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Re: [Deck] W/x Parfait (Tax/Rack Control)
@ (nameless one):
so the same question to you: why do you prefer Crystal Vein over City of Traitors? I used to use Crystals but City seems to me much better as for 2mana it stays usually longer in play.
and what about Path to Exile? It is not accelerating opponent too much when you Path 1-2x time in first 1-3turns? I'm still not sure with this...
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
TaxMan
@ (nameless one):
so the same question to you: why do you prefer Crystal Vein over City of Traitors? I used to use Crystals but City seems to me much better as for 2mana it stays usually longer in play.
and what about Path to Exile? It is not accelerating opponent too much when you Path 1-2x time in first 1-3turns? I'm still not sure with this...
Sometimes, I like Crystal Vein and sometimes I like City of Traitors. If the deck's curve goes higher then I will switch it to City of Traitors (as it does stay longer). Right now I like Crystal Vein since it provides flexibilty. I can sacrifice it anytime. If you're still running Scepter, then I think City of Traitors is the better call.
As to Path, as I mentioned on the previous post, I hated it.
PS. I've updated my previous post.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
TaxMan
@K-Run:
I checked lots of Legacy Parfait decklists created in last months. Average from 15 usefull decklists:
Total Mana sources: 22.7
Lands: 18
Artefact mana: 4.7 (usually 4x Mox Diamond + some use addional Chrome Moxes)
- You use 21 lands + 4x Mox Diamond + 1x Borderpost + 2x Tithe + 3x Land Tax. Is it not too much?? (I added one more, so now I run 19 lands (with one fetchland) + 4x Mox Diamond + 2x Tithe + 3x Land Tax).
- Why do you still prefer Crystal Vein over City of Traitors?
- Why do you don't like Isochron Scepter?
I won't play Legacy until next month. I plan to test (nameless one)'s decklist. However, it will probably include 2 Isochron Scepter and 4 Orim's Chant, as I think the combo needs to be better protected. I prefered Noxious Revival in previous decklists, but with the advent of RiP, Chant will be better.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Where do you guys check for Parfait lists? They seem inexistent at TC Decks.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
TaxMan
I can confirm that Tithe is very good card. You can shuffle your library after scroll rack/sensei OR simply search for land when Land tax is inactive, it finds Plateau. I play against lots of aggro/combo decks running with minimum lands so Tax is often deactivated.
And I really like to have 1x mox diamond, 1x land and 1x tithe in hand. When opponents starts new game, he put land, so I can put mox and search with tithe for 2 lands and one of them drop and use for 1mana instants (tutor, swords, ...) and turn 2 I have 3mana! With land tax you are one turn behind because when you put first land and your opponents stays one land you cannot tax...
I have removed 1x Land Tax and 1x Plains for 2x Tithe, that's better for charbelcher too.
Related to this, I think you will prefer 1x mox diamond, 1x land and 1x L.Tax in hand.
Well
I evolutioned the deck in a way quite different thaqn yours,
you play Tithe, not red...
So I expect to convice you one I've reached a good Top 8 with the deck.
I think I'm going to bnuild a Mono W based on Helm - rest In Peace Combo.
The fact is that the H_elm Combo is really good but makes the deck non recursive, thing I hate in a deck like this and makes also B.Wish worse as I used it for Replenish, Idilic and Restoration mainly.
But again I think that if we orient the deck to Helm we will be avocated to run the deck as White Stax, with Trinispehres and so on and the concept will change.
I think that we should run 1 or 2 rest in peace and 1 helm in a Control Parfait shell and no more.
Thinking about Helm Rest Number is Parfait?
Personal Opinions:
Grafdiggers > rest in peace (mainly because of costs, a cost 2 vs reanimator can be gg)
Elspeth > Helm.
Icochron is gold in some mutch ups I recognize, I play it because of not having other cards, but from now on with abrupt decay on the field, those decks you won before will be the ones that will crush if you have an isochron active and they have a.decay.
I tested it but I don't find it as needed at least in my build. Sure it wins you games, games I would have won having or not isocron. but I don't plan to seal the oponnent with chant, I prefer use humulity, moat, Cstory circle and so on. Aura of silcen also help a lot.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I just wanted to point out for those who didn't see, but WotC gave us a bomb.
Rest in Peace 1W
Enchantment
When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
This card is Tormods crypt and Leyline of the Void all wrapped into one two mana card
It keeps mongoose a 1/1, makes goyfs 0/1s, and stops any deck reliant on their graveyard. Even without using it to solve the lack of win conditions it's worth maindecking.
