Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
DoomsdayDevice
Thanks for posting the deck list and your thoughts on the deck and how it peformed throughout the tournament.
I came up with this list earlier on running the two Jace main deck (though changed the manabase a bit after I just saw your list), I guess this list may be more of a 'standard' OmniTell list with Jace jammed, not sure if it would work as well:
Main:
1x Emrakul, the Aeons Torn
3x Dream Halls
4x Omniscience
4x Brainstorm
3x Cunning Wish
4x Force of Will
2x Pact of Negation
2x Jace, the Mind Sculptor
4x Enter the Infinite
2x Gitaxian Probe
4x Ponder
4x Preordain
4x Show and Tell
3x Ancient Tomb
1x Boseiju, Who Shelters All
1x City of Traitors
9x Island
2x Misty Rainforest
3x Scalding Tarn
Side:
3x Defense Grid
4x Leyline of Sanctity
1x Eladamri's Call
1x Intuition
1x Pact of Negation
1x Release the Ants
1x Rushing River
1x Sapphire Charm
1x Slaughter Pact
1x Trickbind
The biggest issue I can see is the 3 Ancient Tombs. I wouldn't play the deck without 3 Citys, mainly for the niche situations like the one I described earlier. The other thing I've found is that Sapphire Charm is just too cute alot of the time. Having the Mindbreak Trap against Storm and Ravenous Trap against Dredge vastly improves those matchups. It honestly makes Cunning Wish the most important card in the deck. The one change I would make from my list would be to cut the Snap and add a third Grid.
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
Souleater734
Well crazier things have happened, like that oops all spells game before it cut to your match. Anyway how was quicken in the sideboard, why was it there and how was it for you through out the tournament?
Quicken is there to win the game with O-Ring/V-Clique/Sneak Attack triggers on the stack, and it performs admirably. It is in the slot that Trickbind would usually be in. I love having it there, and honestly wouldn't play the deck without it.
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
4thHorsemanOfSleaze
The biggest issue I can see is the 3 Ancient Tombs. I wouldn't play the deck without 3 Citys, mainly for the niche situations like the one I described earlier. The other thing I've found is that Sapphire Charm is just too cute alot of the time. Having the Mindbreak Trap against Storm and Ravenous Trap against Dredge vastly improves those matchups. It honestly makes Cunning Wish the most important card in the deck. The one change I would make from my list would be to cut the Snap and add a third Grid.
I can change the Tombs to City of Traitors, was just a more cost-effective way of running the deck for the time being as they tend to work the same a lot of the time. I agree on Sapphire Charm though, don't tend to go looking for it a lot and its use is debatable, I'll probably cut that and add Ravenous Trap, any suggestions of something to cut for the Mindbreak Trap?
Also, Cunning Wish is definitely important but I think four seems a lot, sometimes my hand gets clogged drawing multiples and not needing them when only running three, but it seems the sweet spot to be running three rather than four in my opinion. Intuition is a great card but I think it may be a bit too slow/clunky for main deck which is why I only run the one in the sideboard.
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
DoomsdayDevice
I can change the Tombs to City of Traitors, was just a more cost-effective way of running the deck for the time being as they tend to work the same a lot of the time. I agree on Sapphire Charm though, don't tend to go looking for it a lot and its use is debatable, I'll probably cut that and add Ravenous Trap, any suggestions of something to cut for the Mindbreak Trap?
Also, Cunning Wish is definitely important but I think four seems a lot, sometimes my hand gets clogged drawing multiples and not needing them when only running three, but it seems the sweet spot to be running three rather than four in my opinion. Intuition is a great card but I think it may be a bit too slow/clunky for main deck which is why I only run the one in the sideboard.
Eladamri's call would be my cut. As far as Cunning Wish is concerned, I agree with most of what you said, but I would still play 4. Against discard, it's important to have the 4th so you can still win through a hateful permanent or 2, discard, and Release the Ants. I'd love to be able to go down to 3, but I feel like it's too important to play around Thoughtseize effects. Intuition is something I like, but I wouldn't fault you for cutting it by any stretch
Re: [Deck] MonoU OmniTell
Ya I have never wished Eladamri's Call, in the primer here Lejay says that you want to go for emrakul to deal with hatebears but usually rushing river deals with 2 hatebears just as well, and they very rarely have 3 in play since thalia is legendary, usually It's either thalia or canonist or both (almost no one is playing teeg as well), and casting emrakul through wish takes just as long as rushing river (through canonist). If it's only 1 hatebear wish for slaughterpact or sapphire charm deals with it too.
