Re: List of Compact Combos
Quote:
Originally Posted by
Ihsan
Why not Orim's Chant and Isochron Scepter. :w: per turn to lock your opponent out of the game (save a thresholded Barbarian Ring) sounds like game over to me.
If your opponents scoops to scepter/chant, well... he's a pretty bad player/deckbuilder... He can still play instants, thus digging for answers (brainstorm, predict, whatever). And then just play the answer (which are most likely also instants - see Krosan Grip).
Well, it is the classic scepter/chant combo... neat on the surface, but that's about it. In any case, if you want to use it, don't assume it'll win you the game by itself or you're in for a big surprise.
Re: List of Compact Combos
Quote:
Originally Posted by
Ihsan
Why not Orim's Chant and Isochron Scepter. :w: per turn to lock your opponent out of the game (save a thresholded Barbarian Ring) sounds like game over to me.
You can respond to Scepter activations... also like every deck that can runs 3-4 krosan grip side. And its actually :2::w: not :w:... anyways, its annoying at best not game over.
Re: List of Compact Combos
Well, not every deck is prepared to Scepter-Chant G1.
- Goblins doesn't have an out unless have an active vial, tinkerer or SGC.
- Stax, Ichorid, Rock, PoX, Pikula, AggroLoam, Dragon Stompy, Survival Doesn't have an out preside.
- Thresh-like decks have just FoW and Stifle.
Sure, G2 and 3 they have plenty hate to board in, but I'll not dismiss it that fast. It's better than Mogg Maniac + Fire Covenant.
Re: List of Compact Combos
Pestermite + Kiki Jiki Mirror Breaker = Infy hasty copies of pestermite
Re: List of Compact Combos
Scepter/Chant doesn't win the game. While it might herald a game win, many decks have an out and most should... instant-speed artifact destruction or even general-purpose tools: Counter the Chant, play a Pithing Needle.
Generally, I'm not including gamebreaking plays that don't win on their own; the Trix combo is the weakest win I'm still prepeared to include. A Trinisphere followed up by a Smokestack might not leave an option to break out of the lock... or it might be meaningless if the opponent has enough on the table to finish the job. Again, too situational.
***
Point taken about Pestermite and Kiki. In they go, although I don't think I'd usually plan on hardcasting them.
Re: List of Compact Combos
A really bad combo I came up with. Crusading Knight and Urborg, Tomb of yawgmoth. I know, it's horrible. :tongue:
Re: List of Compact Combos
Has anyone yet mentioned Rofellos, Llanowar Emissary + Staff of Domination?
Infinte life, infinite green mana and infinite card draw for 2 cards? Only thing that is required is 5 lands in play xD
You could of course use another creature that produces 5 or more mana. Priest of Titania, for example. Best card here is metalworker though, no wonder it's banned.
Rofellos is already in most Survival decks, right? Maybe an artifact tutor creature and one staff could make it out of another kill condition?
Re: List of Compact Combos
Quote:
Originally Posted by
willoe
Has anyone yet mentioned Rofellos, Llanowar Emissary + Staff of Domination?
This is one of my favorite combos that I never managed to make work in a deck. I can't justify running Rofellos outside of Survival, and I can't justify running a non-Survivalable combo in Survival when I'd never get the Rofellos without the Survival anyway. And when I -do- get Rofellos/Staff, my manabase gets eaten before it hits the requisite 5 Forests needed for insanity.
Other neat cards with Staff of Domination (Besides the obvious Cabal Coffers):
Magus of the Coffers (Neat as a kill in Mono Black Control)
Priest of Titania / Wirewood Channeler (Redundancy)
Braid of Fire (Mostly cute and fun, but not terribly useful. Try this with Paradox Haze for ultimate bizarre scrubbery fun.)
Re: List of Compact Combos
@Taco: Staff only untaps creatures, which doesn't allow for infinite combos with Cabal Coffers. Magus of the Coffers could surely do, but hmm...
Re: List of Compact Combos
Composite Golem + Corpse Dance + random storm-spell (2/6/1)
Re: List of Compact Combos
That's actually 2/5/1 if you can get the Golem into the yard in the first place. Neat how you don't have to, though.
