Or you could just explain what you mean...
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My understanding is in the classic examples, equipment that have been turned into creatures by like Karn or whatever, stop being equipped and fall off.
So Reconfigure resolves this issue by stating that while reconfigured, the permanent stops being a creature, so problem solved.
But what if Reconfigure permanents gain Equip or Attach through other means, say Puresteel Paladin. So now an Equipment Creature has Equip, does it stop being a creature? Reconfigure clearly states it doesn't, but without a rules update, Equip doesn't.
I kinda just expected that this applies in general, not just when triggered by reconfigure.Quote:
While attached, this isn’t a creature.
Equipment creatures which are still creatures can't equip due to a new Equip ability anything until they have been reconfigured once.Quote:
301.5c An Equipment that’s also a creature can’t equip a creature.
This is the whole issue here, isn't it?
It would have been much simpler to make these equipment living weapons which also create a 0/0 once they become unattached.
Now we can ask what happens if you mutate on a equipment creature, clone it and attach it to something which phases out while it bands with other nonsense keywords :tongue:
https://twitter.com/Dunkatog/status/...bjSfpmq0w&s=19
Quote:
Yes, Sigarda's Aid works with reconfigure! Any effect that attaches a creature with reconfigure to another creature will cause it it to stop being a creature until it becomes unattached. This isn't technically a static ability, just part of the rules for reconfigure. #WotCstaff
It's cute you can do this, but sloppy with existing rules precedent. Reconfigure should have had as part of the ability "this stops being a creature for as long as it is equipped", and then copy paste the equip rules text.
Now it's just 301.5c, except...
Ah ok, now I understand what you mean.
As usual, bending the rules just to make cute interactions work while throwing everything out the window and creating 1000 complex situations.
It's awkward as it attaches first and then stops being a creature as it shouldn't be able to attach in the first place.
It should read when attaching this, it stops being a creature until it's unattached.
Considering how truly awful their templating has become it's not surprise.
Blue channel land is 3U pick up an artifact, enchant, dude, or PW if Reddit is to be believed. Can target own perms..
Can't wait to bounce Lage under Standstill lol.
It seems pretty normal to have no idea how something like Reconfigure works/doesn't work. Reminder text has a nasty habit of omitting key details so ultimately the only way to know exactly how a thing will work is to read the Comp Rules. Like there's nothing in Unearth's reminder text that lets you know you can use Flickerwisp or any similar "exile then return" effect to skirt the conditions of Unearth, you have to just know its implementation.
A lot of keyword abilities have some dumb shit under the hood making them work. The timing of when a Morph creature becomes a face-down 2/2 for 3 is really funky but there's not really another way to actually put a thing onto the stack in such a way that it doesn't technically give your opponent a chance to see it. Madness is... appropriately named if you're just trying to read its implementation.
So after 25 years they thought they could make licids work? Turns out they aren't as smart as they thought?
https://pbs.twimg.com/media/FKcH3c4X...png&name=small
The rebel army has Gundams. How can the Emperor even compete?
Well with Mechtitan Core, now you can literally assemble your Vultron! hyaaaa
For real cards though, Hidetsugu Consumes All seems like it could wreak a lot of decks. Anything that's gone all in on Urza's Saga just gets bombed.
The creature seems like it's just do 20 damage before it does 10 once, so I'm not sure what's the point outside of EDH garbage.
https://mythicspoiler.com/neo/cards/...onsumesall.jpghttps://mythicspoiler.com/neo/cards/...lconsuming.jpg
https://mythicspoiler.com/neo/cards/realityheist.jpg
8cast is now 12cast? Dig Through Time is Affinity now. This will see play in all the Emry/Sai/Urza decks 100%
Obviously it's Hatred combo material, /s
I wish they'd grow balls and use the same "any target" language with things that add +1/+1 counters, they'll come up with some dumpy new permanent type that can attack some day and they'll have to print something specific to that as well and it's clunky af
Counterpoint to that: Reverse Engineer
What turn are we on in your example. If we start from turn 2 off double Seat opener your new spell costs 3UU. How is this so drastically better than tapping down 3 artifacts on turn 2? Remember you're saying there a two U sources and 5 artifacts in play - what 3 artifacts are you scared of tapping down to improvise?