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
4thHorsemanOfSleaze
Eladamri's call would be my cut. As far as Cunning Wish is concerned, I agree with most of what you said, but I would still play 4. Against discard, it's important to have the 4th so you can still win through a hateful permanent or 2, discard, and Release the Ants. I'd love to be able to go down to 3, but I feel like it's too important to play around Thoughtseize effects. Intuition is something I like, but I wouldn't fault you for cutting it by any stretch
Yeah, thinking about it, if I'm running the traps in the side maxing out on Cunning Wish is probably a good idea so I have a higher chance of being able to grab them when I need to. I decided to just run the same sideboard as yours for the time being to test it out, the main deck I've now changed to three City of Traitors and one Ancient Tomb. Any suggestions on what to cut for the last copy of Cunning Wish? I was thinking a Preordain but I'm not 100% sure. Would like to keep the two Gitaxian Probes as I do like those in the deck, used to run three but cut down to two. Kind of a tight list now, not much I really want to change apart from adding the last Cunning Wish.
Re: [Deck] MonoU OmniTell
Preordain would be fine, but I'm not a huge fan of Probe personally
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
Souleater734
Ya I have never wished Eladamri's Call, in the primer here Lejay says that you want to go for emrakul to deal with hatebears but usually rushing river deals with 2 hatebears just as well, and they very rarely have 3 in play since thalia is legendary, usually It's either thalia or canonist or both (almost no one is playing teeg as well), and casting emrakul through wish takes just as long as rushing river (through canonist). If it's only 1 hatebear wish for slaughterpact or sapphire charm deals with it too.
Eladamri's Call is only good when Extirpate/Cranial Extraction type effects are good; you wish for Call after your Enters have been extracted. I have one in the pile of potential sideboard I keep around for that reason, but I don't expect to ever be registering it in an event.
On a different subject, how often do those of you who play Firemind's Foresight actually need to wish for it? I haven't been in a situation yet that has had me needing that card, but I know that some of you probably won't play without it.
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
4thHorsemanOfSleaze
On a different subject, how often do those of you who play Firemind's Foresight actually need to wish for it? I haven't been in a situation yet that has had me needing that card, but I know that some of you probably won't play without it.
I won a game with it today. Had Dream Halls, wish, Show and Tell, bStorm, ponder vs lethal on their side after my first Show and Tell got double dazed. It's not my most common wish target of course, but it's one I've used often enough to keep it there.
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
Souleater734
Ya I have never wished Eladamri's Call, in the primer here Lejay says that you want to go for emrakul to deal with hatebears but usually rushing river deals with 2 hatebears just as well, and they very rarely have 3 in play since thalia is legendary
With the list from the opening post you are supposed to side in rushing river versus decks running hate bears.
Re: [Deck] MonoU OmniTell
Does anyone know where I could find the coverage of my matches? I couldn't catch the replay because I was driving back to Idaho, and I haven't found anything yet
Re: [Deck] MonoU OmniTell
I don't believe they have posted them on the SCG youtube channel yet but you can check here: https://www.youtube.com/channel/UCmX..._Jx45ztKGrWT-g
You can also try to find them in the livestream here : http://www.twitch.tv/scglive/b/542646349
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
4thHorsemanOfSleaze
Does anyone know where I could find the coverage of my matches? I couldn't catch the replay because I was driving back to Idaho, and I haven't found anything yet
http://www.mtgcoverage.com/ has rounds sorted and timestamped. They don't list the backup matches though.
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
whienot
That is probably a lot more useful than my links until they post it up on youtube.
Re: [Deck] MonoU OmniTell
So we have a new "sweeper" - Polymorphist's Jest - http://www.magicspoiler.com/mtg-spoi...orphists-jest/
What do you all think of it? It sounds far better than echoing truth/chain of vapor/rushing river in our deck :)
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
4thHorsemanOfSleaze
On a different subject, how often do those of you who play Firemind's Foresight actually need to wish for it? I haven't been in a situation yet that has had me needing that card, but I know that some of you probably won't play without it.
I've played with FF for a few months, including at the SCG yesterday (went 6-3), where I needed the FF once (but also didn't run into a lot of dedicated Show and Tell hate. I need FF a lot more in my LGS, where no one leaves home without their O-Rings, Cliques, Ashen Riders, etc.
It's not a pretty card, but I think it's a necessary evil. It hasn't come up for a cut since installing itself in the board. Ironically, the 'classical' use often cited in defense of FF is the situation that's come up only once: the resource-strapped Dream Halls detonation armed with only a Cunning Wish and some scrappy spells to spare. Much more often, since I'm already going off on the last possible turn before my opponent kills me, I have to use Wish --> FF --> Brainstorm, Trickbind (which I would have boarded in for precisely this eventuality), Wish, deal with the ETB trigger and get on with my business. With just a regular Wish for Trickbind I might have needed to pass the turn back, and thus losing on a swing.
