Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
TheInfamousBearAssassin
Maybe you didn't see the card name.
Chandra Pyromaster is pretty good. Not Liliana or Jace good, but I guess you just wanted to make an overpowered card.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
Phoenix Ignition
Chandra Pyromaster is pretty good. Not Liliana or Jace good, but I guess you just wanted to make an overpowered card.
Like, a Legacy rather than Standard card, yes.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
TheInfamousBearAssassin
Like, a Legacy rather than Standard card, yes.
Should probably be 1BB with 3 loyalty, but -7 or -8 on the Ult.
Re: Obligatory shitty card creation thread
I'd love to see lands that say
Tap: Add 1G, lose 3 life.
Colored Ancient Tomb cycle would be awesome but an increase of life taken would have to balance it out.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
zulander
I'd love to see lands that say
Tap: Add 1G, lose 3 life.
Colored Ancient Tomb cycle would be awesome but an increase of life taken would have to balance it out.
Nce! I like it! But I fear it won't ever happen, it's too late now, AFAIK WotC said to not make new accelerants.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
Bed Decks Palyer
Nce! I like it! But I fear it won't ever happen, it's too late now, AFAIK WotC said to not make new accelerants.
Glad they printed DRS before putting the breaks on all this accelerant nonsense. :P
Re: Obligatory shitty card creation thread
Sudden Amnesia
2BB
Instant
Alternate cost- Exile a black card from your hand.
Look at target player's hand. You may choose two non-land cards from it. That player discards those cards.
Stop Hitting Yourself
2RR
Instant
Alternate cost- Exile a red card from your hand.
Gain control of target instant or sorcery spell. You may choose new modes and targets for that spell.
Better Part of Valor
2WW
Instant
Alternate cost- Exile a white card from your hand
Exile all permanents you control until the next beginning of the end step. Until end of turn you gain hexproof and your life total can't change.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
TheInfamousBearAssassin
Sudden Amnesia
2BB
Instant
Alternate cost- Exile a black card from your hand.
Look at target player's hand. You may choose two non-land cards from it. That player discards those cards.
Stop Hitting Yourself
2RR
Instant
Alternate cost- Exile a red card from your hand.
Gain control of target instant or sorcery spell. You may choose new modes and targets for that spell.
Better Part of Valor
2WW
Instant
Alternate cost- Exile a white card from your hand
Exile all permanents you control until the next beginning of the end step. Until end of turn you gain hexproof and your life total can't change.
Stop making more better FoW that are non-blue. You'll make the masses angry.
The red and white cards are cool too.
Re: Obligatory shitty card creation thread
There's been a lot of discussion around the community on reprinted duals. I'm against most ideas (such as reprinting, but just as a legendary) and was curious what you guys though of something like this:
Quote:
Rainbow Bridge
Legendary Land - Plains Mountain Swamp Island Forest
As long as Rainbow Bridge is in play, all opponents may choose to add a rainbow counter to lands in play. As opponent's lands come into play, they may choose to have them come in play with a rainbow counter. Lands with rainbow counters are all basic land types.
Haven't really thought it out, just popped into my head and was curious of your thoughts.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
JPoJohnson
There's been a lot of discussion around the community on reprinted duals. I'm against most ideas (such as reprinting, but just as a legendary) and was curious what you guys though of something like this:
Haven't really thought it out, just popped into my head and was curious of your thoughts.
coalition victory ftw
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
theillest
Haha, not sure this makes that card any more viable, but that is one of my favourite magic cards ever printed.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
GoblinSettler
Glad they printed DRS before putting the breaks on all this accelerant nonsense. :P
I meant :2: for :1: or :0: Like Sol Ring, Ancient Tomb, etc.
Re: Obligatory shitty card creation thread
I wish they would print this so I can play a proper Welder deck.
Recycled Mox :0:
Artifact
If Recycled Mox would enter the battlefield, you may discard an artifact card instead. If you do, put Recycled Mox onto the battlefield. If you don't, put it into its owner's graveyard.
T: Add :1: mana to your mana pool.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
TheInfamousBearAssassin
Sudden Amnesia
2BB
Instant
Alternate cost- Exile a black card from your hand.
Look at target player's hand. You may choose two non-land cards from it. That player discards those cards.
Stop Hitting Yourself
2RR
Instant
Alternate cost- Exile a red card from your hand.
Gain control of target instant or sorcery spell. You may choose new modes and targets for that spell.
Better Part of Valor
2WW
Instant
Alternate cost- Exile a white card from your hand
Exile all permanents you control until the next beginning of the end step. Until end of turn you gain hexproof and your life total can't change.
The black one needs to be a sorcery. Casting two thoughtsiezes on turn zero that don't cost life is broken on its face.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
firebadmattgood
The black one needs to be a sorcery. Casting two thoughtsiezes on turn zero that don't cost life is broken on its face.
I'd rather have them be random discards and keep the instant speed. Sorcery-speeding discard is a handicap that feels increasingly outdated to me, black is already struggling in the power level department.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
Luklinda
Stop making more better FoW that are non-blue. You'll make the masses angry.
The red and white cards are cool too.
Thanks. I was proud of the white one particularly.
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
TheInfamousBearAssassin
I'd rather have them be random discards and keep the instant speed. Sorcery-speeding discard is a handicap that feels increasingly outdated to me, black is already struggling in the power level department.
There are a couple of problems with instant-speed discard:
1) You can use it to lock players out on their draw steps, which is a pretty big NPE;
2) Less experienced players will not realize that you can't use the discard to effectively counter a spell;
3) If we ignore #1 and #2, it doesn't play significantly differently than regular discard since your opponent will always receive priority first on his turn, meaning he can cast the spell ahead of the discard unless you're trying to lock him out by forcing discards in the upkeep or draw step.
Also, compare your card to Unmask, which is a card that tends to show up in droves when unfair decks are trying to pull a fast one on the format.
I like the red one. The white one would be pretty interesting as a free Ghostway, but as-is it mostly just reads "Fuck you, Wrath," or "Fuck you, combo player." Actually, I like the sound of the latter point there...
Re: Obligatory shitty card creation thread
What do you guys think about this card? A new white, aggressive and disruptive one drop:
Monk of the Hidden Path (W)
Human - Monk
Sacrifice Monk of the Hidden Path: Target player cannot search his or her library until end of turn.
2/1
Re: Obligatory shitty card creation thread
Quote:
Originally Posted by
TheInfamousBearAssassin
Better Part of Valor
2WW
Instant
Alternate cost- Exile a white card from your hand
Exile all permanents you control until the next beginning of the end step. Until end of turn you gain hexproof and your life total can't change.
Isn't this one extremely broken with Ad Nauseam?
Re: Obligatory shitty card creation thread
I just came up with an idea for an interesting hoser against spell-based decks that can also dodge mass removal (and might have its uses as a Commander):
Quote:
X, the Magehunter :r::w:
Legendary Creature - Human Soldier
First strike, haste
When X, the Magehunter enters the battlefield, it deals 2 damage to each opponent.
Whenever an opponent plays an instant or sorcery, you may exile X, the Magehunter. If you do, return X, the Magehunter to the battlefield under its owner’s control at the beginning of the next end step.
2/2
Quote:
Originally Posted by
Vicar in a tutu
Monk of the Hidden Path (W)
Human - Monk
Sacrifice Monk of the Hidden Path: Target player cannot search his or her library until end of turn.
2/1
I doubt Wizards would be keen to print another 1-mana fetchland hoser. Now if was a Silence instead, that might be more reasonable.