Andrea Megucci in an article on CFB yesterday mentioned a friend of his is running the BG depths deck with sideboard boseiju and tsunami for the miracles matchup. What do you guys think of this tech?
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Andrea Megucci in an article on CFB yesterday mentioned a friend of his is running the BG depths deck with sideboard boseiju and tsunami for the miracles matchup. What do you guys think of this tech?
Just spitballing but I feel like countermagic is the weakest interaction miracles has vs us that we are more concerned about the number of white sources they bring to the table. Boseiju still feels like it warrents doing my own exploring despite mixed opinions on it. I'm also toying with the idea of a singleton living wish in the board to add some insurance against surgical. I know most are of the opinion surgical is not high on our radar but it actually came up for me alot wither having it happen or having to put the breaks on to play around it. I definetly want a one card plan b and garruk sounds promising and kiora or ashiok seem cute i wish they were better. so maybe thats the better way to go, that or a manland?
Hi every one,
First of all congrats on the work that as being done here on this thread that culminated on the great win at eternal weekend. I loved to watch every second of the deck performing and being piloted by Oran on the stream!
As a Junk Nic Fit player I have a soft spot for BG decks, that's also why I was driven into this thread, I played around with the Thopter Depths deck (UB though) on the old extended format and I also strugle with the Miracles match up.
So I just want to leave a quick input regarding sideboarding, although I know that were talking about diferent decks.
. I've had good sucess using hand disruption plus choke, especialy by having acess to fast mana ( ESG, since the correct approach from what I read from previous posts is that petals are sided out) I think that could be a good path disrupt their mana, gaining leverage to assemble and protect the combo;
. Planeswalkers are really good, looking at you Garruk, since they are hard to deal with ( be aware of the cliques ), constant CA and they tend to pressure the miracles player to dig for the Council's judgment as an out;
. Not a fan of the Surgicals due to the multiplicity of threats that they represent post board, a simple 2turn clock could be enough sometimes, but I understand that STP is a concern for the 20/20, making the crucible of worlds an effective option due to the inevitability and the recursion of the combo;
. As for the possible splash, the red splash is something that I personaly like, but not for Slaughter Games! I prefer to take a more reactive aproach by using pyroblast and red elemental blast, you have a big payback for a single R, very versatile and they never see it coming. From winning counter wars, to stoping snapcasters, cliques or vensers, countering counterbalance, destroying Jace, I even like to use it more aggressively to stop cantriping ( no hand sculpting here ), well you get the picture. Mana base adjustments could possibly be difficult.
Sorry if I got carried away by the post, but that was something that I've being wanting to do for a long time and to contribute for the discussion, so there it is.
Keep up the good work,
All my best.
There are only a handful of threats that beat this combo and, for the most part, counters are not one of them. Red Elemental Blast would be nice, but it doesn't really address many road blocks the deck faces. The main threats are STP, Wasteland, Karakas and other bounce effects and blockers that give time for an opponent to find an answer. REB answers a few blockers, and maybe a counter to casting one of our tutors, the having the mana to cast it might be a challenge. NoTW does most of what REB does and more by protecting Merit for free.
Surgical extraction is deadly. As mentioned above, there are not many ways to interact with this deck and if you can extract all of them from your opponent you are really in good shape. I would not go less than three if I decide to take chalice/sphere out of the deck I will go up to 4 again. They have flat won me games that I should have lost.
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Well, I think I'm now locked into my 75 after extensive MTGO & IRL testing vs. Miracles & DnT (+1 Toxic Deluge, +1 Golgari Charm, -1 Garruk, -1 Maze). Rationale is that Deluge is a good catch-all, whereas Charm has nice utility vs. DnT as well as the Blood Moon matchups. It'd be great if DNsolver or Pants could give some input on sideboarding +/-s vs. the tier 1 matchups.
Anyways, I top 2ed a GPT today with the following list:
Maindeck
* 12 Combo Lands
* 2 Snow Lands
* 3 Utility (sejiri, Bojuka, GQ)
* 3 Blooming Marsh (Good at blanking Submerge)
* 2 Verdant Catacombs
* 1 Bayou
* 4 Sylvan
* 3 Into the North
* 1 Sylvan Library
* 4 ESG
* 4 Petal
* 4 Tseize
* 4 Duress
* 4 Hexmage
* 3 Needle
* 2 Not of this world
* 4 Crop Rotation
Sideboard
* 4 Sphere
* 4 Surgical
* 1 Karakas
* 1 Toxic Deluge
* 1 Pithing Needle
* 3 Abrupt Decay
* 1 Golgari Charm
Round 1 - 4 Color Delver (2-0
* Game 1: Turn 1 Tseize into Turn 2 Marit
* Sideboarding: +1 Deluge, +3 Abrupt Decay, +1 Golgari Charm, -4 Sylvan Scrying, -1 Into the North
* Game 2: Turn 1 Duress, Turn 2 I GQ his land + slow roll a crop rotation on his wasteland into a Turn 3 Marit.