While I'm at it, Defense of the Heart (w/ Kiki-Jiki & Pestermite in deck) = 1/4/2.
Re: List of Compact Combos
With Hunted Troll as enabler! :D It could look good. Also, fetching two bringer of the blue dawn almost spells GG. It would just be kinda slow.
Re: List of Compact Combos
Enduring Renewal/Phyrexian Dreadnought/Altar of Dementia
3/4/0
Takes until turn 4 to get into play with appropriate acceleration or turn 5 with no acceleration. It's slow and you can see it coming a mile away but it decks on turn 4 or 5.
You play Altar of Dementia at first reasonable opportunity and then Enduring Renewal the following turn. If you're playing Dark Ritual you can half deck people the turn Enduring Renewal comes into play otherwise you're waiting for the next turn.
The combo is vulnerable to all graveyard hate and counterspells. It is not vulnerable to Swords to Plowshares because you can always re-activate Altar of Dementia in response to their StP after activating it the first time.
I see the combo fitting in as a secondary kill option in a Stifle-Nought or Vision Charm-Nought theme.
Re: List of Compact Combos
Quote:
Originally Posted by
willoe
Has anyone yet mentioned Rofellos, Llanowar Emissary + Staff of Domination?
Infinte life, infinite green mana and infinite card draw for 2 cards? Only thing that is required is 5 lands in play xD
You could of course use another creature that produces 5 or more mana. Priest of Titania, for example. Best card here is metalworker though, no wonder it's banned.
Rofellos is already in most Survival decks, right? Maybe an artifact tutor creature and one staff could make it out of another kill condition?
Been there, done that, played it and it works only against aggro. If your opponent stops your staff then the deck does nothing.
Re: List of Compact Combos
Quote:
Originally Posted by
willoe
With Hunted Troll as enabler! :D It could look good. Also, fetching two bringer of the blue dawn almost spells GG. It would just be kinda slow.
Hunted Troll is horrible. 8 mana combos are not tech. Believe me I've tested Hunted Troll with defense of the Heart. It's waaay too slow. You're better off running Forbidden Orchard and Crop Rotation.
Re: List of Compact Combos
I am testing dreadnought+ greater good.
you draw 12 then do it once more discard sutured ghoul and play shallow grave for the win with four fow you have drawn backup.
It is not really grave dependant cause you still draw 12 cards.
Re: List of Compact Combos
Quote:
Originally Posted by
adrieng
I am testing dreadnought+ greater good.
you draw 12 then do it once more discard sutured ghoul and play shallow grave for the win with four fow you have drawn backup.
It is not really grave dependant cause you still draw 12 cards.
Does that really work? If so, I'd probably play the combo in some storm based combo shell.
Re: List of Compact Combos
As mentioned in the Shadowmoor thread - if the spoiled cards are correct, then
Swans of Bryn Argoll
2{wu}{wu}
Creature - Bird Spirit
Flying
If damage would be dealt to Swans of Bryn Argoll, prevent that damage. The controller of the damage's source then draws cards equal to the damage prevented in this way.
4/3
plus Chain of Plasma would be a decent combo: 2/6/0 (you draw your deck, so you'd need SOME artifact mana in it...).
Re: List of Compact Combos
No you don't. Play combo control all the way and win on the spot with the only acceleration consiting of 4 (for consistensy increasements) Simian Spirit Guides and 1 Desperate Ritual and Lightning Storm.
EDIT: 4 SSG are for Chain of Plasma at instant speed anytime, then later 2 spirit guides, then 1 desp rit for lethal lightning storm. Forgot to explain that.
In fact, the "little" Plasma Swans/Hot Wings/Swan's Song/Chain Song whatever thread has a decklist that goes off at instant speed (exluding lands and swans) and can win through a STP, if anyone should have missed it.
Re: List of Compact Combos
Protean Hulk, Show and Tell, Cabal Therapy or Phyrexian Tower (2/3/1)
Grave dependency: Yes
Needleability: No
Stiflabitiliy: Yes
Forceability: Yes
Wastelandability: No
Swordsability: Yes
Disenchantability: No
Chaliceability: Unfair