Re: [Deck] U/b/g/w and U/b/g Landstill
Re: [Deck] U/b/g/w and U/b/g Landstill
I'd recommend some duress in the board in place of the negates and 1 relic. Then play a full set of extirpates by cutting the other relic. Extirpates are better in control oriented strategies because you want to deal with a problem permanently (ie exiling bridges vs ichorid and plague on horror etc). Also, duress combos with extirpate vs control/combo because you can use duress to peek at their hand and use extirpate to nail something else with that information. Hope that helps!
Re: [Deck] U/b/g/w and U/b/g Landstill
Quote:
Originally Posted by
DragoFireheart
I'm confused: what does UBG landstill have over UWx landstill?
Pernicious Deed, really, just that.
In most games it's game breaking enough to warrant playing UBG over UWx, because it wrecks any Vial deck, any deck playing equipments and artifacts of various nature (Stax, Stompy and the like) and, having a cost that's not very likely to be hit by Counterbalance, it can hit those too.
It also deals very well with random.dec like Enchantress, Affinity and similar.
Re: [Deck] U/b/g/w and U/b/g Landstill
Re: [Deck] U/b/g/w and U/b/g Landstill
Quote:
Originally Posted by
Svenanole
Current list, any suggestions?
Add 4 more cards MD and 2 SB...
Suggestions would be Pernicious and Duress.
Re: [Deck] U/b/g/w and U/b/g Landstill
You don't have enough red mana to use Grove/Fire. The manabase hasn't enough blue. No instant removal. Bloodwitch just sucks. Weak, I'd say.
Re: [Deck] U/b/g/w and U/b/g Landstill
At least make the vampire... thing a 4th Jace TMS.
Re: [Deck] U/b/g/w and U/b/g Landstill
I would almost say to cut a Trop for another Volcanic if you want to support the Grove combo.
Re: [Deck] U/b/g/w and U/b/g Landstill
Originally it was a Drana because I liked the flavor text and the idea of a 5 mana dork beating the crap out a fully powered legacy deck, but it just got plowed even post board :(. Bloodwitch is alot better than Drana.
I'll try another volcanic, but to be clear the combo isn't supposed to burn someone out, I just need it to kill a gob/merfolk a turn once I start stabilizing, nor d I need it to kill a 3+ power creature as vs zoo I just get ruins/ee/loam instead.
Re: [Deck] U/b/g/w and U/b/g Landstill
I have piloted UBG Landstill (for the 1st time ever) in a champ yesterday, and went freaking 6-0 (4-2 because I had to conceed to 2 teammates).
I must say, this is completely bonkers.
Re: [Deck] U/b/g/w and U/b/g Landstill
I am a long time zoo pilot finally looking at a second deck. so to start me off, i have some questions. what is the grove combo? what are the different starategies and what seem to be the matchup changes on them?
im usualy in a meta with merfolk and vengevine everywhere. some goblins and zoo as well.
im probably gonna play nonred, dont know what colors yet. i have all the cards though.
cards on my mind- jace, elspeth, both?
wrath?
misdirection?
moat vs humility? i have moats, and want to play them, but it seems that playing moat means depending on elspeth unless i try to play the new venser and blik my moat ro somthing (seems dumb)
swords v innocent blood v spell snare v spell pierce v ghastly demise v counterspell
sylvan library; can i make it work? seems better than top here
countertop? *note-im not gonna play dreadnoughts*
i assume daze and force are auto includes
thoughts from experienced players?
from my reading i feel that black and wishing is good because of extirpate alone. i really like extirpate in board.
b/g has deed
white has elspeth
what are all of the options for win cons
i can think of
elspeth beatdown under moat
jace ultimate
factory beatdown under humility
scepter/swords lock or counterspell lock seems good (seems better without innocent blood=sorcery)
maybe somthing with new elspeth
decree of justice jargon
...??
thanks a lot in advance, i know its a lot.
Re: [Deck] U/b/g/w and U/b/g Landstill
If you want to play the 2WW cards, you should probably look in the UW(x) Landstill thread because I don't really think they belong in Ubgw Landstill (the mana requirement is way too awkward). You basically have to choose between playing Deed or the white lategame bombs. The Ubg version is the one that performs the best at the moment, and I think that's mostly because Deed is so much better than the Wraths and Explosives that the UW decks play. The white win conditions aren't really needed now that Jace 2.0 has been printed. Jace is so good that I haven't even won with factory beatdown yet, people usually just scoop after a bit of fatesealing.
