There's also a little anti-synergy with jotun grunt, which is a problem.
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Wait, how so? I'm not saying to take out Dark Rit my any means. I'm just saying with 4 land out, Avenger lets you cast it and Sinkhole on the same turn, where a 4 cmc creature wouldn't. This isn't the case if you have Dark Ritual in your hand, obviously. I just really don't understand the anti-synergy.
EDIT: I'm a moron.
I think he's referring to Grunt and Zealot's anti-synergy, not Grunt and Avenger.
"Well, we don't have Dance Dance Revolution here, so, you're dumb."
I totally didn't make the connection.
"Wow, where do you get your weed?"
"From you, Dante."
"Oh yeah! What's up!"
Regardless, I'm taking either this or Iggy with me to the 2 City Champs here...I'm leaning towards this since I have all the cards. I'll let you know how that goes.
I'm really tired of not T8ing with this damn deck. 11th at the GAGG :mad:
I'm not going to write a real report this time, because, well, it doesn't diserve it, but I'll toss out a couple things about the day.
The losses in my 4-2 record yesterday came from AS and goblins (the 3c AS and Rw goblins that T8'd). I was about 1 dystopia from pulling out game 3 against AS (although to be fair, he was probably 1 jitte away from me being completely SOL), which sort of bothered me. It's really odd to me how difficult that matchup is, be prepared to board for it with at least dystopias and needles for jitte. Against goblins, you really can't be scared of the off chance of disenchant in the post-board games. Get your hate out there. I played the tempo game game 2 against Rw and lost horribly to topdeck lands. Looking back, I would have won if I had gone more creature control.
Changes to my list as of now: -2 caball therapy (the only thing in the deck I was unhappy with), +1 duress, +1 smallpox (the MVP all day).
The SB was excellent. I'm really looking forward to periphery nodes becoming legal, to replace STP (which, as a 2-of was pulling its weight quite well, though). I don't really know if I would use extripate if it was legal, though. It just doesn't do that much for your problem matchups. Even though chalice seems sub-par, it's so good against both thresh and all sorts of combo that at this point, I don't think I would cut it.
If you guys need anything elaborated on, ask me, and I'll be happy to help. For right now, though, I'm going back to bed.
I know what you mean... I also failed to make top4 at our local tourney on saturday. I lost to a random mono green deck with untargetable creatures and a MD sword of light and shadow.
post sideboard I draw NONE of my answers and lose easily again without a fight.
I am about to give up on this deck.. blah..
Since your'e going to go the aggroway here is my list, I played to the 2nd place at the monthly german event Iserlohn:
3 Black Knight
4 Bloodstained Mire
4 Dark Confidant
4 Dark Ritual
4 Duress
4 Hymn to Tourach
3 Hypnotic Specter
2 Jötun Grunt
3 Nantuko Shade
4 Sinkhole
3 Swords to Plowshares
4 Vindicate
1 Godless Shrine
4 Scrubland
9 Swamp
4 Wasteland
SB:
3 Chains of Mephistopheles
4 Dystopia
4 Engineered Plague
1 Swords to Plowshares
3 Withered Wretch
Black Knight is just SICK.
It's a house against Goblins, AngelStompy and Fish.
It prevents the removal StoP, blocks EACH 2/2 to death and is unfightable by Grunts.
I Dislike Avenger in this deck, because you don't want to fetch 2 Scrublands.
Just 1 if you need it and that's not very often.
Dystopia is a House against Fish and NQG. Against Combo and NQG you can board the Chains (Fish don't have enough Cantrips to play it effectiv)
What I posted on Starcity forums:
With the printing of Porphyry Nodes, from what I've seen, deadguy sideboards have the following: Serenity, Pithing Needle, Porphyry Nodes, Dystopia and Engineered Plague. Well, whatd'ya know...I see a lot of enchantments and artifacts, no?
I don't know if this has been tried before, but now my Sideboard for Deadguy looks somewhat like this:
4 Enlightened Tutor
3 Engineered Plague
1 Jotun Grunt
2 Dystopia
1 Pithing Needle
1 Porphyry Nodes
1 Serenity
1 Phyrexian Negator
1 Umezawa's Jitte
Jitte can be such a bomb sometimes, yet we don't run enough creatures. If we have it as a one-off tutorable, though...(I always end up losing the Goblins matchup)
So, what do you guys think?
