I completely forgot about dryad militant. I've played against deathrite and it seems as if you can race it with street wraith and probe, but you are correct Dryad Militant is going to be an issue without spot removal.
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I completely forgot about dryad militant. I've played against deathrite and it seems as if you can race it with street wraith and probe, but you are correct Dryad Militant is going to be an issue without spot removal.
Knowing they are playing Dryad Militant would you mull to contagion? Only due to the fact that if we don't get it in our starting hand, the chances we can use it during the game are slim to none.
I agree.
But is Dryad Militant really that bad?
We've got only Therapy & Dread Return that it cares about, and we can otherwise still get our creature beats goin, unless they don't force us to suck on a Leyline or Rest in Peace or whatever we can't answer in game one. Therapy n DR are a big part of us winning, but our means of achieving the win is left otherwise uneffected, and that's 90% of the deck.
So I don't know...it would depend on the rest of their deck strategy whether I would give them a TimeWalk or just try and play through it.
Deathrite Shaman however, gives me the SHITS!
That little creature hosed me over the wknd in two seperate matches - seems a few decks have taken up playing it.
I'm still not too versed with the names of all the decks out there, but I'm certain one of them was NicFit or some version of Rock.
So against that deck - Game1, I won the roll, elected to draw (duh). They played Deathrite.
I had no removal or Wraith in hand, so I discarded a dredger as per normal.....he proceeded to remove my dredger's turn, after turn, after turn.
7 turns later they won.
....kinda funny it took him 7 turns to kill a player without a single permanent on the board.
Game2, I drew an almost perfect 7 with trolls, creature removal, Probe and a wraith. He played Leyline. :mad:
A question I have for all of you playing this deck;
Stoneforge Mystic
Would you use removal on it?
Personally, I don't see a reason to, as chances are the opponent already has a Jitte in hand for their next turn, as Jitte is a great weapon against us.
But I'd like to see what everyone else here thinks, considering other targets like Batterskull etc.
....And whilst I'm on the subject of using removal - what are everyone's MUST ANSWER targets to use removal for?
Stoneforge Mystic is nothing more than a Squire against Manaless Dredge. Even if an opponent somehow found a way to actually drop a Batterskull or Jitte onto the battlefield, it isn't going to protect them from an onslaught of attackers - even without Bridge from Below (assuming they have connected with Jitte equipped to something). Subsequently, it isn't going to save them from a Flayer kill - which would be an abitrary amount of damage paired with Troll.
And I wouldn't mull into Contagion; I would just go with my seven and play it out. Worse comes to worst, you just draw into removal for it. However, I don't think it will be that big of a deal in the format and we're more apt to run into Rest in Peace because of R2R's recent release.
Aside from that, pretty standard procedure how we move forward.
Because I've been playing this deck a bit lately, a friend of mine has started playtesting a RiP/Helm combo deck. I hope we don't ever get grouped together!!
Yeah really, the main issue I have is cards like Relic of Progenitus.
At least we get to dredge once with Deathrite provided we're on the draw. I don't like it, but as long as we get more than one dredger in our first dredge we have a chance.
The last couple of meets I've run with only four creature removal cards in the sideboard, and those were the only matches where I wish I'd drawn them, the rest of the time I only wanted enchantment/artifact removal.
There are plenty of annoying creatures, like Mother of Runes, Delver etc. but I wouldn't consider them worth removing.
Goblin Lackey is one I'm not sure about.
One of my matchups against Goblins, I had lackey go stupid.
Lackey hit, brought out a Ringleader - and then another Ringleader - and then a Krenko!
He attacked me once and played/cycled Gempalm for the win on turn 3.
I still won 2-1 against the small green ones, but it was very close in both games I won.
In both of those winning games, I found Griselbrand trouble, as I couldn't just draw 7 immediately without killing myself.
I may try going back to Sphinx against Aggro/Burn matchups, even though I know Grisel is game when it lands - I'm just gonna test it out a bit more.
There are plenty of artifacts and enchantments we MUST answer or we're scooping, but I'm still curious;
What creatures do you guys consider MUST answer's?
I'm not convinced Manaless Dredge is a good metagame call right now, Deathrite Shaman is the real deal and having to either MD or SB 8 Contagion and Death Shoal effects is getting to the point where soft counters to Dredge like Deathrite Shaman and Relic of Progentius are becoming hard locks to Manaless Dredge that completely distort your SB and your MD for "answer their hate or lose" cards that take advantage of Manaless Dredge's reliance on the end step as opposed to Dredge's reliance on the graveyard.
When your deck loses to Elves, and it does, it's probably time to go back to playing lands and Firestorm. Manaless Dredge just isn't providing any real tactical or strategic benefits to the Dredge archetype right now, and being the absolute worst version of archetype vs combo, giving the opponent an additional card game 2 in order to Dredge and having an additional exploit vs your discard mechanic is too much ground to surrender just for the distinction of not tapping lands to cast spells.
Well, I'm 2-0 with Manaless right now at Jupiter's Dual
Land event. That works for me.
Hey Hollywood, we're you the feature match on the stream vs. Goblins?
If thats you, where did you get your sleeves? They look classy.
That was me...thanks!
I'm 3-1 currently.
Looking forward to the report already.
Ps. Add your sideboard options for g2-3 for each match. That would be greatly appreciated. Cheers!
Just made Top 4. Waiting for opponents to finish.
wow congrats hollywood.
on my end only made it to top 3 in a minitournament (total of 18 players) 4-1-0
round 1 vs UR delver = 2-0
round 2 vs junk = 0-2 -> 1st turn duress, 2nd turn thoughtseize, 2 timewalks lol. on game 2 i got street wraith in hand but he played extirpate (OMG :eek: )
round 3 vs nicfit = 2-1
round 4 vs RUG = 2-0
round 5 vs Goblins = 2-0
i think its effective if you will wait what SB they'll bring in game 2.
goodluck hollywood!
on the other hand.. you just have to trust your deck if this deck works for you then play it, if not then go back to the traditional ledless or led dredge. a good friend of mine (RUG player) told me that he nver lose to LED/Ledless versions, if he count it right he said its like 12-0 now but vs manaless its 1-7 alrdy (thats me :laugh: ).
all in all, just believe in yourself. cheers!
@hollywood
you got a good hand vs bant if not for that tormods crypt . S%#*t happens. still congratulations :smile:
Playing around with a Manaless list with 4 LED and 3 Looting. Its a bit more explosive, at the cost of your opponent's counter suite going live. Still though, might be worth toying around with. Also trying out Soul of the Harvest MD. It wins the turn after you DR it, a bit pointless to play over Griselbrand but 1) I don't have Griselbrands yet, 2) I've tried 2 Sphinx and it ain't really my style, 3) Soul of the Harvest is cutesy. :tongue:
Took home a set of Tropical Islands for my troubles. There were I believe close to seventy (70) players in this event. I'll be sure to write up a report.
And for the record: I had Ali from Cairo in my sideboard just for shits and giggles.