Re: List of Compact Combos
Quote:
Originally Posted by
idraleo
Protean Hulk, Show and Tell, Cabal Therapy or Phyrexian Tower (2/3/1)
Grave dependency: Yes
Needleability: No
Stiflabitiliy: Yes
Forceability: Yes
Wastelandability: No
Swordsability: Yes
Disenchantability: No
Chaliceability: Unfair
More like
(3/4/3)
Cards you need Protean Hulk, Show and tell and Cabal Therapy, makes three. Cabal Therapy and Show and Tell cost 4( you need to cast Therapy first) and need Kiki-Jiki, Karmic Guide and Carrion Feeder as Chaff.
BB
Re: List of Compact Combos
You can cast Therapy the turn before of playing Show and Tell and cast it for free with the flashback ability. The other part of the combo is not relevant in hand since you got to find they throught the deck, even if you ride the Kiki-Karmic or Reveillark-Body Double combo.
It should be 3/3/1 but not more.
Re: List of Compact Combos
Quote:
Originally Posted by
idraleo
You can cast Therapy the turn before of playing Show and Tell and cast it for free with the flashback ability. The other part of the combo is not relevant in hand since you got to find they throught the deck, even if you ride the Kiki-Karmic or Reveillark-Body Double combo.
It should be 3/3/1 but not more.
benie is talking about doing the combo all in one turn, and the chaff still counts because it takes up slots in the deck that could be used for protection.
Re: List of Compact Combos
Staff of Domination is cool, no doubt... but I can't think of a practicable companion that doesn't have steep requirements. Elves! can use it to win turn 4 more often than not, but that requires a whole engine.
Wouldn't the dancing Golem require a kill in hand and the mana to cast it, making it 3/8/0 and therefore outside the scope of this?
And how would we put down the Roast Swan combo? 2/6/2?
Re: List of Compact Combos
Quote:
Originally Posted by
Iranon
Staff of Domination is cool, no doubt... but I can't think of a practicable companion that doesn't have steep requirements. Elves! can use it to win turn 4 more often than not, but that requires a whole engine.
Umbral Mantle is significantly faster (3 instead of 5 mana per tap to go off), and it will work with devoted druid.
Re: List of Compact Combos
Quote:
Originally Posted by
Ihsan
Why not Orim's Chant and Isochron Scepter. :w: per turn to lock your opponent out of the game (save a thresholded Barbarian Ring) sounds like game over to me.
Now add a Teferi to this mix and it is a hard lock. I can only think of one way out and it's not a very good one.
Re: List of Compact Combos
Painter's Servant + Grindstone
2/6/0
Re: List of Compact Combos
Academy Rector+Kaervek's Spite+Barren Glory
2/7/1
Grave dependency: Yes
Needleability: No
Stiflabitiliy: Yes
Forceability: Yes
Wastelandability: No
Swordsability: Over 2 turns, yes. One, no
Disenchantability: Yes
Chaliceability: No
The advantage of this combo is that you can do other sorts of things with the Rectors besides going "I win.", like finding a Moat or Humility, if you have abother way to activate it. Also, this only takes up 9-10 slots, so there's room for another compact combo, 28 mana sources, and 12 disruption/search spells to boot.
Re: List of Compact Combos
2/2/5*
Tireless Tribe/Transmute
Re: List of Compact Combos
Quote:
Originally Posted by
Mr Wiggl3s
Transmute
????????
Re: List of Compact Combos
I think he means Transmutation. But it still sucks.
Re: List of Compact Combos
Transmutation costs 2. Maybe About Face?
Re: List of Compact Combos
Quote:
Originally Posted by
Roman Candle
I think he means Transmutation. But it still sucks.
no it fucking rocks your socks
Re: List of Compact Combos
I'm not wearing socks. But if I did, they would be far from rocked. You have to have like 7 cards in hand including Transmutation and pray to god the opponent doesn't have spot removal for a +7. It's also Pithable and Stiflable.
Re: List of Compact Combos
Quote:
Originally Posted by
iOWN
Basalt Monolith/Mesmeric Orb: 2/5/7
An alternative to Breakfast. It costs more mana, but isn't vulnerable to creature hate (in the sense that the pieces can safely come out on different turns). It mills a single card at a time. I listed chaff as 7, for 3 Narcomoeba, Kiki/Guide/Hussar, and Dread Return, however, considering the opening post, it could be 6 if you use 'Goyf and Ghoul instead (which also recquires Dragon Breath). This combo is also colorless, and can come out through the use of Ancient Tomb/City of Traitors.
I have a question, how does this one work? Basalt monolith says you can't use the mana for abilities of permanents named basalt monolith, or am I missing something?
Re: List of Compact Combos
Quote:
Originally Posted by
dude 666
I have a question, how does this one work? Basalt monolith says you can't use the mana for abilities of permanents named basalt monolith, or am I missing something?
You're looking at an old wording. You can now use Monolith to untap itself. Look here.
Re: List of Compact Combos
Thanks alot, that clears things up....still doesn't make that combo any more viable though :(
Re: List of Compact Combos
Quote:
Originally Posted by
dude 666
Thanks alot, that clears things up....still doesn't make that combo any more viable though :(
I don't think it's too inviable. It does suddenly win in no colors. It could fit in a Stax or Wildfire deck.
Re: List of Compact Combos
I always like the following:
2/5/0
Animate Land + Eradicate
Its more of a causal combo, however it does have the ability to completely remove any number of given lands in someone's deck. Always thought it could be helpful at least.
Re: List of Compact Combos
I'm pretty sure waste + extirpate is much better.