Originally Posted by
sawatarix
Indeed,there are no dredge players or reanimator players around here.
@tormod: nice record so far,keep on rocking :-)
I testet some tnns in the mainboard a couple days ago and had such opening hands:
Volcanic Island
Daze
Force if Will
Force of Will
Abrupt Decay
True Name Nemesis
Wasteland
I mulliganed this hand for several reasons:
Abrupt Decay is dead,no chance to cast it :(
There is no cantrip or 3rd land which guarantees the Turn 3 True Name to apply pressure.
This Hand is going to go into the mid/lategame where other decks do their job better than us.
Another hand:
Deathrite Shaman
True Name Nemesis
Underground Sea
Tropical Island
Wasteland
Wasteland
Daze
Would you keep this Hand vs an unknown opponent?
I did not.
This Hand enables a potential Turn 2 True Name ,sure.
The weekness is obv the liability to thouhtseize or inquisition of kozilek,because this hand goes all in for True Name.
If the unknown opponent is combo we are dead
If he is control we are probably dead
If he plays blade and Stoneforge (dazeproof) we are dead.
My actual main reason to mull the hand is the fact,that i can't wasteland and (!) drop a creature on Turn 2 to create a timewalk and to support the daze remaining in our hand for his Turn 2 plan.
Don't you have the same problems?
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