Round 2 - Sneak and Tell? (1-1 Draw)
* Game 1: 30 turn affair where my opponent T4 Sneaks a Griselbrand, draws 14+ cards, but fails to hit a Emrakul. Twin ESG beats get their.
* Sideboarding: +1 Pithing Needle, +1 Golgari Charm, +3 Abrupt Decay, +4 Sphere of Resistance, +1 Karakas, -4 Lotus Petal, -1 Bojuka Bog, -2 NoTW, -2 Sylvan Scrying
* Game 2: He turn 2 SnTs a Omniscience -> Cunning -> Firemind -> Release
* Game 3: Another drawn out affair where a triple discard hand rips his hands to shred, but I draw absolutely nothing. He ends up HARDCASTING omniscience -> Emrakul on Turn 3 of extra turns under a blood moon, but I manage to blow up his Blood Moon with Abrupt Decay Crop Rotate for a Karakas, stall him on Turn 4, then sacrifice my entire board sans a 20/20 marit lage on turn 5 to get a draw.
Round 3 - Eldrazi (2-0)
* Game 1: Turn 2 Marit
* Sideboarding: +1 Pithing Needle, +3 Decay, +1 Deluge, -2 sylvan, -1 library, -2 NoTW
* Game 2: Turn 1 Tseize his TKS, Turn 2 Into the North -> Depths, Turn 3 Natural Marit
Round 4 - DnT ( 2-1)
* Game 1: Mom + small thalia + big thalia + karakas get there
* Sideboarding: +1 Pithng Needle, +3 Decay, +1 Deluge, +1 Charm, +1 Karakas, -4 Scrying, -1 bog, -2 duress
* Game 2: Turn 1 Tseize swords into Turn 2 Marit
* Game 3: Pretty long drawn out affair. I blow out my opponent with Deluge on Turn 3 using ESG mana vs thalia. Eventually my opponent taps low for the mangara engine, but I double crop rotate for GQ killing karakas + thespian stage on his end step, then swing through his STP with NoTW protection
Round 5 - Eldrazi (2-0)
* Game 1: Turn ONE marit (Petal/Petal->Mage, Crop rotate Forest -> Depths)
* Sideboarding: +1 Pithing Needle, +3 Decay, +1 Deluge, -2 Sylvan, -1 Library, -2 Notw
* Game 2: Crop Rotate into Depths in response to his Turn 2 Wasteland, drop an urborg, then get him.
Quarterfinals - Bug Delver (2-0)
* Game 1: Turn 2 Marit with double duress (lotus petal) is tough
* Sideboarding: +1 Pithing Needle, +3 Decay, +1 Charm, +1 Deluge, -4 Scrying, -1 Into, -1 Petal
* Game 2: Turn 1 Discard, Turn 2 Discard + Needle on Wasteland, Turn 3 Natural depths GG
Semifinals - Merfolk (2-0)
* Game 1: Turn 2 Marit Lage on the play
* Sideboarding: +1 Pithing Needle, +3 Decay, +1 Charm, +1 Deluge, -4 Scrying, -1 Into, -1 Library
* Game 2: He T1 vials, I T1 marsh -> Tseize -> Harbinger, but then get T2 Wastelanded. Luckily he has no counters and I go T2 Thespain, T3 Depths + 2x Fast mana to close him out.
Finals - Eldrazi (0-2)
* Game 1: Ugin -> Double Mimic + Endless -> TKS -> Smasher. You know its bad when your Turn 3 marit isn't sufficient.
* Sideboarding: +1 Pithing Needle, +3 Decay, +1 Deluge, -1 Library, -4 Scrying
* Game 2: I Tseize him and see a wasteland, so I go T2 depths -> Hex -> Mage in response to his turn 1 Ugin -> mimic. UNFORTUNATELY he rips his singleton phyrexian metamorph, casts it using urborg mana + traitors, then manages to build a huge boardstate via drawing TKS three turns in a row before alpha striking me. Worst thing is the guy wasn't even planning on attending the GP, so both myself and his semifinals opponent got screwed out of potentially two byes.