But the combo is so so sweet
For those who care, just like Leyline, Rest in Peace is a 2 card instant mill their library to exile Combo with Helm of Obedience. It wins like painters grindstone, but the parts aren't stopped by the humilities in your deck or emrakul and creature removal in your opponents deck like painter/grindstone is. This is much harder to kill.
Now, the combo kill
Helm of Obedience 4
Artifact
X, Tap: Target opponent puts cards from the top of his or her library into his or her graveyard until a creature card or X cards are put into that graveyard this way, whichever comes first. If a creature card is put into that graveyard this way, sacrifice Helm of Obedience and put that card onto the battlefield under your control. X can't be 0.
The idea behind it being since no cards ever hit the yard it exiles infinitely. I'm going to be testing 3 rest and 2 helm (maybe 3 for fun) for now
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Re: [Deck] W/x Parfait (Tax/Rack Control)
LOL you're a page behind with the news.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
That's what I get for missing page 6 haha
After checking page 6, a piece of advice is also try scorched ruins if you test lotus vale. It is a land with the se enters play ability, but taps for 4 colorless. Id be curious to see how 4 colorless is versus 3 white. The additional mana could be better considering the number of artifacts you run, but I don't know how reliant you are on white mana
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
yespuhyren
That's what I get for missing page 6 haha
After checking page 6, a piece of advice is also try scorched ruins if you test lotus vale. It is a land with the se enters play ability, but taps for 4 colorless. Id be curious to see how 4 colorless is versus 3 white. The additional mana could be better considering the number of artifacts you run, but I don't know how reliant you are on white mana
Lotus Vale vs. Scorched Ruins is tricky:
While Ruins provides an extra mana, Vale makes sure you can make white (even other colors for splashes). Having both as a 3-4 of dilutes the basic lands the deck has. It also makes it vulnerable to mulligans as these lands will suck at the early stage of the game. Maybe a 2-2 split. Even then, I would only run 3 altogether, whether one or the other or split 2-1. Although this might be justified if you run Mox Diamond (though increasing the land count to 22+)
Running such lands will require maindecking 3-4 Pithing Needle because Wasteland exists. Although the rationale behind Needles is that they can shut down so much the deck hates to see (AEther Vial, Jace, the Mind Sculptor and Sensei's Divining Top (Counterbalance) among other things). Hell, I don't know if it's viable but you can name Fetchlands with it to shutdown future Fetchlands.
When I get time, I will try Lotus Vale (+3 Pithing Needles) just to get a feel.
As for other cards:
Balancing Act vs Cataclysm - I can't believe these cards haven't been tested. I've tried Balancing Act but I feel that I'm playing it wrong. I've explain the ideal scenario at my report. It feels like its gonna be good in the deck but all depends on which list.
I can see Cataclysm shining in more spell-based versions. Resolving it leaving a land, Land Tax, a Scroll Rack and possibly a hatebear (such as Thalia).
Extraplanar Lens - this card is actually great. It helps to keep your lands in check and it accelerates, although I wouldn't run this with Scorched Ruins/Lotus Vale.
Tangle Wire - is awesome in permanent based Parfait list. You tap down your Pithing Needles, Extraplanar Lens, Sensei's Divining Top, Cursed Totem. Though it's unfortunate that you can't tap down your enchantments.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Well, since what I have been playing around with is similar to the ones in this thread though I play a ton more U, I figured I'd post it up here.
This deck is a beating. Part Miracles, part Parfait, part Helm combo, and part UW control. I've been having a ball with this proxied up since the spoiling of Rest in Peace. That was just too easy getting to have tutors for a much easier to cast Helm combo in a color I'm way more comfortable in. I always hated how the old Helm combo relied on you getting Leyline in your opening hand or you had to wait for 5th turn at best and cast 2 four mana cards. Now you get the same package with it being much easier to put together. Having tutors to go get a Rack or Tax is just gravy.
This was originally my Stoneforge deck and I just moved the Stoneforges to the board since it is nice having access to Batterskulls against the decks that have a weakness to it. Of course, since mine was still a Tax deck, you get the amazing plays of Dazing things to activate Tax and going nuts on people with Brainstorms, Jace, and Scroll Racks.
This one was pretty strong with the Stoneforges, but now it's just sickening. Being able to threaten a turn 3 Jace or just flat out kill is scary. Detention Sphere is a really nice addition also. I like having Maelstrom Pulse O-ring.
Since I don't plan on going to any large tournaments for a while, enjoy. It's worth playing with. I had a ball at our local legacy tournaments. It's already proved it's worth to me. Try it out and enjoy the long game if you get into it. It's sooo fun having that much draw. Just remember you can't technically deck with a Scroll Rack. It comes up a lot.
