lol, sorry, that was to Ziilot
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Hi guys at TheSource!
So, I had this big legacy event last weekend in Montréal for a beta Time Walk (I know, it a little weird since it's a legacy event, but hey that's an awesome price:laugh: )!!
I decided to play Eva Green, since the deck never failed me in the past and given the fact I had no time to test, i was confidant playing the deck I know best. I thought about Team America, but decided Eva was alot better in Quebec Meta and boy was I right:cool: ...
It was a high quality tournament, with both good players and good decks (55 players): Threshold of course, Dreadstill, Merfolks (wich turnout to be THE deck at the event), Deadguy ale, Faerie Stompy, Counterslivers, fish, loam, you name it!
I finished 7th, going a lil' unlucky in my T8 match, but I dont want to discredit my opponent Lucas who played very well all day long with a very well metagamed BW fish deck.
I did not take notes, but I went 4-1-1 in swiss:
2-0 Against gobos, wich is in my experience an easy matchup for eva green (not so sure it's that good for TA)
2-1 vs UW/g Threshold, very nice opponent, I had some troubles against Relic and Grunt.
2-1 vs CounterSlivers, my opponent Sebastien was awesome: we got great matches and deed saved my day in both game II and III.
1-2 vs Merfolks, I tought I had the upper hand here, but it turn out to be a tough match. The guy played quite well and it turned out that the lil' fish can deals a huge amount of damage quite fast:cry: I did miss my 4th landrop like 5 turn in a row, so never had that green mana needed for those 2 goyfs and most importantly that crucial deed drop + activation at 3 (with ritual in hand).
2-1 vs Ichorid. I love Leyline. I really do.
Draw into T8, then I lost like I said to a great player who drew quite well too:laugh: !!
I have nothing to say about the maindeck except the fact that I played Jitte over Seal again (and it worked quite well), but I want to talk a lil' about the side.
Deed proved to me once more that it was alot more versatile than plague. Heck, even against gobos it is sometimes better when he has alot of x/2 guys... The fact that it hits artifacts and enchantments is huge too! Against slivers and merfolk plague does nothing and deed give you the game if you resolve it!!! Deed, drop stalker, equip jitte, game over.
Even if the deck has no draw, I still think its a better choice than TA in this type of meta, wich was full of merfolks, control decks and ... relics! Goyf was not a factor all day long because of yard' hate. I was quite happy with my shades and hippies' :smile:
Congratulation! :-)
I'm testing 1 deed in SB and I'm not 100% sure about him. Very often he's very slow. But - one deed is often only small help agains goblins/merfolks... I'm going to put 3 deeds into SB and test it on next tournament.
About my biggest problem with this deck - consistency - when I have a good draw, this deck is amazing and fun to play. Sometimes I have a horrible draw - on last tournament I had to mulligen to 5 or 4 cards really often (after mulligan to 4 I beat a combo deck and finally win 2:1 :)).
I was thinking about switching to TA (brainstorm), but when I saw a great player on last tournament - he played 25 lands in his deck with 4 brainstorm and was manascrewed all the day - i think, it's more about luck, not cards :-)
No. One big reason - seals are great in MD, pithing not. So it's not only change of few cards for another, but it's about change MD and SB...
Seals in MD help with nought, landstill, vial, top, chalices, can help with LD plans - moxes, mishras, ... I like seals in main.
So if I wanna to play needles, I have to change my SB.
I didn't test deed yet, because I thought it was to slow for this deck, How many did you run in the board ? And against what decks did it help except for slivers ?
In that tournament alone it was amazing in each match: Gobs, slivers, ichorid, merfolk, threshold and fish. I played 4.
I dont think a 3 casting cost in a deck that play ritual is that slow. You can always play it then activate it next turn if you are not in the critic zone!
You just gotta play smart. Play 1 threat (all our threats need to be answered), hold the rest, if you get swarmed deed away, then drop another threat. After you deed they usually have next to nothing in hand: Thoughtseize, Tourach and they gotta drop their guys before 1 of ours ride the game to victory.
I find it funny that most, if not, all of the matches that are being argued that deed is good against, are already in our favour.
If you have problems beating goblins, merfolk, thresh (variant depending), slivers or fish, you're playing the deck wrong. It's the little decks like this that i love playing against, yes, sometimes they overwhelm you, that's why you always keep a hand with an answer to their turn 1 play, followed by a threat.
Ah yes the old classic "everyone and their mother have 90% win against Gobos, Threshold, etc." ...
I don't like your tone and I find it quite condescending.
I don't know why I even bother to answer you, but i'll do my best. It's true that we have the upper hand against Gobs, Thresh, Slivers and Fish. That doesn't mean we don't need anything vs those in our side.
Ichorid and merfolk aren't awesome matches in my experience. Try to beat an ok Ichorid hand without Leyline ... Merfolk can swarm you quite fast, i'm sure you didn't test that much the matchup to claim that we beat em' all the time.
My argument is that engineered plague is an incredibly narrow card wich isn't even really good where it's supposed to shine (vs gobos for exemple). Where is Plague better than deed? I sided in the deeds in every single matchup I played that day and I would not have sided plague in any of those, except for gobos...
Deed is good against:
- Any tribal deck
- Thresh
- Dreadstill (factory, dreadnought and goyfs are removed with deed @2)
- Enchantress
- Any SUI / deadguy ale variant (did I mention you HATE snuff out against those?!)
- ETW decks
- Ichorid
- Zoo (Goyfs, Kird ape, etc.) same goes for Goyfsligh
- Landstill (yes landstill, removing all Elspeth tokens + crucible is awesome)
- Survival
...