Just for reference this is my board right now:
4 Sphere of Resistance
3 Surgical Extraction
3 Abrupt Decay
1 Crucible of Worlds
1 Ghost Quarter
1 Pithing needle
1 Garruk Relentless
1 Karakas
My main is the same as I played in EW.
This is roughly how I sideboard. During the finals at EW I sideboarded differently than I might otherwise because I had decklists. For example, I knew the Eldrazi guy I played in the quarters didn't have wasteland.
Eldrazi: -3 NoTW, -1 Duress, +1 GQ, +1 Needle, +2 Abrupt.
Strat: If they aren't playing the jeskai version, they really have no good way to interact with you and they are just trying to go as fast as possible. Hands that don't lead into fast Marit Lage are not keepable. Abrupts are for Chalice that might stone wall you or to knock down a mimic or endless one that might get that last point of damage in. GQ is nasty against them as it is basically wasteland/strip mine. Needle for wasteland. Duress goes out because we don't care too much about their prison pieces and it doesn't really help slow them down as it can't pick off their creatures.
Delver: -3 NoTW, -4 Crop Rotation, -1 Bog, +3 Abrupt Decay, +1 GQ, +1 Needle, +3 Sphere.
Strat: Outside of Submerge they can't get rid of a Merit Lage token and they normally only play 1 or two in the board, so NoTW is a mostly dead card. Sphere doesn't lock them as much like Chalice, but it makes their counters feel really bad. Abrupt decay kills most of their threats. Most of their mana base is really greedy so GQ is good here. Deluge is good against the Grixis version. Needle for wasteland. Remember to play your land before you play petal to dance around daze.
Death and Taxes: -1 Map, -2 Sylvan Scrying -1 Bog, -1 Duress, +1 Needle, +3 Abrupt Decay, +1 Crucible of Worlds
Strat: Prepare for the grind. This deck has the most answers against us right now. Needle for wasteland/Karakas/Mother/Sword. Decay kills most of their threats and helps clear a path. NoTW and Crop rotation for seijiri steppe are key protection cards here. I take out a duress because outside of STP, most of their answers are lands or creatures, which duress cannot hit. Crucible is really good here because it means they must keep nuking your combo, and eventually they will fail. 1 map goes out because of revoker and scryings are ok, but can be slow with a thalia out. GQ is good here to clear karakas/wasteland but will just get them another plains. D&T plays a surprising amount of colorless mana, pay attention to how they are tapping as this can give you a window to go off. Also, remember that Thespian stage can copy a basic in response to a wasteland activation make thespian stage no longer a valid target. Also don't be afraid to copy wasteland/port and use it against them. It can create a time for you to make merit where they can't respond. Hidden mana with ESG can also really through off their timing.
Lands: +3 Surgical Extraction, +1 Crucible, +1 Karakas, +1 GQ, +1 Pithing Needle, +1 Garruk, -1 Into the north, -1 Duress, -2 Inquisition, -4 Thoughtseize
Strat: I haven't played against lands enough, but Extracting Depths or Loam can be back breaking for the deck. Loam is #1 target. Karakas is an out vs their merit. Lands runs 1 basic, so GQ is very close to a wasteland here. Crucible is important as it lets you recur your combo and your hate. Needle for Wasteland/Karakas/Maze. I haven't tried garruk against them, but going wide is hard for them to deal with. Into the north is bad because they run stage, and it basically is giving them a free chance to make Merit Lage before you can respond. Be aware of this too. If they combo, you can crop rotate into stage and make your own merit. There are a lot of games about using the opponents depth to make Marit. Discard is bad in my opinion. They run 35 lands and for the most part don't care if you put things into the yard. This is generally a fun match up, but you can get shut out by land hate, so once again I recommend Crucible.
Miracles: +3 Surgical extraction, +1 Crucible, +1 GQ, +1 Pithing needle, +3 Abrupt, +1 Garruk, -4 Lotus petal, -4 crop rotation, -2 ESG
Strat: Needle on top is very important. That alone can put you ahead in a game. I used to bring in Chalice to hate out their cantrips and tops, but that can kill us too. Discard + extraction can help get STP out. Abrupts for mentors, blood moons and counterbalance. GQ can actively kill their white sources especially when mixed with crucible. I wrote a long write up earlier about this match up, but briefly I think not rushing this match is important. At the same time, however, if you let things go too long they will find all their answers and win.