How odd. On the way back from the tournament this weekend we came up with a similar idea-but it had Solitary Confinement w/Sword of Fire and Ice, and Phyrexian Totem instead of a single Negator. We didn't test it at all...seems solid. Hummingbird, you potentially could have Engineered Explosives as well as Crawlspace to deal with Goblins, with an Enlightened Tutor sideboard...I'm just saying, perhaps this idea should be looked into further, to pick out the best choices of the available slots.
Confinement is dead w/o sword, so that plan seems not reliable.
How is any of these cards better than ENGINEERED PLAGUE???
I agree.
But the board looks quite good right now except the single Negator. Other options would be Tormods Crypt, Pithing Needle, Rule of Law and Sphere of Law.
About Black Knight, aren't the pumpknights better? Both are obviously immune to StP, and while Black Knight is better the first turn you play it against Goblins, pumpknights are better against Threshold, because they have the ability to trump every creature except the flying fat in combat. If StP is Threshold's only answer to creatures, then it gets much harder for them to overcome it later in the game. They also turn land drops into fuel.
I suppose that having to pay for First Strike is a point against pumpknights, but other than that, I think that they might have a slight edge in a random metagame.
The enlightened tutor SB is interesting, but imo, highly unpractical. Hitting a tutor costs you not only a turn of tempo in the early game, but creates card disadvantage. I've said it before about extirpate, cards that have no effect on the game state THIS TURN have almost no place in the deck. I'd also worry a little bit about showing the other deck that hate you just ripped off the top. The only reason this would be a plausabe option would be for the essentially 8 e. plague effects, although even that seems somewhat weak to me requiring you to have out a white producing non-basic on turn 1 or 2, and therfore not hitting 3 mana on turn 3 if they have a waste for it.
Prove me wrong guys, it'd be nice if this worked.
Can't you EOT the hate card turn 2, then play it turn 3? Therefore from when they see it till it hits play, they don't have an untap phase to deal with it...This also allows you to cheat on sideboard space, and also hit the crucial 2 engineered plagues to sweep Goblin's board, or a Jitte to finish them off with a Plague on the board...
Even if we're talking about a perfect setup, with a sac-land to fetch a white source at EOT2, and an e-tutor in hand, that still assumes they tapped that wasteland, and it also means that you did absolutely nothing relevant with your turn 2. Don't get me wrong, it's OK, it just doesn't justify convoluting your SB to that extent.
Maybe I'm wrong, but don't the enchantments in the board, hosers to certain deck types, just 'win' when they resolve(if you play correctly)? Why not increase chances to draw into them? Certainly giving up a turn wouldn't be too much to pay for your 'win now'?
because card disadvantage is bad?
Black Knights are better than pump-knights because they don't die to mogg fanatic or a single goblin gempalm cycling, or lava dart, or darkblast, etc.
My most recent list, because I've had 3 people request it this week. Not that I mind it, but I'm getting tired of typing it up ^_^
4 dark confident
3 hypnotic spectre
3 nantuko shade
3 jotun grunt
4 hymn to tourach
4 sinkhole
4 vindicate
4 duress
3 smallpox
2 cursed scroll
4 dark ritual
4 scrubland
4 bloodstained mire
2 polluted delta
4 wasteland
1 tomb of urami
7 swamp
SB:
4 e. plague
3 dystopia
3 extirpate
3 periphory nodes
2 serenity
Also, I missed Windux's post a while back. I'm curious about how chains of meph worked out for you. I tried them a while back and the SUCKED (I own 4, so no budget issues, don't bring that up here). They did almost nothing against gro, letting them just discard otherwise dead stuff (daze late game/other cantrips/whatever). The only decks that I found it didn't suck against were solidarity and rifter, both of which I can beat quite handily and don't require thier own specific hate.
I like black knight as a metagame decision, but I feel cursed scroll is a better overall card in the matchups and situations that knight can be good in (save perhaps chumping opposing grunts/serra avatars/what have you).
Cheers for the list, quick question about the sb.
Isn't the 4 e. plague 3 Dystopia 3 Periphory Nodes kinda over kill against creature decks>?
Wouldn't Swords be better additional kill than nodes, having plague for gobos and dystopia for thresh and fish?
I had also been thinking about how useful extipate would be, but haven't had much time to test, what match do you use them against (I assume Iggy pop, TES and Hightide) and what do you side out?
Cheers Pootank