The only thing I'm not sure of is the amount of Helms. It's really nice to have them early, but it sure sucks drawing multiples. There's a ton of draw so 2 is probably the right number. 3 RIP's is definitely correct. You won't want to ever pull one or add another. I might cut down on some Tundras since I always tend to play the basics first anyway unless I get the Daze/Tax opener. That's the only reason they are staying. Path over Swords is just too funny.
4 Land Tax
3 Scroll Rack
3 Jace, the Mind Sculptor
3 Rest in Peace
2 Enlightened Tutor
2 Helm of Obedience
4 Brainstorm
4 Daze
3 Spell Pierce
4 Path to Exile
3 Terminus
4 Force of Will
4 Mox Diamond
4 Flooded Strand
6 Island
4 Plains
4 Tundra
Side
2 Echoing Truth
1 Pithing Needle
2 Detention Sphere
2 Blue Elemental Blast
2 Batterskull
4 Stoneforge Mystic
1 Back to Basics
1 Runed Halo - (this is a debatable slot. It's only here to cover any stupid stuff I might not have thought of until I get a more solid SB)
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Re: [Deck] W/x Parfait (Tax/Rack Control)
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Re: [Deck] W/x Parfait (Tax/Rack Control)
It would probably be fairly pointless. The deck goes on the offense quite fast. In addition to that, you are playing with 3 Terminus, 4 Paths, and 3 Jaces. Not much need to hide behind the shield really. I guess it would be a far board card, but I don't think there's much need past 1.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Hi, I was yesterday in local tournament and I finished 2nd. I won against combo elves and ANT, and lost against RUG delver.
Match 1 Elves 2-0 (quite easy games, humility + terminus/wrath of god, than elspeth)
Match 2 RUG 0-2 Both games were quite long.
Game1. He 3 times FOWed my broken spells and killed me by Mongoose (only creature I haven't found answer).
Game2. Similar as 1st game, killed by Goyf & Mongoose. Again all broken spell were FOWed.
Match 3 ANT 2-1
Game 1 I started first with Chant in hand, but he discarted it next turn.
Game 2 Massive sideboard. I started, first turn tutor for Canonist. Than Scepter + Helix.
Game 3. Leyline & E.Tutor in opening hand...
As I said in my last report, deck is beating almost all non-blue aggro & storm/belcher decks. But still very very big issue with Blue-based deck. I really need help, maybe to change my sideboard or some cards in maindeck.
My thoughts after last tournament:
- Buried Ruin seems to be quite good in 2nd & 3rd game.
- Goblin Trenches seems to be quite expensive and not very strong in offensive. And too slow to start Tax/Rack engine quick.
- Every Lightning Helix save 1 turn
- Sideboard Blood Moon seems to be good against RUG/BUG and maybe UW too. More testing needed
- I had in sideboard 2x Pyroblast + 1x Blood Moon against blue, but no grave hate (really missed against RUG)
Top issue/questions: BLUE :cry:
- O.Chant's seems to be not enough to protect my key cards against counterspells. I think I need more protection.
- I'm not sure how to win against BUG, RUG, UW Miracles. I don't have fast kill condition and longer we play more board control they have...
- What are the best sideboards cards against blue-based decks and what to side Out?
- Issue with Ring/Needle is that they don't destroy key cards! They just lock them until they will get Disenchant-ed/Explostion-ed/...
- Elspeth & Isochron+Helix cannot kill opponent fast. I think I need some more win-conditions
- Has somebody tested in past Entreat the Angels?? I saw I think only one decklist with it and that was Blue-based parfait as I remember. I played a while Luminarch but without any hard/soft lock it was not very well. Maybe in Sideboard ...
- I don't wanna go with Pyroblat/REB maindeck as those cards are dead against other deck-types. Anyway, why Pyroblast/REB are prefered than Silence? Is 1-2x Silence in Sideboard not good against blue?
- what about Mishra's Factory?
- what about Exalted Angels?
- would be 4x Banishing Stroke enough?
- do we still need Zuran Orb or Goblin Trenches to help Land Tax to reduce lands?? I'm going to test it without these cards...
After some testing yesterday, I finished for now the decklist as I don't know what to add/remove more. I will play few tournaments with this build and see how it works...
Legacy Parfait v8.1
LANDS: 25 (19 + 4 + 2)
9x Plains
1x Mountain - for Land Tax
4x City of Traitors
1x Plateau - for Tithe
2x Arid Mesa - find red mana source and shuffle effect really help Rack/Top
1x Buried Ruin - seems to be very good in game 2&3, more testing needed. Originaly was Kor Haven, let's see after testing what will stay...