Reanimator: +3 Surgical, +1 Karakas, +2 Abrupt Decay, +4 Sphere of resistance, -3 NoTW, -1 Seijiri Steppe, -2 Sylvan Scrying, -4 Thoughtseize
Strat: Still new to this match up as well. Sphere is strong here as it prevents Dark Ritual into entomb into Animate dead/Exhume/Reanimate. Some versions run blood moon, so decay is good here. It also clears animate dead as an answer. Karakas for Griz and Surgical to nuke their targets. Duress and IoK can hit their reanimate spells which is useful. While thoughtseize is useful there too, it doesn't provide much additional advantage as binning their fatties just helps them and I would much rather have sphere. Tough match, but a fast Merit Lage is really hard for them to answer. Fast mana is important here to go off fast or get your sphere down early.
Storm: +4 Sphere, +3 Surgical Extraction, -3 Needle, -3 NoTW, -1 Library
Strat: Combo race. Library is good but slow. No real needle targets. Sphere makes it really hard on them, worse than Chalice imo, and surgical extraction is gold for hitting their tutors or mana spells. NoTW can be good against Echoing truth, but I feel it doesn't help you a huge amount and crop rotation into Seijiri steppe is good. More or less this is a race to combo.
Shardless: +3 Abrupt, +1 Crucible, +1 Needle, -1 NoTW, -2 Thoughtseize, -2 Inquisition
Strat: We are favored here. Abrupt answers most of their threats. Discard is weak since their deck is all about card advantage, so don't fight a losing battle. Sphere would be cute against cascade, but over all kind of meh. If you have deluge you can put it in and take out another NoTW. NoTW is only there to deal with Jace's bounce. The way they will get you is by chumping with Strix and then playing lily or jace as this is the only way to clear Merit. Otherwise they will have to race you with goyf and DRS. Crucible is really good against their wasteland and Hymn. Needle for wasteland/Lily/DRS/Jace. Abrupt to slow them down, keep the air clear, etc.
Elves: +3 Abrupt Decay -3 NoTW
Strat: Go fast. I have never played this with depths, but they really can't answer you. Abrupt to buy time and discard to slow their game down. NoTW is a dead card here. We are very favored.
Again very rough, my plan changes depending on how the other player is playing and what cards I see. The biggest idea is have an idea of what the other player is trying to do and navigate around that.
Question to all: isn't IoK better than Duress in this meta?
In a vaccum i think iok is the better discard spell in this meta. However not hitting terminus force or jace are very relavent misses. Iok is better at buying time and duress is better at protecting the combo its a tough call, i think id rather see more copies of library before id play a second copy of either.
After another league 3 pack (3-2, 4-1, 4-1), I'm totally with you on the 3 surgical approach. Between Crop Rotation -> Bog/Karakas and 8x Targeted Discard, the 4th Surgical isn't necessary.
I've also found Garruk to be somewhat lackluster in the non-miracles matchups, so I'm going to cut him for now. Current flex slot is a maze of ith vs ghost quarter vs garruk, but heavily leaning towards GQ. It's just a straight up strip mine vs Eldrazi, Storm, Grixis Delver, Temur Delver, 4c Delver and super strong vs. Lands/Cloud Post/Infect/Karakas
Current Board:
* 4 Sphere
* 3 Surgical
* 1 Karakas
* 3 Abrupt Decay
* 1 Pithing Needle
* 1 Toxic Deluge
* 1 Golgari Charm (4th GQ answer while also providing a mini-wipe vs storm/DnT)
* 0-1 Maze
* 0-1 GQ
* 0-1 Garruk
Played a 6 round event this weekend.
I'll start with my list:
4 Hexmage
4 Elvish Spirit Guide
4 Crop Rotation
2 Not of this World
1 Inquisition of Kozilek
2 Duress
4 Thoughtseize
2 Into the North
4 Sylvan Scrying
1 Expedition Map
4 Lotus Petal
1 Sylvan Library
23 lands - 3 utility: Quarter, Steppe, Bog, 4 fetches, 3 Bayou, 4 Depths and 4 Stage, 3 Urborg 1 snow-covered basic of each.
Sideboard
4 Chalice
3 Decay
1 Karakas
1 Krosan Grip
1 Toxic Deluge
3 Surgical Extraction
1 Garruk Relentless
1 Sphere of Resistance
I ended with a 4-2 record, which could've been better in hindsight but not unpleased with the result either, as it is my third time running the deck. I'll also point out some changes I'd like to make going forward but I'll first run through the matches. You'll have to forgive me I forgot to take notes about my boarding.
