Okay sorry my fault.
Makes it even worse.
At least the opponent may not see it coming ;)
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Okay sorry my fault.
Makes it even worse.
At least the opponent may not see it coming ;)
It is surprising to saw people that is still playing graveyard hate on SB, it is useless against all decks, from dredge to loam to rock versions. This deck doesn' t need to get more advantage from those decks post sideboarding because they are all good mups indeed, and is ridiculous to saw the same stupid questions reposted every 2 new pages.
Ive been testing the deck in mws tonight (If you played agains a boring MUC, sorry, it was me xD) i tried to put propaganda mainboard as lewis said, and i liked them, even more than back to basics that was a dead card several times (no problem in my deck, brainstorm + fetch is good, or pitching to fow).
I play 4 brainstorms and 3 impulses so i didnt feel i had to play with 3 of each, list is now:
Name Qty
Flooded Strand 3
Island 16
Polluted Delta 4
Morphling 2
Ancestral Vision 4
Back to Basics 2
Brainstorm 4
Counterspell 4
Fact or Fiction 3
Force of Will 4
Impulse 3
Mana Leak 3
Powder Keg 2
Propaganda 2
Spell Snare 2
Vedalken Shackles 2
I was playing till today a deck with 4 creatures with ophidian effect, but i decided to give a chance to ancestral visions and wow i just like them. 4 turns delay its not a big deal since u can stop the game with counters +b2b + vedalken and propaganda, what do u think at this point? should i run ancestral or phids?
Propaganda got to be 4 off or is far useless. Goblin and other aggro decks could get out from a single Propaganda but they scoops on the second one. Mana Leak is disgusting if you don' t play Wastelands and Stifles, and Spell Snare is more casual than other counters. Your version had problem to handle an opponent Counterbalance, you have no out from anything that comes into play that doesn' t attack you, and you' re in trouble to handle a single creature that get throught your counter effects and Propaganda.
my list on the NK legacy holland
land
16 Island
3 Polluted Delta (top and brainstorm)
3 Flooded Strand (""")
3 Back to Basics (duh)
3 Vedalken Shackles (duh)
2 Morphling (a kill that can't be target)
3 Counterbalance (countering without losing cards. this thing is a card advantage engine with top. good agains almost everything.)
3 Sensei’s Divining Top (see counterbalance + it searches for stuff)
4 Brainstorm ( "one of" best card in legacy
4 Counterspell (duh)
4 Rune Snag (duh)
2 Fact or Fiction (cardadvantage is good)
4 Force of Will (duh)
3 Spell Snare (can be force spike but i prefer spellsnare because it's better late game.)
3 Impulse (digs for 4)
// sideboard
3 Powder Keg (agains mongoose enz)
1 Counterbalance (will be removed for peedle)
1 Sensei’s Divining Top (will be removed for peedle)
4 Tormod’s Crypt (loam decks?)
1 back to basics (will be removed for peedle)
1 Vedalken Shackles (aggro decks like goblins)
4 Hydroblast (vs goblins and fast decks that play red cards (combo, burn enz)
(next time i hope i can borror 3 pithing needles)
I ended 3-4 (with a 57 place of the 150 not bad for a 1th NK)
win agains:
43 land 2-0 (B2B en counter top vs the loam.)
Burn: 2-0 (counter top vs everything)
Meathooks: 2-1 (thanks to countertop and shackles.)
lost agains:
0-2 Solidarity,0-2 the only cards he was scared of where counterbalance and top.)
pikula: 2-1 (lot of discard enz, good player. lost because he played a shade with one swamp open and i mana leaked it (i should had counterspelled it) he playes D.ritual en beat me to death.
meathooks: 1-2close one, game one, counter top counters everything, game 2 he playes eather vial and get throug my counterbalance en played needle on schackles. game 3 a lot of counterwars get counter top en destroy his aether vial with powder keg. he destroy counterbalance and play en few slivers. i topdeck morphling which should had win the game if he had'nt topdecked a pithing needle on the next draw.
angel stax 1-2 (game 3 on the turn i was about to win with morphling i get a gameloss for forgetting his smokestack.) (stupid mistake)
Countertop is very good in legacy. But MUC is NOT the deck to abuse it. It's been discussed and discussed again before. There are better cards that help MUC fill the holes in its strategy - once again, Propaganda to name only one. How can you even expect to win against any kind of aggro with your build ?
How will Counterbalance help you against threats that are cheated into play with vial and/or lackey ? How do you fight manlands ? Those are your hard match-ups.
That's why Propaganda is an auto-include in the main as 3 or more commonly 4-of, and the Countertop engine isn't.
Closed. New thread here:
http://www.mtgthesource.com/forums/s...ad.php?t=10052