1x Ancient Den - from time to time I really need one more mana so I use E.tutor for that. I used to play Chrome Mox, but without Charbelcher this seems better.
4x Mox Diamond
2x Tithe - can find Plateau and is active when Land Tax is in-active. And Rack/Sensei shuffle effect.
KILL CONDITIONS: 6
1x Entreat the Angels - primary against control decks, not yet tested. Not very good under Humility, but let's see which matchups will improve...
2x Elspeth, Knight-Errant
3x Lightning Helix - give me some turns, seems good under scepter against control decks
OTHER:
3x Land Tax
3x Scroll Rack
1x Sensei's Divining Top
4x Enlightened Tutor
1x Humility
1x Moat
2x Isochron Scepter
4x Orim's Chant
4x Swords to Plowshares
2x Terminus
1x Wrath of God
1x Oblivion Ring
1x Pithing Needle
2x Noxious Revival - very good with miracles...
SIDEBOARD:
4x Leyline of Sanctity (burn/discard/combo)
1x Pithing Needle (combo/control/sometimes aggro - especially manlands)
1x Abolish (control/combo)
1x Humility (aggro/some control)
1x Ethersworn Canonist - 2nd changed for 1x Silence (combo, some aggro, some control)
1x Powder Keg (combo, aggro, some control)
1x Moat (combo, aggro, some control)
1x Blood Moon - needs more testing (UW, BUG, RUG and other 3color decks)
2x Silence (control/combo) (maybe I will cut one for 1x Helm of Obedience) - originally was 2x Pyroblast
1x Aura of Silence (affinity, control) - I tried Seal of Cleansing, but Aura is better against Affinity and slow down all Explosions, Pernicous, ... but one mana more expensive...
1x Rest in Peace (RUG, Dredge and other grave/flashback decks. With Helm another kill condition. Originaly it was Relic of Progenitus)
Now I have against Blue-based decks 2x Silence, 1x Blood Moon, 1x Ethersworn Canonist, 1x Rest in Peace + 1x Pithing Needle, 1x Abolish, 1x Aura of Silence, 1x Powder Keg. I definitely need more testing against blue-based decks!
I tried to side in against UW miracles 2x Canonist and it was quite ok... (shut down Snapcaster, Brainstorm response and support my 2nd artifact spell in one turn)
Another anti-Blue side tips:
Oblivion Ring, another Powder Keg, another Seal of Cleansing / Aura of Silence, another Pithing Needle, Runed Halo, Story Circle, Defense Grid, Suppression Field, Nevermore, Luminarch Ascesion, ...
Thanks for your help and tips.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
How does your main list look?
Also, since I am not running Goblin Charbelcher as a win condition (I'm using Rest in Peace + Helm of Obedience), I can be more liberated with my lands.
First, I started using Lotus Vale and Ghost Quarter to lower my land count without sacrificing the mana they produce. On top of that I switched my maindecked Crystal Vein with City of Traitor.
At first I was happy with Extraplanar Lens but when the cat was out of the bag, Extraplanar Lens also becomes a target. Everything from Abrupt Decay to Green Sun's Zenith (Qasali Pridemage) became a hazard to Lens. It doesn't help that it took over my turn three play (as it doesn't do anything right away unlike my other tapout plays).
With that said, I started using Lotus Vale to decrease my land count without sacrificing my turn three play, while helping Land Tax trigger.
Yes Wasteland exists but you can preemptively Pithing Needle it.
What I am looking for right now is a "bomb" 2cc permanent. I'm thinking of Island Sanctuary among other things, Though the main is still on the works.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I did update of my previous post with decklist and some comments.
what about Entreat the Angels, Mishra's Factory and my other questions - no one has tested those cards??
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
TaxMan
I did update of my previous post with decklist and some comments.
what about Entreat the Angels, Mishra's Factory and my other questions - no one has tested those cards??
Entreat the Angels - I like it and I don't like it. Its great in the late game and can give you a win out of nowhere. But like what you said, it doesn't play well with Humility and it can easily be answered, especially against the control mirror (opposing Terminus do exist). Why current choice for "oops I win" card would be Helm of Obedience + Rest in Peace. Rest in Peace not only hoses graveyard strategies but shrinks a lot of the format's premier beaters.
The only good thing I see with Entreat is that it takes less space.
Mishra's Factory - The thing I do not like about it is its a land. You want to run minimal land count to keep Land Tax active. Though this is all theory.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I started playing mono-w version since land tax was unbanned and all the time Entreat the Angels has been performing as the best wincon for me. Elspeth and the Cursed Scroll on the second place. But I havn't tested Helm yet.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
- So how I'm thinking now with Helm of Obedience+Rest in Peace combo win-kill:
I have expectations related Helm+RIP, BUT I'm a bit sceptic how good it can be in our mono-white decklists. Yes, We can protect combo by casting with O.Chant/Silence or maybe Pyroblasts, but we are limited with board protection. I think that best implemantation of this combo is in UW control, they can simply better protect by casting and on board.