Round 1 versus Lands. Exploration dropping wastelands against my non-basic hand with LftL backup was pretty much lights out. G2 I mull to 5, at least have a hand that is able to combo but he picks it apart by double Wasteland again. It is clear that a mix of bad luck and still figuring out how to approach this matchup was key to my defeat. Any feedback in this respect is appreciated.
Round 2 versus Shardless BUG. A complete and utter walk-over. G1 I pick apart his hand and combo on turn 3 with protection. G2 is more off the same.
Round 3 versus TitanPost. I didn't know this deck very well and what to expect but G1 he showed me Karakas, Pithing Needle and Repeal. G2 I have to mull to 5 again, and in spite of wasting and extracting his Cloudposts the game drags on long enough where I am unable to assemble the combo and he just S&T's into Ulamog spelling my inevitable defeat.
A rough start to the tournament. Fortunately for me, the tide turned and my next matches went a lot better.
Round 4 versus UB Reanimator. I have a token turn 1 which he tries to intterupt by Dazing my Hexmage. Exiling the Spirit Guide to pay for it meant a quick g2.
G2 I needle his Griselbrand (which he hadn't played yet) on t1, he then entombs twice for Tidespout and Ashen Rider but is failing to find reanimaton spells. Once he does, I know he doesn't have disruption and I Crop Rotate into Bojuka Bog. Smooth sailing from there.
Round 5 versus Infect. I'm still not sure if this matchup is a good one for us, but eveytime I play against it I'm just much faster and it's a complete walk-over. I kill him in two very shortlived games.
Round 6 versus RUG Delver. Game 1 I'm on the Hexmage plan, he isn't having any of that not of my Hexmages or tutor effects. I believe in the first 4 turns I'm only able to resolve one spell. It is a very important one though: Sylvan Library. My luck is he is flooding out and doesn't have a clock at all. After he stifled my second Hexmage I topdeck into Stage and we're on to g2.
G2 he taps out on t2 for Goyf without counterback up. Bad idea.
As for any changes I'd make to the list: I'll put the 4th Needle in my SB again cutting the Sphere. The games I've lost against 12Post I was in dire need of NotW and will re-add the third copy to the main. There were other scenario's as well where I had to go for it and would've liked having NotW backup.
After reading this thread I decided to give Garruk ago. Didn't play him though - didn't get paired to Miracles once. Boarded him against BUG , didn't see him (is it even correct to do so??)
I've also added an Inqusiition instead of the 3rd Duress. The jury's out on that one. The only time I've seen it, it got countered. Requires more testing my side to see how I feel about it.
Other than that, the deck is just gas and I haven't had this much fun playing Legacy since I was on a hot streak at the Legacy Nationals years ago w/ Aggro Loam before ANT stopped me in my tracks and devastated my dreams.
By the way, I picked up all copies of Lotus Petal Kaladesh Inventions. They're so pretty and I'm very happy with them :)
1)For people discussing Garruk - What about Steely Resolve in that slot? Name Avatar and be save from Swords and 'Bounce'.
Seems like a valid card vs. Miracles and Death & Taxes. It's also focusing on the main plan because Garruk still loses to Mentor/Entreat/surprise V-Clique usually.
2) Consensus is now: Sphere > Chalice, because you bring in Surgical Extractions in the matchups as well? Or still not answered?
No definite answer on Sphere vs Chalice, because potentially you could design a sideboard plan against Miracles involving Chalice of the Void where you cut some one-drops for those.
Garruk Relentless and Ob Nixilis Reignited are both powerful cards against Miracles. I played against Miracles at a weekly yesterday, and Jace bottomed both of them - sadJace :( But I think that if Jace had missed either one then they would have resolved and been disgusting. Boarding in Karakas to protect your planeswalkers from V Clique is a must. As for hating on Garruk for not being good in other matchups, he feels fine against Lands, and you only need this slot to be good against Miracles anyway. The rest of your deck should be good against all the other matchups besides Death and Taxes, but at least you can leverage playskill in the Death and Taxes matchup.
I have continued testing Sensei's Top and it's been disgusting because Top is broken. However, I'm still not sure we want it instead of pure gas like some matchups dictate.
Am i the only one here playing the GP?
I'll be trying to go to GP Louisville. Likely taking this for the main event. I've been on 4C Loam but it doesn't feel well positioned for the format currently, it and Eldrazi preyed all the blue decks out of the format.
DNSolver, are you still running Tabernacle these days? I saw it in your 10/30 MTGO run.