No matter what you're talking about a boardstate with 2 blue sources tapping down and 5 artifacts in play to live the dream. That feels like a board that could have been casting Reverse Engineer since 2017.
Doesn't make much sense that people would never touch Artifact'y Ancestral, but would be all over Artifact'y Dig. It does make sense however that Echo/LED is in a league above either of these however.
They're still too different to compare. If we forget about whatever weird board state we have that might affect or replace draws, best case scenario for one spell is "UU for the first 3 cards on top of your deck, at Sorcery speed" and the other is "UU for your choice of 2 artifacts out of 7 cards on top of your deck, at Instant speed". They're just different spells, that's all
http://mythicspoiler.com/neo/cards/o...avenlycity.jpg
Otawara, Heavenly City
Legendary Land
T: Add U
Channel - 3U, Discard Otawara, Heavenly City: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs 1 less to activate for each legendary creature you control.
Just in time for Valentines Day 💝
Roses are red, violets are blue
Omae wa mou shindeiru
They needed some equipment that put counters on creatures whenever they were dealt combat damage, and then destroy all those creatures when the equipment was unequipped.
Totally useless in game play, but you can live out your all your Kenshin story lines :P
http://mythicspoiler.com/neo/cards/cloudsteelkirin.jpg
Not sure if it can find a home anywhere (Hammer decks would probably the best fit since they can skip the equipment cost), but building your own Platinum Angel at a lower cost sounds interesting, at the very least.
http://mythicspoiler.com/neo/cards/bladeoftheonip.jpg
This doesn't seem too shabby, honestly.
Discover the Impossible
Seems like a candidate for a bad fork-bomb combo deck.Quote:
Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it’s an instant spell with mana value 2 or less. If you don’t, put that card into your hand.
4 Discover the Impossible
2 Brain Freeze
4 Fork
4 Twincast
4 Reverberate
4 Split Decision
4 Increasing Vengeance
Yeah except this WOTC bozo on Twitter saying the opposite
Q: I have a follow up question. As the Reality Chip has Equipment typing, does that mean it can be equipped for 0 by Puresteel Paladin since Puresteel grants an alternative cost? Meanwhile, Bruenor Battlehammer's ability would not work (as it doesn't have an equip cost)?
A: You have interpreted both of those results correctly, although to be very technical Puresteel Paladin grants a separate equip ability, not an alternative cost. #WotCstaff
So I can get things forcing attachment like Sigarda's Aid & Auriok Windwalker skips all the Reconfigure stuff and only sees "while attached, this isn't a creature"
But something With Reconfigure & Equip at the same time, due to Puresteel Paladin or whatever, I agree with you rufus, 301.5c is unambiguous.
But someone tell WOTC
Yup, this is what TsumiBand and I were complaining about.
Yes, Sigarda's Aid works with reconfigure! Any effect that attaches a creature with reconfigure to another creature will cause it it to stop being a creature until it becomes unattached. This isn't technically a static ability, just part of the rules for reconfigure. #WotCstaff
Technically not a static ability, but oh boy we're just going to make it function as a de facto one!
So you're right, current reading of the rules... but lets see what the rules say later this month :rolleyes:
Yeah, keywords sometimes stuff so much shit into one word that its execution belies its intention. I guarantee that most Magic players have no idea how Madness interacts with a card like Stifle (probably anyone actually reading this does, but no player would ever derive it from the keyword and reminder text).
https://mythicspoiler.com/neo/cards/...eoninglife.jpg
This smells like it might have some uses.
Elves?
Not sure what the best target is, but instant speed dryad arbor seems pretty funny.
Less than rather than less than or equal probably makes it unplayable, since it means it will cost 3 mana most of the time.