Originally Posted by
Fatal
I'm actually running 0 Mother of Runes and 2 Safekeeper and very happy with it - 2 remaining slots was used to feed new tools. Specially when opponent ends with Dead of Night which does nothing :-).
Sylvan Safekeeper have much more synergy with Maverick then Mother:
1. It's green which helps to find it with GSZ
2. It works right away - now If opponent have many removal on hand (most situation after sb) he need to FoW or counter GSZ for 1
3. It's repeatable, with - Ramunap endless, so opponent can't just use two removal.
4. It can pump Knight very very fast if needed.
It works much different then Mother of Runes, big compare with be done in new Primer, but in shorter version:
- Safekeeper is a mid/late game thread it bank removal just after resolve not only 1.
- Mother of Runes is early thread which blank 1 removal IF it survive to next turn, so If opponent will be caught with pants down - you gain value, if not it's only 1 for 1.
Nowadays decks Grixis, Czech Pile, new Miracles, BUG and similar running 5-8 removal MD/SB. It's very hard to gain additional value from Mother of Runes, specially that those SB slots are also directed to white creatures because of D&T.
Last edge over was option to bring dread of night in maverick against D&T, which resolves a lot of problems, since our white creatures X/1 was Thalia and Moms, after cut Thalia can be easily side out.
Batterskull vs Sigarda both fights over 5 cmc last weapon finish they work, but since Blade decks are on the rise I choose Sigarda to decrease number of hate cards against.
Sigarda blocks a lot of nasty cards like Liliana, Diabolic Edicts, Annihilator or All is Dust. Flying is also very big advantage in TNN presence. Sigarda is GSZable, while Skull is searched by SFM which is also very nice. Probably each player should pick up both cards and compare results to gets answer which one is better in his/her meta.