Originally Posted by
Xero_2285
Vial and MoE belong in this deck. This has happened to me many games.
Turn 1: Art. Land, Vial, Thopter
Turn 2: Art. Land, tap Vial drop DotV for free, probably tap 2 and drop Plating
Turn 3: Art. Land, tap Vial drop Ravager for free, or now tap 2 and drop Plating, equip to Thopter, swing for 7
Turn 4: Drop Art. Land or you might miss this land drop, tap Vial drop MoE for free, that makes Thopter a 9-10/1, swing to put them at 3-4 life, sac 3-4 artifacts and it's gg, or wait 1 more turn to finish the job.
This deck curves between like 2 and 3 and Vial falls under the curve so how is the curve not right for Vial when it's cc is 1?