Originally Posted by
lonelybaritone
First of all, and actually pretty important, is anyone else having problems getting planeswalkers into their deck on MWS if they don't have creatures in the list? Mine is only working because I have a copy of the 1996 world champion, or whatever, in the deck.
Sorry about my quoting skills - I deleted most of your post when I was cutting out the list, but I honestly don't care enough to go back and patch it in.
How are those two Bayous treating you? On a car ride back from TMLO:III or some other, similarly distant event (NOVA, now that I think about it), we (EPIC crew) threw together a UBg list we called Landfill because it wasn't really Landstill-y enough, and it included a couple copies of LFTL, from which we apparrently gleaned the suffix -fill. In any event, Counterspell was wicked hard to cast, but all of the creature kill (and Tarmogoyfs, born of Scott Scheywer's LS list at the event) was easy as... something easy. Your mom, maybe. End result: I'm not sure that non-blue duals are right, unless they're Scrublands or Savannahs, and you're plainscycling for them.
Now, my standard "I'm not drunk, no matter what Matt says, but I still have some animosity towards your list - not you" disclaimer is in effect:
Two stifle. Okay, I'm down with that. But, when the careful observer draws his eyes farther down the list, he discovers two copies of Trickbind. Now, I must ask you - what the hell is up with that? Why not make it 4 Stifle? Is the "Danger of Cool Things" un-counterability of Trickbind cool enough to make it turn two you make belcher lose? TES is always fluctuating between 4, 6, and 8 chants main, so I can't really use them as an example, but what about SI? Don't they win turn one somethetimes? That's Stifle territory, my bromide. Broseph. Brother. Just wondering.
Also, what would a dedicated control (i.e. "My life total is my only concern until turn 100") deck want with Thoughtsieze? Did I spell that right? I always mess up the "i" and the "e." Anyway, I honestly can't see what you'd want to have Thoughtsieze against that Duress wouldn't do better. Against Goblins you are not boarding that shit in. Breakfast should be pretty good already, what with 4 Stifle-effects, 4 Extirpate, 4 Deed and 2 EE. What do you want them for? The Enchantress match? I'd drop that shit like a trig class.
Also, and this is a completely honest thing, I think you need some anti-Magus of the Moon tech. 1 Island and a sideboard of hope and prayers don't cut it, in my book (that is actually gramatically correct, since it's a plurar subject). I'd like to see a basic Swamp (which is fetchable), Hydroblasts (which are more potent 1-shot answers against red), and/or... a third option. Ah! Slaughter pact! Thank you, Zulander!