Re: [DTB] Eldrazi Stompy/Shops
Quote:
Originally Posted by
MGB
The reason you call any deck a "Shops" deck is because, um, Mishra's Workshop is the most important card in that deck. No deck should have "Shops" in the title unless it is specifically running that land, imho.
I always thought the deck is called "Eldrazi Shops" because of Eye of Ugin, like Workshop, can (effectively) produce an obscene amount of mana, and like Worship the mana is restricted as to what can (effectively) cast. Also it's symbolic of the fact that (like it or not) this deck is a long awaited upgrade of the traditional Legacy Stomy shell.
Do you object to the Sage era Bubbling Muck decks having been called "Dark Tide"? Pox doesn't run Pox anymore. I think during ISD/RTR Standard there were graveyard decks being called " Dredge". Nothing out of the ordinary here.
Quote:
Originally Posted by
Admiral_Arzar
Pretty sure I could never contribute again to a thread that...
But you could still post in it. :tongue:
Re: [DTB] Eldrazi Stompy/Shops
I asked Dice_Box to change the name, so we can return to a useful discussion.
Re: [DTB] Eldrazi Stompy/Shops
Anyone have opinions about Brian DeMars' take on the splash? http://www.channelfireball.com/artic...white-eldrazi/
I kind of like that he's keeping it nice and light, although I remain unconvinced that Displacer is worth screwing up the mana for.
Re: [DTB] Eldrazi Stompy/Shops
Help me beat your deck. What are cards you eldrazi pilots don't like to face? What about specifically in the BGx decks?
Re: [DTB] Eldrazi Stompy/Shops
@ iostream: I've posted my thoughts on the list in the comment section, so I'll just copy&paste it to not type out the same line of thought twice:
Quote:
I'm a big proponent of the white splash and been working on it (Wg version) for a while now. I'm glad that you realized the power of Displacer and run it as a 4-of, while other people still screw around with 3 copies max.
If you ran a full playset of Brushland in place of Adarkar Wastes, you could support 2x World Breaker in the Endbringer slot, since Breaker is arguably stronger than Bringer and can solve problematic cards. Between 4 Cavern and 4 Brushland, there should be enough green mana for it.
Aside from Displacer, RiP and Containment Priest are also very powerful SB bombs (I run 3 each in the SB). I have to admit that putting Priests main is a ballsy move, but I also know how the combo with Displacer simply wins games in certain match-ups.
7 white sources and 4 Cavern might be fine for Displacer, but 7 real white sources are not enough to cast Priest and RiP reliably. Too often, you will be stranded with your white bombs stranded in hand due to lack of white mana. Been there, done that. My latest list is on 11 (12) white sources to make it work:
http://www.mtggoldfish.com/deck/387406#online
One problem I see with the deck is its weakness in the mirror. You run neither Wasteland or Dismember. Endbringer and the Displacer/Priest combo are nice and all, but also very slow - too slow in most cases without further support.
Re: [DTB] Eldrazi Stompy/Shops
Quote:
Originally Posted by
Barook
@ iostream: I've posted my thoughts on the list in the comment section, so I'll just copy&paste it to not type out the same line of thought twice:
Do you feel like the Displacer shores up the bad matchups in a big way? In particular, how impactful is the Displacer in the following three matchups: Lands, 4c Loam, and fair Stoneforge Mystic decks like D+T or Maverick? I think the colorless version's biggest weaknesses are against these decks. All other tier 1-2 matchups seem sufficiently good/fixable with the colorless tools that I don't think it's worth splashing to improve them.
Re: [DTB] Eldrazi Stompy/Shops
Quote:
Originally Posted by
iostream
Do you feel like the Displacer shores up the bad matchups in a big way? In particular, how impactful is the Displacer in the following three matchups: Lands, 4c Loam, and fair Stoneforge Mystic decks like D+T or Maverick? I think the colorless version's biggest weaknesses are against these decks. All other tier 1-2 matchups seem sufficiently good/fixable with the colorless tools that I don't think it's worth splashing to improve them.
- Lands: MVP, since it can stop Marit Lage at instant speed, while Karakas has a good chance to get destroyed by Wasteland or tapped down by Port. Be aware Lands is still a bad match-up, even with Karakas and Displacer, just less shitty. Ports + Wasteland recursion are still bad news for the deck.
- 4c Loam: Can't comment on that due to lack of experience in the match, but I assume from my experience with Maverick that the Containment Priest/Displacer combo should also be relevant here IF you can stick both parts. Note that 4c Loam is much more removal-heavy than Maverick, so take that with a grain of salt.
