Originally Posted by
Shawn
I understand Goy's ability to 2 for 1 or even 3 for 1 goblins, but shouldn't you already be able to beat Thresh without him? For the 4-c versions, Deed (and sometimes Engineered Explosives) wipes out their entire board and gets around Counterbalance, and Engineered Explosives and Wrath (for the most part) also get around Counterbalance. I usually don't have problems with ugr or ugw thresh*, even with a straight uw landstill build, and when black and green are added more cards that are great against thresh can be played, (like Deed, sb Grip and Extirpate) which seem to make the match up even better.
*I haven't played against the straight ug, and the versions with Wasteland, Stifle, Thoughtseize, and Extirpate have been giving me fits lately.
On the subject of Crucible (or Loam, like some prefer) , I think that it may needed to be discussed again. I've been finding it very useful even without Wasteland md. It improves future Brainstorms by allowing you to dig for business and not land drops, and fetching several more times allows for larger Decrees (in the heavy white versions). Recurring Factories against aggro is pretty good, and is awesome against most forms of control. Obviously Swords and Extirpate are played in most control decks and these stop recurring Factories, but even fetching 3-4 times more over the course of the game is very powerful in the control matchups. Crucible is also pretty good against Loam varients and Pox-style decks.
Enlightened tutor seems interesting. I've been messing around with a UWg list with Hoofprints of the Stag, Sylvan Library, and 1 Moat, and it seems decent. Being able to pump out a 4/4 flyer about every turn with Library+Brainstorm or Standstill is pretty powerful. Enlightened Tutor with Top/Counterbalance is pretty good, but I haven't played enough to see if it helps enough in problem matchups (except for burn, which it's really strong against), or ones where landstill is already favored.