte/SoFaI) can act as removal.
Equipment can act as a threat (Batterskull).
Is an early game 2 for 1.
Fills 2, 3, 4, 5 and 7 on the curve.
Flips to Bob for 2.
Con:
Takes up 3 slots minimum, more likely 7.
Equipment needs creatures, but including the package reduces creature count.
Package reduces removal count.
Equipment is very vulnerable to discard.
Weak body on it's own. Very weak if removed before activating.
First SFM is much better than the second.
Dies to Deed.
Ranger of Eos:
Pro:
Takes few slots.
Is a mid game 3 for 1.
Mid sized body.
Can ramp from 4 to 6 to GSZ Sigarda.
Can gain life.
Tutor targets are less vulnerable to discard.
Can represent A LOT of power (tutor Hangarback/Endless One + body)
Can go wide, tall, dodge combat/ramp (DRS), or even control (Sylvan Safekeeper)
Con:
Baseline targets are 4 Vets/2 DRS, extras come out of other slots.
2 Toughness
Flips to Bob for 4 (though DRS can mitigate this)
Baseline tutor package is low impact outside of DRS
Can do nothing before 4 mana
Higher on the curve means fewer can be run
Anything I missed? The more I think about it the more I really want to run Ranger of Eos. Unfortunately I think I'm committed to Burn at my next Legacy event or two in order to back up some recent theories I've come up with, with experience so it will be awhile before I really get to test Ranger. There's just something about the idea of Ranger of Eos, tutor Sylvan Safekeeper, Hangarback Walker, next turn make a big Hangarback with protection or the old standby of play Ranger get double Deathrite that I really like. I could also get behind making a giant Endless One so that I'm not reliant on just Rhino/Sigarda for a big body. If you want to get really tricky assuming you've got a Therapy you could get Dryad Arbor+Veteran Explorer and drop 3 lands in a turn for Tracker making him a Harmonize on a 3/2 body. If you want to go deep you could even tutor up a Kytheon with Safekeeper to protect it.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Brael
So I've been thinking about my question a page or two back about Ranger of Eos
All of these cards demand design space. Sfm/Eos ect.
So for a four drop would you rather have 2 1 drops or an equipment?
In the conventional junk fit I would rather have the deck space. With the rhinos and meren it can get a bit cramped.
While card advantage can be an issue with this deck [atleast in my experience], you want to make sure that when you drop him he's better than a rhino or a meren I'm the situation.
Thoughts?
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
aicnelavo
All of these cards demand design space. Sfm/Eos ect.
So for a four drop would you rather have 2 1 drops or an equipment?
In the conventional junk fit I would rather have the deck space. With the rhinos and meren it can get a bit cramped.
While card advantage can be an issue with this deck [atleast in my experience], you want to make sure that when you drop him he's better than a rhino or a meren I'm the situation.
Thoughts?
Ranger demands 1 slot for a minimal package. We already run 7 targets typically between 4 Vet/2 DRS/1 Arbor. Getting 2 DRS puts a very real clock into play (not to mention a nice mana sink since you'll be getting to the point where you can use it). Getting 1 DRS, 1 Vet isn't horrible and the package also does double duty with your GSZ's. Where you start running into space issues is when you go beyond the basic package. I found the full SFM package of 3 SFM's 3 Equipment to take up too many spaces in the deck and I found my half package of 1 SFM 2 Equipment to not be potent enough. I think it would be reasonable here to make a package of 1 Ranger, 1 tutor target. That frees up one more card from the SFM package which can be a much needed removal spell and gives me some utility while still maintaining a decent array of tutor targets. It also offers the opportunity for SB slots.
CA is really the least of my concerns in my build, but it is something I like to maximize in order to keep it being such a small concern. What's great about Ranger though in my opinion is that it's the first 4 drop I've come up with that's playable in Junk, isn't a bad Bob flip, and generates CA. Rhinos are great for categories 1 and 2 while Meren is great for 2 and 3, but Ranger is all 3 at the cost of not being a GSZ target.
It's something that I really want to try the more I think about it.
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
jbone2016
My buddies mentioned that to me. Sweet.
Also, I resolved and ultimated an Ugin against miracles yesterday. That was sweet.
Sweet, what did you play?
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
Bobmans
Sweet, what did you play?
Main
Lands
2 Savannah
1 Scrubland
3 Bayou
3 Windswept Heath
3 Verdant Catacombs
1 Karakas
1 Phyrexian Tower
3 Swamp (should be another fetch, but Verdant $$$)
3 Forest
2 Plains
Creatures
3 Veteran Explorer
1 Deathrite Shaman (might go back to explorer #4)
1 Gaddock Teeg
1 Scavenging Ooze
1 Sakura-Tribe Elder
2 Eternal Witness
1 Tireless Tracker
2 Siege Rhino
1 Thragtusk
1 Sigarda, Host of Herons
1 Dragonlord Dromoka
Spells
3 Path to Exile
4 Cabal Therapy
2 Sensei's Divining Top
1 Sylvan Library
3 Abrupt Decay
1 Vindicate
1 Painful Truths
3 Pernicious Deed
1 Sorin, Lord of Innistrad
1 Garruk Relentless
4 Green Sun's Zenith
Sideboard
2 Surgical Extraction
2 Ethersworn Canonist
1 Golgari Charm
1 Krosan Grip
1 Toxic Deluge
1 Ugin, the Spirit Dragon
1 Meren of Clan Nel Toth (still disappointed with her)
2 Thoughtseize
1 Elspeth, Knight-Errant
2 Carpet of Flowers
1 Reclamation Sage
Re: [Primer/Deck] Nic Fit
Quote:
Originally Posted by
square_two
Curious question - are there any 5-6 drop bomby creatures, preferably green, that can win a game, or control the board through a Bridge? I don't think we are a bridge deck, but am just curious if there are any GSZ-able creatures that can reliably win under one.
Deathrite Shaman comes to mind :laugh:. And looping a Siege Rhino. Bridge gives you plenty of time to mess around with Meren.