And i'm sure I forget some... Maybe you claim to have a 90% win percentage against all those but I don't and I don't think it's because "I'm playing the deck wrong" :wink:
My apologies if my tone came off as hostile.
As to the Merfolk match, I played 10 games, followed by another 10 post-sideboard, and lost 4 times. That is solely what I'm basing my Merfolk matchup on.
As for the deed argument, I'm simply stating that it seems like overkill, yes, the occasional dreadnaught or natural order > progenitous seems to hurt a lot (assuming you're not running edicts).
It depends on how much you see Zoo and Enchantress, etc in your meta for it to warrant slots for Deed. In my meta, I see none of these, I see a few goblins, landstill (which I put plague on soldiers), gw aggro elves, Survival elves, 43 land, aluren and a few others.
As for snuff outs against sui, I run diabolic edicts main deck now alongside my snuff outs, so I have outs there.
I only have 2 deeds atm so will test it out with 2. I'm going to touney at 8 march in mol.I need to decide what to take there. now running 4 plagues in the board and no reanimate in main because I don't have one.
My experience with Deeds is that at times, they're amazing, but at other times, they're too slow (I was trying them MD instead of the Seals - I may try them in board instead).
I have very little experience actually using Plagues, but I could see them being useful in some matchups (fighting Elves & Goblins moreso than Merfolk, I'd think).
Deed is amazing against Affinity though :D
The drawback to Deed I've found (other than the speed) is that you need to be careful since you can blow up all your threats other than Tombstalker (Hyppie often dodges Deed too).
Like all sweepers though, you're going to be playing it when you're behind and using it to even the odds anyways.
Apologies accepted:cool: ! Against Landstill, deed can be quite good! And against elves too!
It's true however that you got to adapt to your own meta, I myself, face 43 Lands like 1 time every 3 tournaments, so it's not really a factor here. But we run other cards against them, for exemple leyline so they can't recur their lands. If you are on the play and you thoughtseize away manabond or exploration, then you are in good shape (even better with a turn two sinkhole).
Against Aluren it's also true that deed suck, but we run discard and land destruction, wich both hit that deck pretty hard... Add to this Seal of Primordium or Krosan Grip, and I don't think Aluren is a hard deck to beat. Toad in his primer admitted that SUI variants were horrible matches!
I agree with you when you say it can sound "overkill", but when those decks side in a couple of good cards against you, it can't do no wrong to side yourself too. For exemple, we have a positive Thresh matchup. I do side out my 4 Snuff Out against them, because it hits only half of their guys (assuming they play 4 goyfs and 4 gooses) for 4 deed (wich rape Thresh board). You know what is even better? It's the fact that Thresh won't likely board in Krosan Grip because you play no target preboard (except 3 Jitte if you run them main like I do)!
As for Esper3k comment, I agree too that deed may seems slow at times. But again, Plague is as slow! And for me, the versatility of the card is too good to ignore. The truth is that sometimes you think you will face A, B or C decks and it end up that you face X, Y and Z, so I prefer to have someting in my board that will deal with that randomness!
Don't get me wrong, I love Deed. I do agree that the sheer versatility of it is amazing and it has definitely been one of the cards that has really been worth the cost to obtain for me.
I think it's a lot slower than Plague though. First of all, you can play Plague off of a Dark Ritual, which you can't do for a Deed. While you could do it T2 with a Bayou, the T1: Ritual, Plague can be gg right there.
Second, Deed really needs 2 or more mana to be truly backbreaking, making the total cost really 5+. While it's spread out over the course of multiple turns, oftentimes, I've had my opponents kill the Deed in that little window before I could make it truly effective.
That being said, I think you need to look at your local metagame and see what works better for you. Both are great cards and really wreck certain decks.
a faster solution to thresh would be Perish, no?
matchup against thresh is already good so not necessary to put things in board against them. Dystopia would be better hit also: enchantress, angel stompy, Death and Taxes, ...
But my board is:
4x engineered plague
4x Leyline of the void
4x Choke
3x Jitte
think I'll keep that fro the tourney next sunday and let you all know how it went.
Hello Everybody,
My first post in this thread although I've been following it for some time.
I'm an Eva Green player myself and I was hoping you guys could help me with some questions I have about the Sideboard.
First of all, I play the 'classic maindeck' (with Seal of Primordium; without Reanimate). My SB is currently:
- 4 Choke
- 4 Tormod's Crypt
- 4 E-Plague
- 2 Umezawa's Jitte
- 1 Putrefy
I first played the 3rd Jitte instead of the Putrefy (but I thought 2 would often be enough and Putrefy can come in against many decks). I haven't been satisfied with Putrefy though so I'm looking at some advice what to put in the board for it. My options would be: the 3rd Jitte again, Krosan Grip, Duress (another possible T1 discard would help the combo match up) or ... It's probably a meta call but would do you guys think.
I would also like to know how you board against the following decks (I'm often in doubt about what to board out): Merfolk, Aggro Loam (Crypts for Sinkholes?), Dreadstill (choke in but what do you take out) and MUC (same question as with Dreadstill).
Many thanks
PS: @Slayer001: you won't be the only Eva Green player in Mol then :wink:
Well, first you need Krosan Grips in the sideboard, they are, honestly, one of the main reasons to play green in this deck
I'm already playing 3 Seal of Primordium in the main. Maybe 1 Grip can go in the side but I think that is a meta call.
well, green is for goyf, yes, but he\s nothing but a fatty. Red Death was full of fatties AND burn and it died out to eva green.
Seal (or Grip) in the main is always a good call, I think. If your meta allows it, you can move it to the side and play Jitte or Reanimate main but in most metagames nowadays, Seal should be in the main.
Anyway, some more input on my SB-questions would be much appreciated.