Re: [Deck] U/b/g/w and U/b/g Landstill
syvlan library is a big no no as is maindeck counterbalance due to pernicious deed;
as stated you can't play any ww cards that arn't complete hosers in this deck as your games usually require you to fetch your lands in such a fashion as to get deed as an option by turn 3 and with wastelands (they waste your tundras/scrublands first if they are an aggro deck) you will not get humility online until its too late; if you have lots of combo you can play md tops/sb counterbalances, and if you have lots of red aggro/burn you can play cop red/pulse of the fields sb; but no md ww cards or permanants that get deeded is a good rule to follow
new venser is terrible we don't have anything to blink and it doesn't affect the board
Daze is not auto inclue - in fact you shouldn't play daze at all; you goal is to hit every land drop from turn 1-6
Also Grove combo is the interaction between Burn of the grove willows and Punishing fire; its a recuring shock every turn for 1RR, basically a gaint fu to goblins/merfolk. Admittedly though its suboptimal for deedstill and works best in a UWgr landstill shell, as the red splash combos better with elspeth/humility/decree than the non existent synergy with jace/deed
Re: [Deck] U/b/g/w and U/b/g Landstill
@ ScatmanX,
What list did you play? congrats on the finish!
-Matt
Re: [Deck] U/b/g/w and U/b/g Landstill
Hi guys, I'm playing the standard list(1 loam , 4 jace , 24lands , 3 pierce , 3 snare...) but my SB is:
1 Ravenous Trap
2 Relic of Progenitus
2 Extirpate
2 Krosan Grip
4 Engeneered Plague
2 Perish
2 Infest (i'm not sold yet about this one, but my meta is very aggro)
I was testing against BGW decks with Extipate and Needle pos-SB and I was a really hard matchup, if they waste and extirpate a Tropical Island then land a Needle for Jace I'm in serious problems since I can't remove the needle and just need to win with Mishra's.So I was thinking about a basic forest in my SB to avoid this situations, what do you guys think about it?And what should be a SB plan against this decks? I'm +2 extipates(for bob , vindicate or their extipates/needles) -2 Ghastly +2 Krosan(needle and top) -1 Deed -1 Spell Pierce.
Re: [Deck] U/b/g/w and U/b/g Landstill
how is infest good? Seems pretty bad. I would look into spot removal instead.
I would use relic to protect your wincons
Re: [Deck] U/b/g/w and U/b/g Landstill
Quote:
Originally Posted by
sdematt
@ ScatmanX,
What list did you play? congrats on the finish!
-Matt
I played the list Shimi (2 posts above me) described, with that SB.
His deck actually =D
Re: [Deck] U/b/g/w and U/b/g Landstill
Quote:
Originally Posted by
Shimi
Hi guys, I'm playing the standard list(1 loam , 4 jace , 24lands , 3 pierce , 3 snare...) but my SB is:
1 Ravenous Trap
2 Relic of Progenitus
2 Extirpate
2 Krosan Grip
4 Engeneered Plague
2 Perish
2 Infest (i'm not sold yet about this one, but my meta is very aggro)
I was testing against BGW decks with Extipate and Needle pos-SB and I was a really hard matchup, if they waste and extirpate a Tropical Island then land a Needle for Jace I'm in serious problems since I can't remove the needle and just need to win with Mishra's.So I was thinking about a basic forest in my SB to avoid this situations, what do you guys think about it?And what should be a SB plan against this decks? I'm +2 extipates(for bob , vindicate or their extipates/needles) -2 Ghastly +2 Krosan(needle and top) -1 Deed -1 Spell Pierce.
-2 krosan grip +2 EE fixes that very easily, you side them in against the same matchups and while grip gets b2b/choke aot better its notreally that big of a problem
Re: [Deck] U/b/g/w and U/b/g Landstill
I won't continue argueing on the benefits of 4c but I've made a couple of changes and wanted to bounce it out there if anyone has made the same changes. In 4c, I've gone down to just 4 manlands and 9 fetches, 4 tundra, 4 sea, 3 trops. Very little mana problems after this switch. I've noticed I kill with jace like 90% of the time anyway, so more manlands don't fix my "kill in time" problem. I've also gone down to 2 pierce and running a full set of 4 counterspells. I've realised after alot of testing that after the first couple of turns, I hated seeing pierce. And usually in those first few turns, snare does the same thing as pierce and later in the game, counterspell is just much better. I've had dead pierces sit in my hand far too often. Cheers, Ivan.
Re: [DTW] U/b/g/w and U/b/g Landstill
Hey all, I'm pretty new to the forums and back into magic after a long break. Here's my 4c landstill build that I've been working on for a while:
4 Tundra
4 Tropical Island
4 Underground Sea
4 Mishra's Factory
3 Flooded Strand
3 Polluted Delta
2 Nantuko Monastery
2 Wasteland
4 Brainstorm
4 Standstill
4 Force of Will
4 Counterspell
4 Swords to Plowshares
4 Pernicious Deed
3 Stifle
3 Fact or Fiction
2 Crucible of Worlds
2 Cunning Wish
4 Leyline of the Void
4 Blue Elemental Blast
1 Extirpate
1 Krosan Grip
1 Pulse of the Fields
1 Diabolic Edict
1 Enlightened Tutor
1 Stroke of Genius
1 Tsabo's Decree
Any suggestions on the deck list? I've been testing Jace for FoF but it seems to blow unless you've got the game locked up already. Also the Merfolk (fish) matchup is pretty horrible. Anything I'm missing, or is it just a bad matchup?