Based on what I wrote above, I don't like/want to have only one kill condition in the deck. Well, this combo is not as fragile as Servant/Grindstone was, but it can be still stoped by lots of things. I see it every 2nd & 3rd game, how aggressive they attack my scepters. It takes 4-5 slots, for that I can have 2-3 different win conditions. Several years ago in Vintage I was not worried to play as kill only 3x Goblin Charbelcher as I had 5-8 art/ench hate in main + 3 argivian finds. Now we have reduced our non-creatures board control only to 1-2 needle & 1-2oblivion ring, I think that's not enough for protection... after sideboard we have more, but they have more hate...
Related to my decklist, I agree, that RIP is very good by itself, that's why I'm going to run it in sideboard, but I don't want to put in into main, as in my meta I see dredge/reanimator very rarely. There are RUG decks, but only because of them it doesn't make sence to put them main.
- Related to Entreat the Angels:
That's the same situation as with Terminus. We use only 3-4 Scroll Racks to put them back on top of library, but blue had 3-4 top, 4brainstorms, 3 jace + eventualy ponder to keep it there. I really hate Terminus in opening hand, that's why I still run 1 wrath of god main. Simply sometimes I have problems to cast Terminus for miracle cost. Only difference is that Angels are not needed in early game, so normaly I should have Scroll Rack in play. Other things with Angels is that I don't need to go on 7-8lands in play, normaly I stop on 4-6 and than put City (depends on early City/Opponent/board situation)
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Re: [Deck] W/x Parfait (Tax/Rack Control)
@ (nameless one): in your last build you have 18 artifacts. Some time ago, I have tested Mox Opal, was not that bad, but my build runs less artifacts. Have you/someone tested that card?
Today I tested Lotus Vale too, is quite good, but I'm affraid of Wastelands. I can use Needle, but than I can miss her for something more important in late game.
General question:
I did today some testing for tomorrow's bigger local event and I found out that Entreat would not help me much in my critical matchups (BUG,RUG,UW). Too mana intensive with saving mana for counterspells/chant and bad synergy with Humility & City of Traitors.
So I have one free slot. I want to add more permanent-hate cards, so I'm thinking about one of: Aura of Silence / 2nd Oblivion Ring / 2nd Pithing Needle.
O.Ring seems to be better in first game, Aura / Needle after sideboard. But as I said before, I don't like Ring for non-destructive ability.
Aura is better against Serenity, Pernicous, E.Explosive, ManLands, Affinity and MUD. For the rest of ench/art is slightly better too, as it destroy those permanents + delay their casting times.
O.Ring is pros is flexibility as it covers creatures & planeswalkers. Cons - only hide effect, which after reset really hurts (Vindicate, Abrupt Decay, Disenchant, Krosan Grip, Maelstrom Pulse, ...).
I have removed all my Auras as meta was strong aggro/storm, but now controls are back (at least in my meta) What do you think? Maindeck Aura vs O.Ring
EDIT: As I put one Aura of Silence from sideboard to main, I put 1x Luminarch Ascesion into the sideboard instead.
@ K-Run: I see you have one in sideboard. Have you chance to test it? Will it survive 4-5 turns to get active or it was never usefull?
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Re: [Deck] W/x Parfait (Tax/Rack Control)
On Mox Opal:
I actually haven't. It's funny because I have a playset of them I got for my MUD deck.
Being on the deck, 18 is an alright number. I should try it as a two of but my artifact count has actually gone down. I've removed Extraplanar Lens because of Lotus Vale and Tangle Wire since its less effective.
On Lotus Vale:
Yes, Wasteland sucks but I think as long as the deck revolves around the 2cc curve, it still can survive on one or two lands (in junction with Moxen).
@ Taxman's one slot:
I would use Pithing Needle. Jace, the Mindsculptor, AEther Vial, Sensei's Divining Top and Qasali Pridemage are some of the things I hate seeing on my opponent's board.
On thr other notr, if only Balancing Act was worded the same way as Balance/Restore Balance....
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Hi, I was today in Legacy event in Vienna. 2-2. 66% was U+something... It was horrible for me. My current decklist is really not prepared against blue-based decks.
Match 1 RUG 0-2
Match 2 bye
Match 3 UWb Miracles 0-2 killed by Jace. He counter or Vindicate all my key cards...