...I'm also the crazy guy who ran Counterbalance. The jury is back, and CB isn't good enough. The problem is that it does nothing much too often, being difficult to set up and maintain control over the top of the library on precisely the second turn of the game, which is when CB is most necessary against a fast combo deck like Elves, Reanimator, or Storm. When an Enter flips, basically I just tapped out for nothing. And, it doesn't combat Flusterstorm: not the copies anyway. Flusterstorm itself does, though, so that's what I'm going with now.
I don't think Release the Ants is really necessary in the deck. Two Emrakuls in the deck will let me take all the turns, cast whatever bounce spell as much as I want to clear a Humility or Ensnaring Bridge, and kill that way. Slot unlocked!
Re: [Deck] MonoU OmniTell
My response to the second Emrakul is why on God's green earth would you want to turn a creature sideways when you can just win the game? In all honesty, I'm considering cutting Emrakul entirely and main boarding Laboratory Maniac. It makes 0 sense to me to force yourself into the combat step. And there have been several situations where I couldn't combo off with dream halls because Emrakul isn't blue.
However after looking at some Japanese lists, I'm considering maxing out intuition and playing replenish to go with things like enlightened tutor. Also makes Cunning Wish better by giving us the ability to play Silence over Defense Grid. There are some interesting things going on over there...
EDIT:
Why would you sideboard in Trickbind to find with a Cunning Wish card, when you can just Wish for the Trickbind? Or Wish for Quicken and win with the trigger on the stack? I've done this to Miracle players on the regular. Even won a mirror match because of it
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
4thHorsemanOfSleaze
My response to the second Emrakul is why on God's green earth would you want to turn a creature sideways when you can just win the game? In all honesty, I'm considering cutting Emrakul entirely and main boarding Laboratory Maniac. It makes 0 sense to me to force yourself into the combat step. And there have been several situations where I couldn't combo off with dream halls because Emrakul isn't blue.
However after looking at some Japanese lists, I'm considering maxing out intuition and playing replenish to go with things like enlightened tutor. Also makes Cunning Wish better by giving us the ability to play Silence over Defense Grid. There are some interesting things going on over there...
EDIT:
Why would you sideboard in Trickbind to find with a Cunning Wish card, when you can just Wish for the Trickbind? Or Wish for Quicken and win with the trigger on the stack? I've done this to Miracle players on the regular. Even won a mirror match because of it
Is there realy necessary to open up on a wasteland for the white splash? Do you have a list of this uw omni?
Edit: If you're going to cut Emrakul what is you plan against teeg with active mother then? Cutting an Emrakul seems like a bad idea
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
4thHorsemanOfSleaze
My response to the second Emrakul is why on God's green earth would you want to turn a creature sideways when you can just win the game? In all honesty, I'm considering cutting Emrakul entirely and main boarding Laboratory Maniac. It makes 0 sense to me to force yourself into the combat step. And there have been several situations where I couldn't combo off with dream halls because Emrakul isn't blue.
EDIT:
Why would you sideboard in Trickbind to find with a Cunning Wish card, when you can just Wish for the Trickbind? Or Wish for Quicken and win with the trigger on the stack? I've done this to Miracle players on the regular. Even won a mirror match because of it
Not being able to combo off with Dream Halls + Emrakul is, indeed, a thing, but the double Emrakul plan isn't about turning creatures sideways to win. It's about taking all the turns, bouncing everything in the way, and obliterating the other player. I don't think it's a realistic possibility of this method failing to connect.
...the reason to sideboard the Trickbind to find with the Cunning Wish --> FF is that this line requires only the Omniscience + Cunning Wish to win. Simply Wishing for Quicken/Trickbind eats up the Wish just to deal with the trigger, so unless it contains another business spell I'd have to pass the turn back. FF is more efficient on cards, you don't need to have much (if anything) left in hand to go off.
Re: [Deck] MonoU OmniTell
Quote:
Originally Posted by
Ragdoll
Is there realy necessary to open up on a wasteland for the white splash? Do you have a list of this uw omni?
Edit: If you're going to cut Emrakul what is you plan against teeg with active mother then? Cutting an Emrakul seems like a bad idea
I'm still hashing out an exact list for uw at the moment. I'm gonna test it on cockatrice before I make any further moves. The plan against teeg with an active mother is the same as it's always been: Wipe Away. The one downside is that Maniac is worse when you don't have Enter. And at least with the way I play the deck, it's rarely an issue.