Originally Posted by
wizard_of_gore
Hi guys! I'm working on this list, so i need your feedbacks:
4x Delver of secrets
4x Young pyromancer
2x snapcaster mage / TNN ( i dont know yet)
2x grim lavamancer
4x Brainstorm
4x Gitaxian probe
3x ponder
4x Lightning bolt
4x Chain lightning
4x Force of will
4x Daze
3x spell pierce
4x wasteland
4x scalding tarn
2x wooded foothils
3x flooded strand
2x island
1x mountain
2x volcanic island
sb: common stuff we all need...
Deck is very simple - it evolves around delver and young pyromancer. Everything is about protect them to win the game. 12 free spells/11 cantrip (hello pyrmancer), 8 burn (reach/removal), 6-8 evasive creature damage (delver, grim, tnn), and cheap disruption to ensure delver/pyromancer stay on board and goes to victory (wasteland, daze, pierce, fow).