That list is still the best placing recent list to date. In other words probably your best bet or close to it.
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That list is still the best placing recent list to date. In other words probably your best bet or close to it.
All hail sdematt!
Does this thread cover builds like this, or is it too different?
http://www.mtgtop8.com/event?e=10708&d=261245&f=LE
Also, does BG Rock/Depths seem like a Very Bad Idea? I don`t know why, but I`m drawn to it.
If anyone in here is playing DD, it's probably a two-slot tutor package with KOTR and not a primary wincon with Hexmage and Living Wish. These builds are more midrange focused with lots of card advantage and SFM equipment package.
There is an Established thread for more dedicated Dark Depths combo decks: http://www.mtgthesource.com/forums/s...ck-Dark-Depths
4 Knight
3 Hexmage
3 Dark Confidant
4 DRS
1 Sylvan Safekeeper
2 Jitte
2 Gsz
2 Mox Diamond
1 Life from the Loam
4 Decay
4 Thoughtseize
3 Hymn
3 STP
2 Painful Truths
1 Depths
1 Stage
1 Urborg
1 Karakas
3 Wasteland
3 Bayou
2 Scrub
1 Sav
7 Fetches
1 Swamp
1 Forest
Did someone say prince?
http://media.comicbook.com/2016/04/p...ain-180090.jpg
I like it, sdematt. I guess the difference between that and what I linked is that yours, like 4C Loam, plays aggro/midrange with the Depths combo as an available option, while the list I linked tries to hammer redundant Marit Lage attempts through while also having the disruptive midrange plan to keep the opponent busy and to have something to fall back on. So they have reversed priorities, I guess.
I don't think the straight combo deck in the other thread is the same thing at all, but I can see how it doesn't quite fit in here either. Thanks anyway.
Hey guys. Just registered here to see if I could get some tips. I am a modern player, but I like to play Legacy casually with friends, and I am a fan of BGw in general, so I've taken a crack at this style of deck in legacy.
My decklist:
Land:
2x Bayou
1x Forest
1x Karakas
1x Marsh Flats
1x Plains
2x Savannah
2x Scrubland
2x Swamp
4x Verdant Catacombs
4x Wasteland
2x Windswept Heath
Enchantment:
1x Sylvan Library
Planeswalker:
2x Liliana of the Veil
Sorcery:
3x Hymn to Tourach
3x Lingering Souls
2x Painful Truths
2x Thoughtseize
Creature:
3x Dark Confidant
4x Deathrite Shaman
3x Stoneforge Mystic
4x Tarmogoyf
Artifact:
1x Batterskull
1x Sword of Fire and Ice
1x Umezawa's Jitte
Instant:
4x Abrupt Decay
4x Swords to Plowshares
Sideboard:
2x Choke
2x Duress
1x Engineered Plague
2x Ethersworn Canonist
1x Gaddock Teeg
1x Grafdigger's Cage
1x Pithing Needle
2x Surgical Extraction
1x Toxic Deluge
2x Zealous Persecution
My playgroup for the most part avoids combo, although one guy does have combo elves. It's mainly delver/shardless/elves/homebrew.
I am not sure if it is correct to drop one abrupt decay for maelstrom pulse. It's good in modern but I'm not experienced in legacy. Also in the BGx mirror in modern you typically side out discard spells, but I'm not sure in this format if that is the correct play. Also I'm not sure if I'm playing enough sweeper effects, as really the only board wipe I have for the mirror is toxic deluge.
EDIT: Also, I wonder if it's a better idea to play the sideboard enchantment/artifacts as 1 ofs and just include an enlightened tutor or two.
Thanks for the help.
I don't think pulse is a maindeck card. I think you're a little short on 1-drop cards. I always play 4 one mana discard spells (at one time it was appropriate to play 6-8.) Painful truths seems greedy at 2 copies, I know a 2nd library will win you more games.
I'm not sure its worth it in your metagamr but I always love the classic 1-of Vindicate.
I always play a singleton Maelstrom. The value it can generate is real and can decimate boardstates, as well as pick up the slack that Abrupt Decay leaves behind (4+ drops). There's a reason modern jund and Shardless both play it.
I guess the question is, is the ability to target a land better than the ability to remove multiple threats? Of course, that could also be a downside since it effects you as well (blow up opponents and your own goyf or whatever) although there is enough other removal that it shouldn't be an issue.
I agree with running 2x sylvan library. The main reason I have 2 painful truths is I don't have another sylvan library.
Sooooo...no one else just excited as shit for Thalia 2.0 as I am? Who's playing less than 3?
I'm pretty into here, I agree. Not nutting our own stuff isn't terrible, either. Allowing Goyfs to alpha more also seems aite. But, more Karakas in the metagame if DnT gets better might be an issue.
4 Deathrite Shaman
4 SFM
3 Thalia
4 Goyf
3 Dark Confidant
18
1 Jitte
1 SOFI
1 Sword X
3
1 GSZ
2 Souls
2 Sylvan
2 Truths
3 STP
4 Decay
14
3 Thoughtseize
2 Cabal Therapy
5
3 Bayou
2 Savannah
2 Scrubland
4 Catacombs
2 Heath
1 Flats
3 Basics
3 Wasteland
1 Dryad Arbor
21
////////////////
2 Zealous Persecution
1 Sylvan Safekeeper
1 Teeg
2 Needle
1 Sigarda
2 Hymn to Tourach
2 Canonist
1 Scavenging Ooze
2 Bitterblossom
1 Elspeth, Knight Errant (Loam?)
Rough list, of course.
New Thalia is definitely a toy worth exploring, and we also just got this guy...
http://i.imgur.com/DALfSNR.jpg
Scry 3 per turn? Fill your GY for delve guys/Goyfs/Knights, while drawing gas? Trample + equipment? Opportunities abound.
I'm curious if New Liliana could be used here. She doesn't look super great for Legacy, but in this deck:
- Her +1 tilts combat math in your favor (opposing Goyfs). She looks to work the best with creatures on her side, since they can protect her while she +1's and occasionally kills an x/1 dork.
- She can resurrect dead Goyfs. This deck generally uses discard to counteract removal, but grave digging a Goyf works too.
- Her +1 will let you keep situational removal like Decay, Swords, and Pulse in hand to counteract top decked Counterbalances and RIPs (with the tradeoff of not removing countermagic). Not sure if you'd rather just kill creatures instead (LotV). She also plays well with Stoneforge, as you can keep the Equipment you cast.
- Her ultimate will eventually win the game, barring Moat. LotV does too, but not as much a given.
- Her -2 can technically dig for creatures after a Terminus, but likely not very well.
She's obviously hot garbage against Show and Tell and combo, but I think she could be promising enough against other mid range decks. Odds are you'd likely want LotV more often overall, but she's still interesting.
Do you guys think it's worth it to run a 1 of shambling vent? I would replace my 2nd swamp with it. It seems somewhat slow honestly and dies to tarmogoyf but Shardless often runs creeping tar pit so who knows.