Originally Posted by
lavafrogg
I just finished this post and as I realize that I was slightly annoyed at the beginning, I feel like the post is helpful in our current state. I have been getting a lot of responses to the notion that Maverick can beat Terminus in its current form which is followed by a post that started this response. Her is the post and the response...
I really am not sure where you are coming from, but seeing how you apologized in advance I will assume that you just jumped into the thread for funsies. Ill catch you up with some posts that happened after you decided to join us. Starting with an intelligent response to my premise.
This response here shows that people do not know what we can do against miracles. Which is in contradiction to the response from a page ago that read:
So now continuing to Maverick players trying to discuss ways to beat Miracles:
This is a good comment about possible sideboard cards. Which is followed by this post:
This response has no meaning whatsoever, you start by listing sideboard plans that no-one has ever done i.e. cloudpost sideboard, include a popular Maverick beater pre-Monastery Mentor, Thrun, and then say that there is really nothing we can do if they draw the cards that they need to draw and considering that they have the most consistent deck in the format, they will most likely draw the answers that they need. Note: if you try and google to find a Maverick list with a Cloud-post board, this thread is the only mention I could find.
This is followed by confusion about the cloud-post sideboard and then more agreement that the Miracles match-up is terrible.
Here is Megadeus stating the exact point that I am trying to make which is that we cannot currently beat Terminus.
And finally a post of someone who is new to Maverick that wants to make suggestions about what we can do to beat Miracles:
I actually really enjoy this post as it has several ideas on how to improve one of Mavericks worst match-ups.
MysteryE: your ideas come down to:
a)planeswalkers/go over the top
b)heavier black splash
c)mass land destruction
d)untargetable creatures
obviously Gaddock Teeg plus Mother of Ruins is line number 1 but that hasn't been safe since the printing of Counsel's Judgement.
to respond:
a) this is one of my favorite options as Elspeth/Garruk are quite a clock and Miracles has an issue with planeswalkers, the issue here is Knight of the Reliquary and Thalia really slow down our mana development
b) most people only play a light black splash for Decay/Thoughtsieze so BB is difficult, also relying on discard+surgical is iffy at best
c) cataclysm is a popular play by Death and Taxes as they can keep multiple creatures, I have been a fan of Winter Orb as they cannot Top every turn with an orb in play, obviously better with mana dorks in play.
d) also another good plan to attack their Terminus since their Swords will be blanks, good but hasn't proven to work every time.
To discuss how Maverick/Miracles matches play out:
Maverick plays early creatures, Miracles cantrips and sets up counter-top.
Maverick attacks for some damage, maybe gets an active equipment, Miracles casts terminus.
Maverick try's to play around the counter-top lock, while also fighting through Swords-Snapcaster/Real Countermagic/more Terminus, Miracles finds their win condition and wins.
The best cards I have found to help disrupt this cycle:
1) Sylvan Library: allowing us to keep up with their card quality and to draw a few extra cards a game is huge
2) Quasali Pridemage: this guy dodges Swords/Terminus, can be brought back from the graveyard with Witness/Rallier or Sword of Light and Shadow if played. Kills Counterbalance, makes it so they cannot fetch with a top in play and kills RiP after board if applicable.
3) Teeg+Karakas+Equipment or Thalia+Karakas+Equipment these work if counterbalance is off the table so you can replay your 2 drop.
4) Winter Orb: as stated before, they cannot top or cantrip easily, which delays the Mentor/Top Combo/Jace/Entreant
5) Flash Creatures and Equipment. Scryb Ranger and Aven Mindcencor right after a Terminus or EoT can really mess with their math, especially with an Equipment in play.
"Original" builds of Maverick from back in the day seem to line up pretty well against modern day Miracles, this list is from 2011:
1 Scavenging Ooze
4 Green Sun's Zenith
1 Thrun, the Last Troll
1 Sword of Feast and Famine
3 Stoneforge Mystic
1 Misty Rainforest
2 Qasali Pridemage
3 Noble Hierarch
4 Knight of the Reliquary
2 Elspeth, Knight-Errant
3 Aven Mindcensor
1 Dryad Arbor
2 Horizon Canopy
2 Scryb Ranger
1 Umezawa's Jitte
1 Sword of Fire and Ice
4 Windswept Heath
2 Forest
1 Plains
1 Birds of Paradise
4 Mother of Runes
1 Gaea's Cradle
4 Wasteland
1 Karakas
2 Sylvan Library
4 Swords to Plowshares
4 Savannah
Sideboard
2 Phyrexian Metamorph
1 Qasali Pridemage
3 Ethersworn Canonist
3 Faerie Macabre
1 Gaddock Teeg
2 Krosan Grip
3 Choke
This has a majority of angles to attack the miracles deck:
Mainboard Sylvan Library and Elspeth.
5 Flash Creatures.
Multiple Pridemages(and another after boarding)
Karakas + Teeg/Thrun
Obviously the list doesn't play Thalia, which hurts combo matchup's but helps you get Thrun and Elspeth on the board in a reasonable amount of time. I feel like this is a reasonable place to start discussion at this point. Here is the list slightly updated:
1 Scavenging Ooze
4 Green Sun's Zenith
1 Thrun, the Last Troll
1 Sword of Feast and Famine
3 Stoneforge Mystic
1 Misty Rainforest
2 Qasali Pridemage
4 Noble Hierarch
4 Knight of the Reliquary
2 Elspeth, Knight-Errant
3 Aven Mindcensor
1 Dryad Arbor
2 Horizon Canopy
2 Scryb Ranger
1 Umezawa's Jitte
1 Sword of Light and Shadow
4 Windswept Heath
2 Forest
1 Plains
4 Mother of Runes
1 Gaea's Cradle
4 Wasteland
1 Karakas
2 Sylvan Library
4 Swords to Plowshares
4 Savannah
Sideboard
2 Containment Priest
1 Qasali Pridemage
3 Ethersworn Canonist
3 Faerie Macabre
1 Gaddock Teeg
2 Krosan Grip
3 Choke
The swords are because Teeg + Light and Shadow should beat Miracles if you can get it, and Feast and Famine is great against all of the BGx decks that Legacy players love(and also, kinda against combo), Jitte is against creature decks.
I think we have TNN issues, but I do not see how they can beat Mom+Knight with the wasteland pressure they will be under in addition to Elspeth and flyers + equipment. We also have a lessened reliance on the graveyard with Heirarch instead of Shaman and Elspeth main. They can keep Knight small but Elspeth can still jump him for a bunch.