Match 4 ANT 2-0 (in game 2 I survive Tendrils for 20, thanks to Lightning Helix and later I killed him with another Helix when he Ad Nauseam to 3lifes in response via Scroll Rack).
So as said many times, deck is very good now against aggro and combo, but blue-based control is always loose.
Main issue is win condition. Even when get ''board control'' I have issue how to kill him...
I have to change my decklist radical. I think I will switch back to mono-white although lifegain was very good...
Than I think to remove Noxious Revival. I will add more Sensei, and I need another good win condition (maybe RIP+Helm, ...)
I'm thinking again abaout Mishra's Factory, Wasteland and maybe Crucible of Worlds
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I piloted this to the 2nd Legacy Cockatrice Tournament at the MTGSalvation. I came 2nd overall (losing to Finn piloting D&T in the finals). The format was single elimination.
First and foremost, the list:
10 Snow-Covered Plains
4 City of Traitors
4 Ghost Quarter
4 Lotus Vale
2 Elspeth, Knight-Errant
2 Sensei's Divining Top
2 Helm of Obedience
3 Pithing Needle
4 Mox Diamond
4 Scroll Rack
2 Humility
2 Oblivion Ring
3 Rest in Peace
4 Land Tax
4 Enlightened Tutor
4 Swords to Plowshares
3 Terminus
Sideboard:
4x Leyline of Sanctity
4x Trinisphere
3x Aura of Silence
2x Ghostly Prison
2x Karmic Justice
Currently I am too lazy to justify all my card choices but if you guys ask questions about them, I will answer them.
Round 1 (Kevinliu w/ BUG)
This was actually more of a bye as he can't set up a proper game with me. He ended up just dropping the whole tournament.
2-0
Round 2 (rxavage w/ OmniTell)
Game 1: He goes for an early Show and Tell. All I remember is I drop Humility and then a turn later, I go for Elspeth and win from there. At this point, I am not sure what kind of Show and Tell variant he has. I didn't have Tax/Rack draw engine on this match.
Sideboard: -4 Swords to Plowshares, +4 Trinisphere
Game 2: I go turn one Land Tax, turn 2 Scroll Rack. But he Force of Wills it and then Surgical Extractions it. It kinda saddened me since I was holding Rest in Peace. Rest in Peace shuts off Surgical Extraction. I then went on going for Rest in Peace, Trinisphere and Humility in consecutive turns. But from there, I kept drawing lands. He eventually got enough mana to get Karn Liberated going, with the help of his early Lotus Petal, and Ancient Tombs. He actually got Karn to +14 Loyalty (with a pending Emrakul, the Aeons Torn along with it). On the critical turn, I pulled off a miracle buy topdecking Pithing Needle (naming Karn of course). Luckily he didn't have any permission. On his following turn, he goes for Show and Tell for Omniscience. He then tries to go for the storm combo via (Burning Wish) but I pointed out Trinisphere makes everything cost at least :3: even with Omniscience out. He ended the turn knowing what the only card in his hand. On my turn, I draw a Tutor. On his turn, he B.Wishes for Time of Need and ended the turn. On his end of turn, I Tutored for Helm and proceeded to win next turn.
2-0
Round 3 (TANE w/ Death and Taxes)
Game 1: I StPed an early Stoneforge Mystic (which grabbed Batterskull). He tried to lock me with Rishadan Port but his threat was anemic. An early Humility slowed him enough for me to set up RIP/Helm Combo. I didn't get a Tax/Rack engine on the field.
Sideboard: +2 Karmic Justice/-2 Oblivion Ring
Game 2: He did nothing for his first turn while I go for Mox, Land Tax, Plains, Needle on SFMystic on mine. He drops Rishadan Port and does nothing. He taps my Plains with it but I drop a second Needle naming the Port. He still went for SFMystic (grabbing Sword of Fire and Ice) and Thalia, Guardian of Thraben and starts beating me with them. I go for an accelerated Humility to slow his attack down. I eventually get the Tax/Rack engine going to help set up a couple of miracle topdecks and eventually with the RIP/Helm Combo.
2-0
Round 4 (Swanofblood w/ Death and Taxes)
Game 1: The game began with me playing around Thalia and Karakas tricks. I was getting the short end of the stick when I got the Tax/Rack engine going. Tax/Rack set up a couple of miracle topdecks. That slowed him enough for me to get Humility going. Elspeth sooned followed to clean up.
Sideboard: +2 Karmic Justice/-2 Oblivion Ring
Game 2: He got quick beats with Thalia (I have StPed a couple of them in the early turns) and friends while sit there trying to develop my mana base. I got land screwed on this game while I had 4+cc bombs in my hand (Elspeth, Humility, Terminus, Helm). The only thing I can cast at this point was Karmic Justice and it didn't help my cause. I lost this game.