Not playing Tabernacle in any of my fast combo versions. The version I 5-0'd with a while back was super grindy and funny but I think it's worse than the straight combo version against most of the field, quite a bit better against Miracles due to Hymns, Libraries, Crucible, etc.
Trying to get a team together to head to GP Louisville, probably going.
Some friends of mine and I are most likely going to be at GP Louisville and I'll be on turbo depths. (side note: the playmat for the GP is sick!)
I'm playing GP Chiba at the end of month, so hopefully you'll see my grin holding the trophy:laugh:
ANOTHER 4-1 blast (fuck topdecking Sneak and Show lucksacks) - I think I'm locked into the following sideboard:
* 4 Sphere
* 3 Surgical
* 1 Ghost Quarter (Card is just universally strong as opposed to Garruk/Grip/Ith. MAYBE crucible in this slot? Maybe Top? Complexpants?)
* 1 Karakas
* 1 Needle
* 1 Golgari Charm
* 1 Toxic Deluge
* 3 Abrupt Decay
As for the maindeck, I'm going to test a 4th into the north in place of library and report back.
I also have a question for you guys - Assuming you are playing vs a wasteland deck w/ possible reactive solutions (Stifle/Metamorph type effects), no wasteland in play, and you have turn 2 depths combo WITHOUT needle protection/Duress/Tseize Information, do you (A) pop the depths on your turn or (B) do you pray your opponent doesn't play a wasteland and wait until his or her EOT? I went for the former vs. an Eldrazi player three times - twice he was fucked with wasteland in hand, but one time he drew his silver bullet metamorph and won.
I got 9th this past weekend in a tournament that was slightly less than 100 people (my guess is like 85). Deck was great and easy to play considering I haven't touched a legacy card in years, sideboard was not very great. I am running the following Main Deck at GP Chiba
4 Vampire Hexmage
4 Elvish Spirit Guide
4 Lotus Petal
4 Crop Rotation
4 Pithing Needle
4 Thoughtseize
4 Sylvan Scrying
2 Expedition Map
2 Inquisition of Kozilek
2 Into the North
2 Not of this World
1 Sylvan Library
4 Dark Depths
4 Thespian's Stage
4 Verdant Catacombs
3 Bayou
3 Urborg, Tomb of Yawgmoth
1 Bojuka Bog
1 Ghost Quarter
1 Sejiri Steppe
1 Snow-covered Forest
1 Snow-covered Swamp
This is the sideboard I am likely going to play
3 Abrupt Decay
3 Surgical Extraction
2 Tireless Tracker
2 Moment's Peace
1 Crucible of Worlds
1 Garruk Relentless
1 Karakas
1 Krosan Grip
1 Not of this World
I had Chalices, but they seemed to be great against match ups I already beat. I am not sure how much Storm to anticipate, but I think Chalice is often overrated against those decks. Sphere is good, but I'd rather have Trackers since they are good against decks that may be boarding in Surgical Extraction and they are fine against Miracles (probably better against Miracles than Spheres are).
Moment's Peace (or Constant Mist) is something theoretical. I didn't play them at the tournament, but I lost to BUG Delver in a game where I drew a lot of late game discard spells and died to Tarmogoyfs a little too fast. I think my plan against Delver is going to involve taking out Thoughtseizes to some capacity and boarding in the Moment's Peaces. I think Constant Mist might be better as it plays well against Deatrite Shaman where Moment's Peace does not.
The one change I may make is swapping 1 Bojuka Bog to the Sideboard and playing a 2nd Snow-covered Forest. It felt like I always wanted to Crop Rotation away my 1 Forest, but did not have a 2nd one. Also, the Bojuka Bog lost me two games in a single match because it came into play tapped. In that case, I would probably cut a fog effect.
(Note: I don't post here very often, so I apologize in advance if I made any post faux pas.)
Chalice is good versus miracles and can put a lot of pressure on ANT. I am not sure whether sphere or chalice is better overall, but I think sphere is better versus storm and reanimator, and makes Omni show decks worse. Those are harder matchups for us.
@jdmdave I am not in love with goglari charm. -1/-1 seems like it is for elves or Grixis delver, but it is hard to cast at BG. The anti moon/Omni shouldn't be overlooked either, but I think being able to grind out with Crucible will surve you better. I agree that GQ is very strong right now and having more than one is a good move. I like the deluge too.
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Perhaps Bind as Pithing Needle #5? Counters Wasteland as well as Top draw, Karakas, Jace Bounce, Liliana sac, AEther Vial, Maze. Even fetchland activations.