https://youtu.be/h9PVmNci36k?t=14m16s
Did he just snapcaster mage a dig and then pay the cost with delve? I thought you couldn't do that. Have I been wrong this entire time?
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https://youtu.be/h9PVmNci36k?t=14m16s
Did he just snapcaster mage a dig and then pay the cost with delve? I thought you couldn't do that. Have I been wrong this entire time?
Yes, you can do that. You can also delve through Thalia or Trinosphere. Like I have been saying since the Dig was spoiled, the best thing to cast with snapcaster mage is dig through time. Snap and dig are not exclusive, play both, they are both great.
Also, thanks for the input on the stoneblade matchups. I think of them as usually being favorable, but my plans against them have been weak lately. In fact, at SCG syracuse I went a disappointing 4-3 with 1 loss to the winner (UWR stoneblade), 1 to Deathblade and 1 to Maverick with mystic/sofai being the card that beat me one game.
Hi Philipp,
I have a couple questions.
How do you approach the mono U Omni-Tell matchup? I often find that we just play draw go until he finds a boseju and I just lose to an uncounterable SnT. Should I be aggressive countering cantrips or just try to establish counterbalance early to stop the cantrips?
Do you have an updated list from the one you posted on SCG (http://www.starcitygames.com/article...-Cruise.html)? And if so could you explain why you made the changes you made?
Thanks
Two questions here:
1) I started playing the deck 3-4 months ago, and i'm probably going to attend GP Lille in July, do you have any suggestions for someone who tests miracles for his first GP?
2) I'm now playing the decklist that Julian is playing in his videos and i'm having an hard time boarding vs. RW Painter, reanimator and Dredge, any suggestions ?
Thanks for spreading the miracle love ;)
Yo,
@OmniTell: This deck is annoying. Mostly because of Boseju. I lost to that deck when playing the local tournament in Brussels. What we do no lose against is Boseju + Show and Tell. What we do lose against is Boseju + Show and Tell + Emrakul, which he had both games around turn 2 or 3. So, if they don't have Boseju all you do is counter Show and Tell. If they do happen to have it, just counter the spells that matter after that (Enter the Infinite, Cunning Wish) and make sure to board answers to Omniscience, as they sometimes manage to resolve it, but can't win because we kept the counters for it. Generally: Use your creatures aggressively. If you have absolutely no pressure, then casting Snapcaster T3 and REBing/Flustering/whatever a cantrip is fine.
@Deathblade: Oh I'm sorry if it appeared that I wouldn't board out Balance vs Deathblade any more. I'd still do. I'm sorry.
@Testing for GP Lille: It's pretty easy. Get the best player you can and let them beat you. Over and over and over again. Your learning process will be indefinitely higher than testing with equally or lesser skilled people.
@Boardingplans..... more boardingplans...more more more! Oh boy, I will def. write an article in the weeks to come on this, lol.
So, umm.
Painter: You don't want UU and WW spells that don't win the game. Balance is an exception. Shave Entreats, cut Counterspells, cut Digs. Bring everything that destroys artefacts and/or enchantments.
Dredge: Cut Balances, Counterspells, Plains, Island and a combination of Jace/Dig, depending how afraid you are of Iona. Bring in all the REBs, Flusters, GY-hate and some creatures so you can REB them if need be.
Reanimator: Board out Swords, Terminus (unless you're afraid of Pack Rat) and Plains and bring in all the good stuff that counters things and neuters graveyards. It's a pretty easy MU to board.
Sorry if my boarding plans are getting shorter and shorter every time but I've been giving the same answers over and over again, which led to the idea of writing an article on sideboarding in Legacy in general that should enable everybody to figure out 90% correct boarding plans / boarding directions with any major deck against any deck in Legacy. Let's see how this works out.
As always, I hope I could help. Shouldn't this be the case or should you disagree, make sure to let me know.
Greetings
Really thank you, i can understand that lots of people are asking the same questions over and over again, but your answer is really helpful.
Which are the common mistakes that you usually see people doing when playing miracles?
Is there any miracles match videos you would reccomend to see for learn to play the deck better?
For a start, you could check out the Daily Event that Philipp and I played together on http://itsjulian.com/?p=1234
We're on the same, but in a different way that you're implying. The function works like this:
f (Julian's Deck) = Philipp's Deck
I do not think highly of people who pickup a fine-tuned deck and immediately start tinkering with numbers or even cards before actually getting in a lot of games with it. So I don't. A lot of people at the MKM series in Rome asked me "Why do you sideboard like this? Why do you not play <xyz>?" - My answer always was "Because Philipp told me so." :wink:
Regarding the sideboarding issue Philipp mentioned earlier... why do we as a group not just explicate all the sideboarding details as exallium is doing? It seems like that would end a lot of hassle. Naturally there are lots of different lists, but I think we do have certain staple lists, like Philipp's, that we could focus on. And once a comprehensive list (likely with explanations) is created, it could be inserted into the OP of this thread or something. I mean most of the work is literally done for us already, its just a matter of compiling everything together.
Well, it's not all that easy. I have written articles. A lot of them. With a lot of sideboardplans. Yet people still ask. Understandably so, due to the fact that decks change, my mainboard changes, my side 15 change, my opponents decks change. A tournament setting is nothing but a variation of what you have been preparing for. That's why I hate boarding plans.
I once played against BUG Delver and didn't board Flusterstorm, contrarily to what I advocate. Why did I do that? Because my opponent was playing a very strange build of BUG that seemed to skip on Discard and Stifle, for whatever reason. But I didn't just blindly board what it said on my sheet, I adopted.
Having printed out boarding plans is not going to win you a tournament. You are going to win yourself a tournament. Nobody else can do that for you. You can pick up a list that is arguably better than most, but this still doesn't guarantee a win. You can follow advices people give you. But, again, this will not mean immediate success. Skill, familiarity and adaptability are the skill set that will make you successful in Legacy. (and oh boy is this different in other formats. *thinks about my PT experiences and shivers*) If you play well enough, and understand which role your deck has in a specific MU and what the underlying plan of the opposing deck is, then you will board towards the kind of unattainable goal of a perfect boarding plan, that only really works if you have access to your opposing 75. And this is what I've been thinking of turning into an article. It should highlight the skillset needed to board somewhat correctly. Because, let's be honest: You don't need to board 100% correctly. All you need to do is do it somewhat right as long as you're good. So yeah, I believe that this article that I've been dreaming of should/could enable a careful reader to board on their own. Giving you my 50 1:1 plans against the current Legacy metagame with my list as it stands now might appear unbelievably helpful at first, but will turn out to be somewhat utter thrash in a months time. (if the boarding isn't accompanied with an explanation) I believe that it is part of mastering and understanding a deck that you board from your feel, and yes I know that I am a way too intuitively thinking/acting player. I just hate boarding plans.
Greetings