Sideboard: -2 Karmic Justice/+2 Oblivion Ring
Game 3: I don't remember much from this game (I should have finished my notes). All I remembered was he had Judge's Familiar, Ethersworn Canonist (no idea why he sided it in) and Thalia. I resolve a Humilty on the fourth turn (with the help of a first turn Mox). He attacks with everything and doesn't do much. On the next turn, I go for RIP, then Helm (with the help of City of Traitors) then activate the combo for the win. He was not expecting that. My power soon died after because of Hurricane Sandy.
Round 5 (Finn w/ Death and Taxes)
Game 1: He thinks I am running Storm because of my comment on the Tournament Thread at MTGS. He goes for a turn one Judge's Familiar. I go for a turn one Land Tax. He goes for a turn two Thalia. My hand didn't have lands or removal and I fear I won't get Land Tax active. I go tutor for SDTop. His team was helped with Serra Avenger while keeping a low land count. My Land Tax didn't get active and I didn't see/draw any of the following: Swords to Plowshares/Humility/O-Ring/Terminus. I did not draw any lands and probably won't be able to play Humility anyways.
Sideboard: +2 Karmic Justice/+2 Ghostly Prison/-1 Land Tax/-1 Scroll Rack/-1 ETutor/-1 RIP
Game 2: I kinda kick myself over on the nuts by keeping a hand that had Tutor/Plains/Ghost Quarter/ Land Tax and other 3+cc bombs. I go Plains go. He goes for a turn one Vial while I respond with Tutor (for Pithing Needle). On my turn 2, I go for Needle (naming Vial) and Land Tax. On his turn, he goes Karakas then Thalia. I tried going Ghost Quarter on my Plains to get Land Tax active but he points out that it doesn't work like that since Land Tax has that 'IF' intervening clause. He pulled off tricks off of his sleeve by legendary-killing his own Karakas leaving him with one land. At this point, I lost track and scooped since I needed to do something. He then showed his Rishadan Ports.
After the game, I had short conversation with him and he advised a couple of things.
Overall, I was glad the deck did okay. I was a little disappointed that that misunderstanding with the ruling cost me not only the match but also winning the whole thing.
Props:
Parfait working out for me
Playing against Finn and learning a couple of tricks from him
Zirath for organizing the whole thing
Trinisphere for trumping all other cost alternating effects
Slops:
Rules misunderstanding
Karmic Justice for getting sided in for nothing. Although I will still keep it in the side for now.
Hurricane Sandy
Please feel free to ask any questions.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Very interesting take on the deck and congratulations on the win! How did lotus vale treat you?
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
baghdadbob
Very interesting take on the deck and congratulations on the win! How did lotus vale treat you?
It can't really give a conclusive answer on it. I've only got to use it twice against the D/T twice (Round 3 game 2 and the last round).
On game 3, it did kept Land Tax active without me missing a land drop. Against Finn, he actually knows how to play around it (Killed his own lands to match my Vale-d up manabase) while he had the board presence. For the most part, they were just Mox fodder on te early game.
I might cut the number to three. Before Lotus Vale, I had Extraolabar Lens to keep my land count low while not hampering my mana count development but having it always makes my turn three a Time Walk against my opponent.
I am contemplating on changing the manabase to -1 Vale/-4 Quarters/+4 Crystal Veins/+1 Plains. I might even replace all the Lotus Vales with Serra's Sanctum (and just legendary-kill them if I need a lower land count) or Horizon Canopy.
If I do change the manabase with 8 Sol Lands, I might consider running Damping Engine
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I thought of something. A single Flagstones of Trokair might be good with Ghost Quarter of you keep them. In case you a short on white mana sources.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
The deck is very well thought out. That being said, in light testing, I find that it takes a while to establish your board. You need both your CA engine and lock pieces. I honestly wonder if it should be playing the second color just to give you better options. In white alone, it just seems like you can't do enough quickly enough.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Finn
I thought of something. A single Flagstones of Trokair might be good with Ghost Quarter of you keep them. In case you a short on white mana sources.
It sounds fancy. It's also a pseudo shuffle effect or even legendary-kill two of them and not search for Plains to get Land Tax active but overall, it sounds too much.
Ghost Quarter was awesome at playing the pseudo Wasteland role of taking out utility lands or lands that produce multiple mana. I thought the "target your own Plains" during upkeep while Land Tax trigger is on the stack was another role it can play. Unfortunately it didn't do what I wanted it to do.
I'll keep the disposable Sol-lands in the manabase for now and see how it progresses.