- Unless they can slap equipment on something like TNN: Displacer makes Stoneforge your bitch. Each activation unequips their stuff and it kills Batterskull tokens. I mentioned it already in the old thread, but Displacer is a MUST KILL/REVOKER IT ASAP card for D&T.
Also: - Infect also gets greatly improved by Displacer as it can single-handedly domiante the board and win the game
- Displacer significantly improves the Sneak & Show match-up
- It's also good vs Reanimator, but it depends a lot on what they're going to reanimate. Karakas is the stronger card out of both here, but they're still a strong package for them to deal with.
I'm very adamant about Displacer for good reason.
Re: [DTB] Eldrazi Stompy/Shops
Quote:
Originally Posted by
rlesko
Help me beat your deck. What are cards you eldrazi pilots don't like to face? What about specifically in the BGx decks?
Pernicious Deed seems pretty reasonable. You'll often have 4+ mana to pop it, especially if DRS sticks and Eldrazi doesn't aggressively Wasteland you.
Re: [DTB] Eldrazi Stompy/Shops
Quote:
Originally Posted by
Barook
[/list][*]4c Loam: Can't comment on that due to lack of experience in the match, but I assume from my experience with Maverick that the Containment Priest/Displacer combo should also be relevant here IF you can stick both parts. Note that 4c Loam is much more removal-heavy than Maverick, so take that with a grain of salt.
Loam isn't that huge of a GSZ deck compared to Maverick. Containment Priest is a w/e card to bring in against us, and turns on Pfires.
Re: [DTB] Eldrazi Stompy/Shops
Here's what I'm thinking of playing:
Mana-25
4 Ancient Tomb
3 City of Traitors
3 Eye of Ugin
4 Eldrazi Temple
4 Wasteland
4 Cavern of Souls
3 Mishra's Factory
Creatures-22
4 Eldrazi Mimic
4 Endless One
4 Matter Reshaper
4 Thought-Knot Seer
4 Reality Smasher
2 Endbringer
Lock-8
4 Chalice of the Void
4 Thorn of Amethyst
Removal-5
3 Warping Wail
2 Ratchet Bomb
SB-15
2 Winter Orb
1 Umezawa's Jitte
1 Crucible of Worlds
4 Tormod's Crypt
1 All is Dust
2 Phyrexian Revoker
2 Trinisphere
1 Ratchet Bomb
1 Null Rod
I like the MD quite a bit, might change up the removal with other stuff but I don't really like Dismember paired with Ancient Tomb. The SB is kinda random because I have no experience with the deck. Crucible seems awesome though with how vulnerable Eldrazi's manabase is to disruption.
Re: [DTB] Eldrazi Stompy/Shops
Quote:
Originally Posted by
rlesko
Help me beat your deck. What are cards you eldrazi pilots don't like to face? What about specifically in the BGx decks?
Fast removal that doesn't fold to Chalice, big creatures, and cards good in creature combat. Off the top of my head, that'd be stuff like Snuff Out, Toxic Deluge (though life is of course a very relevant resource against a deck with 5/5 Haste creatures), Tarmogoyf, Gurmag Angler, even Tombstalker can be good. Umezawa's Jitte, given a sufficient creature base, is always solid in creature match-ups particularly if you can accelerate it out. As you should probably be running Abrupt Decays, Chalices are far less of a problem but the tempo loss is a very real issue. Much depends on your third color, too. Having an easy way to destroy Chalice makes e.g. Swords to Plowshares from white much better (also Knight of the Reliquary is fairly good vs. Eldrazi), or Blood Moon from red (Moon alone doesn't win, but Moon + lots of removal/big dudes is pretty good). Price of Progress would be nice in a more beatdown version but it certainly doesn't play nice with cards like Toxic Deluge and Snuff Out if you're running nonbasics yourself so you'll have to be a bit careful.
Of course, Ensnaring Bridge (and its ilk, but especially the cheap, colorless one) is the #1 card Eldrazi have huge trouble dealing with and BG decks probably do have some pingers like Deathrite Shaman and perhaps Punishing Fire/Grove so you'll have to consider if it's feasible for you to run the Bridge. Also, we'll have to remember that thanks to Thoughtknot Seer, it's not entirely a given that any specific hate card will make it into play, so just relying on one card isn't a reliable means to beat the tentacles.
Re: [DTB] Eldrazi Stompy/Shops
Quote:
Originally Posted by
Dice_Box
Show of hands for who wants this, because I am really tempted to make it happen.
Yes, please :wink: