Re: [Deck] Berserk Stompy
At first sight I'm not too fond of Choke. CMC 4 seems rather high, besides it makes it necessary to run 4 ESG. We could run it with a mana base like this I suppose:
16 Forest (forestlike lands, depending on the build)
4 Lotus Petal
4 ESG
Although this eats 6 spaces, which otherwise would be handy for about anything :).
Of course Tarmo becomes sort of a must have in such a base.
EDIT: Oops I saw it is CMC 3, this changes stuff.. Although I'm still not sure whether to run this in side over Shusher.
Re: [Deck] Berserk Stompy
Phyrexian Revoker is just a god damn great hate card. we will sure have some work to do.
Honestly, 2/1 for :2: shutting SDT and a billion other cards is probably maindeckable
Re: [Deck] Berserk Stompy
That looks really promising! A good replacement for Pithing Needle!
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
Gui
Phyrexian Revoker is just a god damn great hate card. we will sure have some work to do.
Honestly, 2/1 for :2: shutting SDT and a billion other cards is probably maindeckable
But, how it will works exactly ?
Drop it and name "calix of void" ?
Re: [Deck] Berserk Stompy
p.revoker can shut down even llanowar elves and the like abilities.
(i forgot the name of the sorcery card) that card that has XG cc
"fetch for a green creature with equal to the X paid, then put that creature into play"
i think this card is great if you are using an infect creature card (as a tech-win) / deck.
how i wish we have a "G cc creature" with infect in it.
whenever i play this deck, i always play it aggressively against blue base decks.
even during games two and three. running rushwood legate (especially if you manage to
play two legates plus a 1cc in your 1st turn) really makes your opponent
go panic. then followed by rancor on your next turn then swing, picture perfect!
the only times that i do defensively is when i am
up against a dredge deck, tormod's/ relic are my SB against them.
same with affinity/ stax (seeds) and enchantress (R.silence).
as of the moment i have this line up for my deck
(patterned after magic_style thanks bro!)
twenty_eleven_5peso_stumpy
lands 16
4 wooded foothills
4 windswept heath
3 Savannah
2 taiga
1 plateau
2 forest
creature 20
4 wild nactl
4 qasali pridemage
4 tarmogoyf
4 kavu predator
4 ESG
article 4
4 lotus petal
removal 4
4 STP
pump 16
4 berserk
4 invigorate
4 rancor
4 vines of vastwood
SB
4 Mindbreak trap
4 tormods/ relic (combination)
4 rushwood legate
3 seeds/ silence (meta call)
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
Gui
I think we should try
Choke against Merfolks and CB+Top. Has anyone tryed it already? I think that maybe with 18 lands we can have a couple, and they look more gamebreaker than shusher is.
I think that Choke is only good in Enchantress. What we should fear the most of Merfolk is FOW-Daze-fast nasty blue creatures, and Choke doesn't destroy that. Specially since they play Aether Vial and they basically don't need Blue to play, and Daze will anyway "untap" their lands, and FOW is also manaless.
I am not seeing much CBTop in my meta (thankfully), but even against them Shusher is better. Vexing makes anything uncounterable, plus he is Uncounterable and has a 2/2 body! He is just perfect for our deck :)
Phyrexian Revoker is greaat, just one question what do you mean by SDT?
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
NihilObstat
just one question what do you mean by SDT?
sensei's divining top
:)
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
NihilObstat
I think that Choke is only good in Enchantress. What we should fear the most of Merfolk is FOW-Daze-fast nasty blue creatures, and Choke doesn't destroy that. Specially since they play Aether Vial and they basically don't need Blue to play, and Daze will anyway "untap" their lands, and FOW is also manaless.
I am not seeing much CBTop in my meta (thankfully), but even against them Shusher is better. Vexing makes anything uncounterable, plus he is Uncounterable and has a 2/2 body! He is just perfect for our deck :)
Phyrexian Revoker is greaat, just one question what do you mean by SDT?
I also run Choke in EvaGreen. Kills Merfolk dead.
Quote:
Originally Posted by
NEXUS7
But, how it will works exactly ?
Drop it and name "calix of void" ?
No, because Chalice is a triggered, not an activated ability.
Re: [Deck] Berserk Stompy
Quote:
Lead the Stampede :2::g:
Sorcery
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
This card is amazing! oO
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
Gui
This card is amazing! oO
Instead of sylvan library?
Perhaps, 3cc is to expensive for us. What do you think about it?
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
NEXUS7
Instead of sylvan library?
Perhaps, 3cc is to expensive for us. What do you think about it?
I'm not sure what to think, to be honest. At first I thought I'd always like to have one in hand and increase my duders count. Now I think that would only be good against control matchups.
I use Sylvan in a hole other way, fetching pumps, usually. I don't think it will replace the 2-of Sylvans in current Sylvan builds. But it opens the possibility for a creature-oriented aggro deck instead of a pump-oriented, with an amazing card-advantage generator. A deck that could add 3cc creatures in a more stable fashion, maybe? Maybe vials are worth with this? :confused:
Re: [Deck] Berserk Stompy
In your opinion, ... its possible to make a competitive red splashed deck without Taigas?
I have the 8 fetchlands, to use with the sylvan, but i've thinking in the red splashed, only including 3 assault strobe.
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
NEXUS7
In your opinion, ... its possible to make a competitive red splashed deck without Taigas?
I have the 8 fetchlands, to use with the sylvan, but i've thinking in the red splashed, only including 3 assault strobe.
you mean, you'll run stomping ground instead of taiga?
- i think using this rav dual is ok if you're going for the kill.
or, you'll run mountains instead of taiga?
- there will be times that drawing a mountain would spell you defeat.
just stick with the rav dual if you cannot afford the taigas.
Lead the Stampede
im not impress with this. i'd rather run SL (my reason for running SL is the same as gui's).
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
NEXUS7
In your opinion, ... its possible to make a competitive red splashed deck without Taigas?
I have the 8 fetchlands, to use with the sylvan, but i've thinking in the red splashed, only including 3 assault strobe.
I am currently testing this build out.
4 Windswept Heath
4 Verdant Catacombs
2 Stomping Ground
2 Forest
4 Misty Rainforest
2 Wooded Foothills
4 Kavu Predator
4 Invigorate
4 Silhana Ledgewalker
4 Berserk
3 Assault Strobe
4 Might of Old Krosa
4 Skarrgan Pit-Skulk
4 Seal of Strength
4 Rancor
4 Slippery Bogle
3 Vines of Vastwood
Sideboard:
4 Vexing Shusher
4 Chalice of the Void
3 Mindbreak Trap
2 Gleeful Sabotage
2 Seeds of Innocence
Things to say about it:
I goldfished (played against the wall) it 35 times.
I had to mullingan Zero times. Zero, which I'm not sure if it's a good thing, or if maybe 18 lands is too much.
I had dealt 20 or more damage in all 35 games by turn 5 maximum, never a turn 6 kill.
My average turn kill was 3,85.
Sideboard hasn't been tested since I haven't played any real games yet. I would like to take this build to my next tournies, so any comments guys? Thanks ;)
I've been thinking that running so many fetchlands, Groundswell might be a good choice taking out Vines of Vastwood or Seal of Strength, but I just love Seal SO MUCH...
Re: [Deck] Berserk Stompy
why not including 1 mountain to search with 4 Wooded Foothills to play Assault ?
Perhaps 2 stomping ground to get "R" ... will be to little. I don't know really. but it seems to little.
Do you feel the deck is working fine with 16 creatures ?
What creatures do you choose between this ones ?:
4x Slippery Bogle / 4x Scryb Sprites / 4x Nettle Sentinel
I have 12 creatures that are basic for the deck (Silhana, Kavu predator, and Skarrgan, 4 of them.) But i don't know what to do with the restant slots for creatures....
Re: [Deck] Berserk Stompy
I like Scryb Sprites, and then Slippery Bogle would be my next choice after that.
Re: [Deck] Berserk Stompy
There was some talk about adding a 3cc creature to some builds. I saw some suggested Troll Ascetic but I find that the problem is running out of cards in hand to kill the opponent. What about adding Ohran Viper? Or even Keen Sense if 3cc is too high?
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
Zalren
There was some talk about adding a 3cc creature to some builds. I saw some suggested
Troll Ascetic but I find that the problem is running out of cards in hand to kill the opponent. What about adding
Ohran Viper? Or even
Keen Sense if 3cc is too high?
Keen sense it's ok over a creature with shroud, ... but i'm using "sylvan Library" to draw cards ... yes, it takes 4 lifes for extra-card, but we don't care about life, because we want to win at turn 3-4. However, sylvan remains in the table not onto a creature.... for this, i think "keen sense" is more fragil than a global encantment, in my opinion.
I'm thinkin to drop out the "Gaea's Craddle", for another pump.
This is my deck now (with red splash):
8 fetch
4 Forest
4 Taigas (im using proxys )
16 Creatures
22 pumps
2 sylvan library
1 pendelhaven
1 gaea's craddle
I'm not sure about the red splash... and i don't have the taigas and they are expensive... so i´m thinking in a monogreen BS:
With 18 mana, 16 creatures and 24 pumps (+ 2 sylvan).
(is 16 creatures enough?)
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
NEXUS7
With 18 mana, 16 creatures and 24 pumps (+ 2 sylvan).
(is 16 creatures enough?)
I can't be sure, but 26 spells (24pumps + 2sylvan) does seem a lot!
Quoting a friend of mine: "Pumps are useless without creature"; The tricky part is to find how many creatures are enough to make pumps useful, I guess...
Re: [Deck] Berserk Stompy
Quote:
Originally Posted by
NEXUS7
4 Taigas (im using proxys )
With 18 mana, 16 creatures and 24 pumps (+ 2 sylvan).
(is 16 creatures enough?)
4 Taigas is a too high risk for this deck, opening up to non-basic hate. You should only go for red when you are actually going to cast Assault strobe, that's why I only run 2 Duals. Trust me on this... more fetchlands, less duals.
16 creatures can be a total fiasco against some pairings (Zoo, Burn, Supreme, Monoblack), but it helps being a lot faster against other pairings.
I am currently considering in having Kavu, Silhana, Skargan, Boggle (since we run so little creatures they better be protected. Maybe a possible take would be adding creatures to the sideboard...
My list is 18 lands, 16 creatures, 26 pumps, hehehe. I am not running Sylvan because of too many fetchlands + ravnika shock lands is a big life loss.