Quote:
Originally Posted by
Zirath
The deck is very well thought out. That being said, in light testing, I find that it takes a while to establish your board. You need both your CA engine and lock pieces. I honestly wonder if it should be playing the second color just to give you better options. In white alone, it just seems like you can't do enough quickly enough.
Actually, you either want to go lock first or draw engine first. But for the most part, you want to go for the lock first. One of the traps I find with the deck is that trying to set up Tax/Rack early instead of trying to stop your opponent.
Tax/Rack is there to keep your hand replenished late game, and quickly finding your win-con.
Land Tax just has that bonus that helps you when you are behind in lands and Scroll Rack's bonus is to "fix" your hand.
I've considered splashes, mostly Red. Color fixing wasn't impossible from Mox and Lotus Vale. I have considered Seismic Assault, Lightning Helix, Winds of Change and Burning Wish. I just didn't have enough time to test.
I am still testing and we'll see how the deck develops.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
(nameless one)
I need a reason to use my Plateaus.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
(nameless one)
If I do change the manabase with 8 Sol Lands, I might consider running
Damping Engine
I think Zuran Orb is just better.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
door
I think Zuran Orb is just better.
But the purpose of Damping Engine isn't to reduce my land count but as a Balance effect. If I am behind, it can slow down the opponent. If I've already set up my lock pieces, it can help trigger my Land Tax.
Zuran Orb only fulfills the second part. Zuran Orb's life gain is awesome against aggro but having to sacrifice your lands if you don't need to does hurt your board development.
While we're talking about "Balance" effects, I wanted to bring up Smokestack. Arguably its better than Damping Engine but having your lands disposable makes Stacks symmetrical.
Arguably, I can go the "artifact" route, having Ancient Dens, Tangle Wires and Powder Kegs to fuel up Mox Opal. Of course in doing so, you have to commit more than half of the deck which is another development.
Why Powder Keg over Ratchet Bomb? Kegs don't destroy Land Tax.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Devastating Dreams is the best reason for red IMO. It is much more effective than any other legal measure for empowering Land Tax. Especially when combined with something like Tangle Wire, it forces the opponent to overcommit on both lands and creatures before you wipe them all out for massive card advantage. It is close to being Balance.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Finn
Devastating Dreams is the best reason for red IMO. It is much more effective than any other legal measure for empowering Land Tax. Especially when combined with something like Tangle Wire, it forces the opponent to overcommit on both lands and creatures before you wipe them all out for massive card advantage. It is close to being Balance.
I was actually running Vengeful Dreams before Terminus got spoiled. I like Devastating Dreams although the random clause on the discard does make it a liability.
I'll try the red splash again, although it does need a whole new manabase. In going the DDreams way, Lotus Vale and the rest of the disposable Sol-Lands might not work.
On the other note, Archaeological Dig seems like it might work. Although it is still disposable. Maybe Undiscovered Paradise?
Also, if only Soldevi Excavations affected Plains and produced white mana. It would be awesome not only for Land Tax, but also for SDTop/Scroll Rack.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Undiscovered paradise is a great idea. The reason you don't see me trying to make red/white work
is because the mana was never right with land tax. But I don't think I ever tried that card.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Extraplanar Lens. Double-edged sword if the opponent has Snow-Covered Plains, but whatever.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
Hanni
Extraplanar Lens. Double-edged sword if the opponent has Snow-Covered Plains, but whatever.
I was running 3 of then before the updated list but I find casting them on turn three means that you're not doing anything on that turn. If you cast them later in the game, they lose their value since 1) it will not guarantee it will help Land Tax trigger/ b) if you're bypassing Land Tax, you're better off just playing lands/ c) it limits you to just basic lands and not utility lands.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
i'm actually working on a uw version of tax/rack with trasure hunt, it is a bit early to say anything more about it (need to see if i go control or mana acceleration route) but i think it has potential.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
WRT splashing (sounds dirty), most likely cute-things and win-more possibly both, never the less here are a few ideas (which may have already been discussed):
Green:
Life from the loam
Crop rotation
Worm harvest this may be prohibitively expensive.
Manabond (enables win with Emeria, the sky ruin or Valakut, the molten pinnacle)
Black:
Raven's crime
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Yep i am also considering green for loam
Crucible too for loam / mox diamond
But i do not see the gain yet i m focused on uw right now i ll test the rest later
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Re: [Deck] W/x Parfait (Tax/Rack Control)
I am in the process of updating the primer. Any suggestions are welcome.
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Re: [Deck] W/x Parfait (Tax/Rack Control)
Quote:
Originally Posted by
(nameless one)
I am in the process of updating the primer. Any suggestions are welcome.
The suspense is killing me